Player Matchup

Set
Set
Ghashagal
Set
Level 7
God Stats
5W - 7L
1,330 SR
Queue Stats
8W - 8L
1,291 Elo+
Party 2
Anhur
Anhur
TheAnkessBoss
Anhur
Level 22
God Stats
17W - 18L
1,500 SR
Queue Stats
140W - 145L
1,294 Elo+
Party 2
Chronos
Chronos
Winterfressh
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,458 Elo+
Solo
Ymir
Ymir
Xuih
Ymir
Level 27
God Stats
2W - 1L
1,121 SR
Queue Stats
51W - 40L
1,428 Elo+
Solo
Hera
Hera
bigtinuu
Hera
Level 27
God Stats
4W - 6L
1,366 SR
Queue Stats
36W - 43L
1,374 Elo+
Solo
Team Averages
Level 22
1,363 SR
1,369 Elo+

VS

Team Averages
Level 20
1,482 SR
1,307 Elo+
Poseidon
Poseidon
Juanchuso
Poseidon
Level 25
God Stats
2W - 3L
1,441 SR
Queue Stats
52W - 64L
1,184 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luigisotcan
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Orion121176
Gilgamesh
Level 24
God Stats
16W - 11L
1,664 SR
Queue Stats
21W - 24L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheMisticGamer
Tsukuyomi
Level 14
God Stats
9W - 14L
1,303 SR
Queue Stats
19W - 20L
1,287 Elo+
Solo
Hel
Hel
matyorugua95
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 168L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,870
375
4,385
14,364
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 9 / 4
9,491
452
10,657
17,312
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Winterfressh
Chronos
17
7 / 7 / 4
11,093
528
14,687
22,890
8,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Xuih
Ymir
14
1 / 6 / 9
9,462
451
8,779
18,222
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
13
2 / 8 / 2
8,274
394
9,856
12,342
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Juanchuso
Poseidon
18
6 / 5 / 8
11,869
565
15,962
10,453
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Luigisotcan
Ah Muzen Cab
19
14 / 2 / 8
12,452
593
19,630
16,738
6,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Orion121176
Gilgamesh
18
3 / 1 / 8
11,473
546
8,530
13,947
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
TheMisticGamer
Tsukuyomi
17
7 / 2 / 6
11,570
551
10,563
13,085
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 5 / 14
10,162
484
13,563
18,154
9,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
15
Kills
34
34
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Poseidon
Juanchuso
Poseidon
6
5
8
2
W
Ah Muzen Cab
Luigisotcan
Ah Muzen Cab
14
2
8
9
W
Gilgamesh
Orion121176
Gilgamesh
3
1
8
7
L
5
9
4
0.78
W
Tsukuyomi
TheMisticGamer
Tsukuyomi
7
2
6
5
L
Chronos
Winterfressh
Chronos
7
7
4
1.29
L
Ymir
Xuih
Ymir
1
6
9
0.92
L
Hera
2
8
2
0.38
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
68,248
85,130
Taken
72,377
37,575
Mitigated
30,602
16,955
Healing
30,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,385
1,586
0
1,916
14,364
4,832
377
4,168
10,064
0
44,309
W
Poseidon
Juanchuso
Poseidon
15,962
1,477
0
2,319
10,453
3,699
1,100
6,338
4,017
70,629
0
W
Ah Muzen Cab
Luigisotcan
Ah Muzen Cab
19,630
6,295
0
5,668
16,738
6,543
2,011
6,734
9,814
0
86,874
W
Gilgamesh
Orion121176
Gilgamesh
8,530
854
0
725
13,947
6,084
2,732
5,552
8,021
0
56,772
L
10,657
4,546
0
3,608
17,312
5,469
478
5,559
11,625
0
32,824
W
Tsukuyomi
TheMisticGamer
Tsukuyomi
10,563
1,181
0
4,765
13,085
4,805
314
4,838
8,095
0
75,194
L
Chronos
Winterfressh
Chronos
14,687
4,618
0
5,384
22,890
8,601
761
8,750
13,506
72,930
0
L
Ymir
Xuih
Ymir
8,779
754
513
4,734
18,222
14,764
204
6,732
11,169
38,359
0
L
Hera
9,856
1,605
0
800
12,342
3,909
520
3,047
9,241
28,975
0
W
13,563
948
7,049
9,713
18,154
9,471
493
8,868
9,108
38,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
57,526
397
Minions Killed
535
0
Camps Cleared
0
1,839,824
Distance Traveled
1,990,325
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,870
375
89
4
0
437,830
0
W
Poseidon
11,869
565
134
6
0
402,895
0
W
Ah Muzen Cab
12,452
593
115
5
0
389,704
1
W
Gilgamesh
11,473
546
127
6
0
391,947
3
L
Anhur
9,491
452
58
3
0
339,445
0
W
Tsukuyomi
11,570
551
117
6
0
431,962
1
L
Chronos
11,093
528
140
7
0
322,955
0
L
Ymir
9,462
451
54
3
0
384,288
2
L
Hera
8,274
394
56
3
0
355,306
1
W
Hel
10,162
484
42
2
0
373,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role