Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kvng Vidz
Sun Wukong
Level 127
God Stats
6W - 1L
1,725 SR
Queue Stats
229W - 216L
1,548 Elo+
Party 2
Anubis
Anubis
NorthWallMexican
Anubis
Level 148
God Stats
1W - 0L
1,474 SR
Queue Stats
110W - 88L
1,580 Elo+
Party 1
Neith
Neith
SirAllergy
Neith
Level 147
God Stats
4W - 0L
1,636 SR
Queue Stats
145W - 121L
1,588 Elo+
Party 1
Set
Set
ZaaaaMzeH
Set
Level 144
God Stats
4W - 5L
1,335 SR
Queue Stats
115W - 109L
1,535 Elo+
Party 1
Team Averages
Level 138
1,534 SR
1,550 Elo+

VS

Team Averages
Level 129
1,514 SR
1,606 Elo+
Chiron
Chiron
Deimophobia
Chiron
Level 107
God Stats
5W - 1L
1,697 SR
Queue Stats
170W - 131L
1,670 Elo+
Solo
Nemesis
Nemesis
GinsengStripx
Nemesis
Level 122
God Stats
7W - 9L
1,557 SR
Queue Stats
163W - 132L
1,626 Elo+
Solo
Merlin
Merlin
JarMayo
Merlin
Level 122
God Stats
0W - 2L
1,230 SR
Queue Stats
61W - 59L
1,567 Elo+
Solo
Athena
Athena
SONIC XS 14
Athena
Level 153
God Stats
2W - 9L
1,286 SR
Queue Stats
247W - 232L
1,572 Elo+
Solo
Guan Yu
Guan Yu
smoren1800
Guan Yu
Level 140
God Stats
2W - 2L
1,798 SR
Queue Stats
241W - 245L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 1 / 12
10,460
551
7,233
13,884
8,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Kvng Vidz
Sun Wukong
18
3 / 1 / 2
11,081
583
10,790
13,687
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 4 / 7
10,559
556
10,314
10,698
4,917
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
17
4 / 1 / 9
10,821
570
9,116
7,734
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 4
10,219
538
8,055
13,741
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 2 / 2
10,125
533
4,301
10,368
3,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Nemesis
17
6 / 2 / 3
10,648
560
9,503
12,466
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
JarMayo
Merlin
12
1 / 8 / 4
8,211
432
9,278
9,624
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
11
1 / 8 / 5
7,550
397
3,839
13,371
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
smoren1800
Guan Yu
17
1 / 2 / 3
10,038
528
6,890
16,887
15,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
10
10
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
12
10
L
Chiron
1
2
2
1
L
Nemesis
6
2
3
3.75
L
Merlin
JarMayo
Merlin
1
8
4
0.38
W
Sun Wukong
Kvng Vidz
Sun Wukong
3
1
2
4
W
5
4
7
2.13
L
Athena
1
8
5
0.44
W
Neith
4
1
9
8.5
W
6
3
4
2.67
L
Guan Yu
smoren1800
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,508
Damage
33,811
59,744
Taken
62,716
29,060
Mitigated
33,335
20,370
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,233
770
0
4,819
13,884
8,283
0
4,222
9,450
31,889
0
L
Chiron
4,301
1,184
283
4,529
10,368
3,100
0
1,540
8,828
0
79,382
L
Nemesis
9,503
4,217
0
1,655
12,466
4,823
0
3,183
9,283
0
81,595
L
Merlin
JarMayo
Merlin
9,278
377
0
516
9,624
2,297
0
4,900
4,724
40,335
0
W
Sun Wukong
Kvng Vidz
Sun Wukong
10,790
2,718
0
7,161
13,687
7,368
0
1,877
11,714
0
86,015
W
10,314
681
0
3,740
10,698
4,917
313
2,067
8,437
70,977
0
L
Athena
3,839
559
0
1,871
13,371
7,763
0
5,509
7,862
18,001
0
W
Neith
9,116
3,345
0
2,845
7,734
2,941
490
1,359
6,357
0
78,639
W
8,055
3,723
0
1,805
13,741
5,551
104
3,152
10,367
0
75,679
L
Guan Yu
smoren1800
Guan Yu
6,890
814
511
7,288
16,887
15,352
115
2,278
14,472
0
68,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,140
Gold Earned
46,572
647
Minions Killed
546
0
Camps Cleared
0
1,791,234
Distance Traveled
1,872,668
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,460
551
58
3
0
351,948
11
L
Chiron
10,125
533
154
8
0
365,547
4
L
Nemesis
10,648
560
136
7
0
411,569
6
L
Merlin
8,211
432
81
4
0
332,536
4
W
Sun Wukong
11,081
583
189
10
0
384,897
3
W
Anubis
10,559
556
123
6
0
325,349
2
L
Athena
7,550
397
30
2
0
384,976
8
W
Neith
10,821
570
151
8
0
335,942
4
W
Set
10,219
538
126
7
0
393,098
2
L
Guan Yu
10,038
528
145
8
0
378,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role