Player Matchup

King Arthur
King Arthur
Funk-N-Groovi
King Arthur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 137L
1,345 Elo+
Solo
Ra
Ra
InertialDuck222
Ra
Level 88
God Stats
23W - 11L
1,486 SR
Queue Stats
799W - 797L
1,441 Elo+
Solo
Skadi
Skadi
MusicInTheWoods
Skadi
Level 88
God Stats
69W - 60L
1,509 SR
Queue Stats
105W - 109L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
UncleSquill
Sun Wukong
Level 81
God Stats
34W - 39L
1,379 SR
Queue Stats
104W - 121L
1,367 Elo+
Party 1
Thanatos
Thanatos
fervillacres__29
Thanatos
Level 51
God Stats
9W - 12L
1,384 SR
Queue Stats
87W - 124L
1,385 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,378 Elo+

VS

Team Averages
Level 72
1,532 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Coffee28914
Hades
Level 104
God Stats
5W - 3L
1,639 SR
Queue Stats
70W - 71L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Crossl3ones
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FBPrideBR
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,363 Elo+
Party 2
Zhong Kui
Zhong Kui
shardapaula
Zhong Kui
Level 68
God Stats
21W - 16L
1,522 SR
Queue Stats
192W - 206L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Funk-N-Groovi
King Arthur
10
0 / 3 / 0
6,462
587
1,132
9,078
3,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 1 / 2
7,214
656
5,671
5,725
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 3
6,236
567
2,478
3,653
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
UncleSquill
Sun Wukong
9
2 / 0 / 3
5,620
511
3,610
6,288
2,421
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 5
6,712
610
4,315
10,288
3,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 2
6,290
572
3,925
8,248
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 0 / 1
7,316
665
6,596
3,742
2,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Crossl3ones
Cthulhu
6
0 / 3 / 1
4,566
415
2,727
7,404
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
FBPrideBR
Heimdallr
7
0 / 1 / 0
4,650
423
1,545
2,718
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
shardapaula
Zhong Kui
10
0 / 3 / 0
5,739
522
2,757
7,010
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
6
6
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
2
0.67
L
5
0
1
5.5
L
Cthulhu
Crossl3ones
Cthulhu
0
3
1
0.17
L
Heimdallr
FBPrideBR
Heimdallr
0
1
0
0
W
King Arthur
Funk-N-Groovi
King Arthur
0
3
0
0
W
5
1
2
6
W
2
0
3
3.5
W
Sun Wukong
UncleSquill
Sun Wukong
2
0
3
3.5
W
1
2
5
1.75
L
Zhong Kui
shardapaula
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,206
Damage
17,550
35,032
Taken
29,122
12,281
Mitigated
15,307
18,670
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,925
712
0
797
8,248
2,644
0
1,867
6,211
0
37,187
L
6,596
885
147
2,454
3,742
2,697
238
454
3,248
29,132
0
L
Cthulhu
Crossl3ones
Cthulhu
2,727
203
0
777
7,404
4,848
0
645
6,733
16,434
0
L
Heimdallr
FBPrideBR
Heimdallr
1,545
408
0
900
2,718
820
0
0
2,718
0
12,706
W
King Arthur
Funk-N-Groovi
King Arthur
1,132
346
0
1,848
9,078
3,213
240
4,093
4,956
0
19,601
W
5,671
704
522
2,652
5,725
2,131
0
2,095
3,570
33,719
0
W
2,478
782
0
1,040
3,653
1,003
2,116
1,240
2,173
0
32,783
W
Sun Wukong
UncleSquill
Sun Wukong
3,610
1,153
367
2,576
6,288
2,421
1,104
1,399
4,709
0
18,170
W
4,315
1,202
0
9,665
10,288
3,513
0
2,587
7,671
0
42,270
L
Zhong Kui
shardapaula
Zhong Kui
2,757
472
0
3,053
7,010
4,298
804
2,161
4,541
29,501
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
28,561
289
Minions Killed
263
0
Camps Cleared
0
1,137,091
Distance Traveled
955,106
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,290
572
76
7
0
238,882
3
L
Hades
7,316
665
64
6
0
168,611
0
L
Cthulhu
4,566
415
24
2
0
230,566
3
L
Heimdallr
4,650
423
30
3
0
125,473
0
W
King Arthur
6,462
587
40
4
0
208,594
0
W
Ra
7,214
656
77
7
0
244,616
4
W
Skadi
6,236
567
72
7
0
209,385
3
W
Sun Wukong
5,620
511
24
2
0
223,370
2
W
Thanatos
6,712
610
76
7
0
251,126
4
L
Zhong Kui
5,739
522
69
6
0
191,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role