Player Matchup

Cthulhu
Cthulhu
FinerChutoy93
Cthulhu
Level 108
God Stats
2W - 2L
1,557 SR
Queue Stats
61W - 38L
1,610 Elo+
Party 2
Skadi
Skadi
HackSalid
Skadi
Level 99
God Stats
4W - 1L
1,685 SR
Queue Stats
53W - 33L
1,619 Elo+
Party 2
Hou Yi
Hou Yi
KiraKurayami
Hou Yi
Level 112
God Stats
1W - 0L
1,738 SR
Queue Stats
59W - 40L
1,621 Elo+
Party 2
Athena
Athena
Zirhin
Athena
Level 145
God Stats
1W - 0L
1,702 SR
Queue Stats
67W - 44L
1,619 Elo+
Party 2
Hercules
Hercules
satronachYT
Hercules
Level 126
God Stats
2W - 0L
1,826 SR
Queue Stats
65W - 49L
1,617 Elo+
Party 2
Team Averages
Level 118
1,702 SR
1,617 Elo+

VS

Team Averages
Level 136
1,628 SR
1,547 Elo+
Hades
Hades
KeroKeroBonita
Hades
Level 157
God Stats
3W - 1L
1,712 SR
Queue Stats
242W - 189L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
Missxxvengeance
Gilgamesh
Level 136
God Stats
1W - 5L
1,453 SR
Queue Stats
220W - 213L
1,553 Elo+
Party 1
Bellona
Bellona
Tessa Wattson
Bellona
Level 144
God Stats
3W - 2L
1,846 SR
Queue Stats
180W - 143L
1,593 Elo+
Party 1
Da Ji
Da Ji
WhyNotMelo
Da Ji
Level 108
God Stats
0W - 1L
1,832 SR
Queue Stats
362W - 367L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
XL3G1Tx 1
Zhong Kui
Level 133
God Stats
0W - 3L
1,295 SR
Queue Stats
215W - 180L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 2 / 16
8,685
965
10,549
11,100
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
HackSalid
Skadi
14
5 / 3 / 12
8,528
948
14,036
6,358
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
6 / 2 / 8
8,347
927
8,940
6,604
3,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Zirhin
Athena
14
1 / 1 / 16
8,596
955
6,162
10,451
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
satronachYT
Hercules
15
5 / 2 / 13
8,717
969
7,078
11,979
15,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,436
715
6,088
8,993
5,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Missxxvengeance
Gilgamesh
14
3 / 2 / 7
8,121
902
7,849
15,886
12,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
12
1 / 4 / 6
7,355
817
6,215
9,836
10,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
13
3 / 4 / 7
8,228
914
7,888
11,158
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
XL3G1Tx 1
Zhong Kui
14
2 / 4 / 6
8,029
892
8,091
8,227
4,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
18
Kills
10
10
Deaths
18
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
16
4.5
W
Skadi
HackSalid
Skadi
5
3
12
3.67
L
1
4
0
0.25
W
Hou Yi
6
2
8
5
L
Gilgamesh
Missxxvengeance
Gilgamesh
3
2
7
3.25
L
Bellona
1
4
6
1
L
Da Ji
3
4
7
1.63
L
Zhong Kui
XL3G1Tx 1
Zhong Kui
2
4
6
1.25
W
Athena
Zirhin
Athena
1
1
16
9
W
Hercules
satronachYT
Hercules
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,765
Damage
36,131
46,492
Taken
54,100
43,687
Mitigated
43,081
16,960
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,549
715
2,794
2,699
11,100
12,576
611
3,866
6,935
17,561
0
W
Skadi
HackSalid
Skadi
14,036
4,905
0
190
6,358
2,956
1,865
2,718
3,500
0
33,373
L
6,088
340
2,331
1,998
8,993
5,978
0
3,057
5,936
8,648
0
W
Hou Yi
8,940
1,948
0
1,393
6,604
3,122
982
2,495
4,049
0
17,716
L
Gilgamesh
Missxxvengeance
Gilgamesh
7,849
1,138
2,019
6,523
15,886
12,252
223
5,284
10,602
0
13,704
L
Bellona
6,215
1,665
1,040
1,235
9,836
10,934
392
2,624
7,212
0
14,476
L
Da Ji
7,888
1,888
1,049
1,970
11,158
9,032
409
4,150
7,008
0
9,121
L
Zhong Kui
XL3G1Tx 1
Zhong Kui
8,091
328
0
843
8,227
4,885
655
1,596
6,631
22,254
0
W
Athena
Zirhin
Athena
6,162
1,152
1,752
2,671
10,451
9,941
506
2,188
7,933
9,423
0
W
Hercules
satronachYT
Hercules
7,078
1,002
1,472
3,989
11,979
15,092
1,434
2,912
8,837
0
17,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
38,169
92
Minions Killed
70
0
Camps Cleared
0
769,046
Distance Traveled
723,140
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,685
965
12
1
0
156,702
1
W
Skadi
8,528
948
37
4
0
150,860
1
L
Hades
6,436
715
10
1
0
113,924
2
W
Hou Yi
8,347
927
12
1
0
140,611
0
L
Gilgamesh
8,121
902
17
2
0
178,306
3
L
Bellona
7,355
817
13
1
0
145,962
3
L
Da Ji
8,228
914
6
1
0
134,694
0
L
Zhong Kui
8,029
892
24
3
0
150,254
2
W
Athena
8,596
955
8
1
0
172,782
0
W
Hercules
8,717
969
23
3
0
148,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role