Player Matchup

Ymir
Ymir
BeetleGrey
Ymir
Level 108
God Stats
4W - 7L
1,391 SR
Queue Stats
67W - 87L
1,357 Elo+
Solo
Anhur
Anhur
Redrix03
Anhur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 2
Nu Wa
Nu Wa
Skkronix
Nu Wa
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 95
1,464 SR
1,352 Elo+

VS

Team Averages
Level 77
1,132 SR
1,252 Elo+
Cerberus
Cerberus
Littleking8788
Cerberus
Level 40
God Stats
0W - 4L
1,094 SR
Queue Stats
16W - 34L
1,237 Elo+
Party 1
Nemesis
Nemesis
ThatEndyPerson
Nemesis
Level 127
God Stats
0W - 3L
1,169 SR
Queue Stats
204W - 227L
1,373 Elo+
Solo
Poseidon
Poseidon
TheRabbi-Raccoon
Poseidon
Level 64
God Stats
0W - 2L
1,134 SR
Queue Stats
5W - 20L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
8,265
827
4,207
8,007
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Redrix03
Anhur
10
3 / 1 / 7
7,120
712
5,943
5,733
1,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Skkronix
Nu Wa
10
5 / 1 / 6
7,678
768
6,663
3,952
1,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 4 / 2
6,213
621
3,413
9,234
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 4 / 1
6,697
670
4,718
8,387
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 4 / 1
6,332
633
5,073
5,743
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Cerberus
0
4
2
0.25
W
Anhur
Redrix03
Anhur
3
1
7
6.5
W
Nu Wa
Skkronix
Nu Wa
5
1
6
8
L
2
4
1
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
13,204
17,692
Taken
23,364
7,347
Mitigated
9,041
1,516
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,207
346
0
1,343
8,007
4,651
96
2,972
4,661
15,785
0
L
Cerberus
3,413
145
326
1,491
9,234
4,680
0
4,388
4,846
10,955
0
W
Anhur
Redrix03
Anhur
5,943
2,765
0
0
5,733
1,659
370
3,379
2,142
0
20,395
W
Nu Wa
Skkronix
Nu Wa
6,663
2,730
0
173
3,952
1,037
469
1,469
2,369
17,981
0
L
4,718
1,269
0
1,838
8,387
3,042
0
3,421
4,966
0
24,519
L
5,073
643
0
412
5,743
1,319
155
3,085
2,658
24,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
19,242
82
Minions Killed
119
0
Camps Cleared
0
474,323
Distance Traveled
495,602
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,265
827
21
2
0
149,434
1
L
Cerberus
6,213
621
26
3
0
160,662
1
W
Anhur
7,120
712
28
3
0
165,368
0
W
Nu Wa
7,678
768
33
3
0
159,521
1
L
Nemesis
6,697
670
45
5
0
183,311
1
L
Poseidon
6,332
633
48
5
0
151,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role