Player Matchup

Zhong Kui
Zhong Kui
B1B2B3B4
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,264 Elo+
Party 1
Jing Wei
Jing Wei
GGMTFK
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,298 Elo+
Party 1
Thor
Thor
Maxnumz
Thor
Level 13
God Stats
2W - 0L
1,752 SR
Queue Stats
11W - 17L
1,391 Elo+
Party 1
Ymir
Ymir
Sdiousx
Ymir
Level 12
God Stats
1W - 2L
1,178 SR
Queue Stats
6W - 13L
1,185 Elo+
Party 1
Gilgamesh
Gilgamesh
edgar200417
Gilgamesh
Level 15
God Stats
4W - 10L
1,335 SR
Queue Stats
137W - 177L
1,197 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,267 Elo+

VS

Team Averages
Level 15
1,497 SR
1,377 Elo+
Heimdallr
Heimdallr
Falezacaxx2
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Nox
Nox
MooNChalD
Nox
Level 26
God Stats
17W - 29L
1,557 SR
Queue Stats
31W - 46L
1,499 Elo+
Party 2
Yemoja
Yemoja
VOLT449
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
kyoshideath
Arachne
Level 29
God Stats
56W - 42L
1,451 SR
Queue Stats
132W - 131L
1,207 Elo+
Party 2
Bellona
Bellona
sndolh
Bellona
Level 15
God Stats
14W - 8L
1,478 SR
Queue Stats
291W - 256L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B1B2B3B4
Zhong Kui
20
10 / 8 / 17
16,800
509
29,373
26,032
17,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
GGMTFK
Jing Wei
20
15 / 6 / 13
17,213
522
20,153
19,318
8,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Maxnumz
Thor
13
1 / 3 / 3
11,269
341
2,701
10,243
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Sdiousx
Ymir
20
7 / 8 / 30
15,304
464
22,394
29,595
38,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
edgar200417
Gilgamesh
20
12 / 14 / 9
17,084
518
25,060
29,853
16,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Falezacaxx2
Heimdallr
20
3 / 13 / 16
14,671
445
21,517
27,744
15,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 8 / 12
15,042
456
10,334
23,484
10,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
VOLT449
Yemoja
16
2 / 14 / 5
13,117
397
5,148
28,718
28,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
kyoshideath
Arachne
20
22 / 8 / 11
18,564
563
34,652
33,866
20,327
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
sndolh
Bellona
20
7 / 4 / 15
15,791
479
17,546
27,875
31,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
96
45
Kills
37
39
Deaths
47
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B1B2B3B4
Zhong Kui
10
8
17
2.31
L
Heimdallr
Falezacaxx2
Heimdallr
3
13
16
0.85
W
Jing Wei
GGMTFK
Jing Wei
15
6
13
3.58
W
Thor
Maxnumz
Thor
1
3
3
0.83
L
3
8
12
1.13
W
Ymir
Sdiousx
Ymir
7
8
30
2.75
L
Yemoja
VOLT449
Yemoja
2
14
5
0.32
W
Gilgamesh
edgar200417
Gilgamesh
12
14
9
1.18
L
Arachne
kyoshideath
Arachne
22
8
11
3.44
L
Bellona
sndolh
Bellona
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,681
Damage
89,197
115,041
Taken
141,687
85,055
Mitigated
105,441
15,330
Healing
28,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B1B2B3B4
Zhong Kui
29,373
5,896
0
8,259
26,032
17,460
3,336
3,776
21,853
74,337
0
L
Heimdallr
Falezacaxx2
Heimdallr
21,517
13,691
0
4,080
27,744
15,194
1,702
10,882
16,862
0
86,820
W
Jing Wei
GGMTFK
Jing Wei
20,153
14,314
0
40
19,318
8,894
5,184
1,136
18,085
0
113,698
W
Thor
Maxnumz
Thor
2,701
684
0
3,211
10,243
3,576
0
361
9,683
0
43,186
L
10,334
1,270
1,017
6,407
23,484
10,846
1,891
9,001
14,483
74,418
0
W
Ymir
Sdiousx
Ymir
22,394
2,978
0
1,941
29,595
38,532
152
6,397
22,850
76,930
0
L
Yemoja
VOLT449
Yemoja
5,148
691
1,523
1,226
28,718
28,074
219
12,619
16,099
30,230
0
W
Gilgamesh
edgar200417
Gilgamesh
25,060
8,439
0
1,879
29,853
16,593
1,818
3,241
24,798
0
75,079
L
Arachne
kyoshideath
Arachne
34,652
22,489
0
9,568
33,866
20,327
629
13,362
20,504
0
154,186
L
Bellona
sndolh
Bellona
17,546
5,612
0
4,486
27,875
31,000
809
9,842
18,033
0
83,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,670
Gold Earned
77,185
547
Minions Killed
569
0
Camps Cleared
0
2,664,024
Distance Traveled
2,663,863
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,800
509
115
3
0
548,875
0
L
Heimdallr
14,671
445
117
4
0
470,924
0
W
Jing Wei
17,213
522
146
4
0
593,161
2
W
Thor
11,269
341
87
3
0
275,725
4
L
Nox
15,042
456
144
4
0
569,418
3
W
Ymir
15,304
464
98
3
0
629,430
3
L
Yemoja
13,117
397
28
1
0
433,526
2
W
Gilgamesh
17,084
518
101
3
0
616,833
1
L
Arachne
18,564
563
152
5
0
558,194
0
L
Bellona
15,791
479
128
4
0
631,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role