Player Matchup

Medusa
Medusa
Ksioran
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 2
Chang'e
Chang'e
Mpasd5
Chang'e
Level 9
God Stats
7W - 4L
1,709 SR
Queue Stats
16W - 15L
1,437 Elo+
Solo
Arachne
Arachne
Trumano
Arachne
Level 24
God Stats
10W - 10L
1,543 SR
Queue Stats
39W - 39L
1,485 Elo+
Solo
Thoth
Thoth
ViriatosColossal
Thoth
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,214 Elo+
Solo
Gilgamesh
Gilgamesh
genrotanshi
Gilgamesh
Level 29
God Stats
3W - 3L
1,461 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 2
Team Averages
Level 20
1,543 SR
1,425 Elo+

VS

Team Averages
Level 14
1,542 SR
1,517 Elo+
Ra
Ra
Giur77Tyran
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matt587657
Tsukuyomi
Level 22
God Stats
7W - 6L
1,603 SR
Queue Stats
129W - 115L
1,577 Elo+
Party 1
Achilles
Achilles
marsseel
Achilles
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 18L
1,427 Elo+
Solo
Persephone
Persephone
stonkexchange
Persephone
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 168L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
yaebalminesosaly
Jing Wei
Level 15
God Stats
5W - 6L
1,604 SR
Queue Stats
151W - 162L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ksioran
Medusa
16
5 / 2 / 3
10,843
493
9,494
10,808
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Mpasd5
Chang'e
14
3 / 7 / 11
9,296
423
11,307
14,690
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Trumano
Arachne
20
16 / 5 / 4
13,126
597
15,297
20,123
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 10 / 12
9,685
440
13,524
11,704
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
genrotanshi
Gilgamesh
14
0 / 4 / 4
8,857
403
4,280
10,508
6,162
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 5
7,839
356
1,779
14,380
4,213
Tsukuyomi
Matt587657
Tsukuyomi
17
5 / 4 / 5
11,012
501
9,596
16,279
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
marsseel
Achilles
18
7 / 3 / 1
11,147
507
7,923
11,544
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
stonkexchange
Persephone
19
13 / 3 / 5
12,878
585
20,513
13,240
5,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 5
10,289
468
8,086
19,284
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
30
Kills
28
28
Deaths
29
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
Medusa
Ksioran
Medusa
5
2
3
3.25
L
Tsukuyomi
Matt587657
Tsukuyomi
5
4
5
1.88
W
Chang'e
Mpasd5
Chang'e
3
7
11
1.21
W
Arachne
Trumano
Arachne
16
5
4
3.6
W
6
10
12
1.2
W
Gilgamesh
genrotanshi
Gilgamesh
0
4
4
0.5
L
Achilles
marsseel
Achilles
7
3
1
2.5
L
Persephone
stonkexchange
Persephone
13
3
5
5.17
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,902
Damage
47,897
67,833
Taken
74,727
29,134
Mitigated
34,231
17,609
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
433
8
1,733
14,380
4,213
96
7,040
6,851
22,053
0
W
Medusa
Ksioran
Medusa
9,494
4,297
0
401
10,808
3,766
528
3,120
7,598
0
58,428
L
Tsukuyomi
Matt587657
Tsukuyomi
9,596
1,475
0
5,700
16,279
7,060
0
3,432
12,689
0
73,128
W
Chang'e
Mpasd5
Chang'e
11,307
721
1,461
4,591
14,690
6,970
310
5,731
8,869
22,716
0
W
Arachne
Trumano
Arachne
15,297
9,410
0
8,840
20,123
8,678
0
5,791
14,272
0
76,670
W
13,524
1,737
0
320
11,704
3,558
0
4,354
7,290
37,989
0
W
Gilgamesh
genrotanshi
Gilgamesh
4,280
1,074
0
1,996
10,508
6,162
0
3,296
6,972
0
37,333
L
Achilles
marsseel
Achilles
7,923
3,214
0
632
11,544
11,325
0
3,622
7,586
0
54,991
L
Persephone
stonkexchange
Persephone
20,513
1,114
202
4,286
13,240
5,173
228
3,108
9,705
86,557
0
L
8,086
6,461
0
8,028
19,284
6,460
1,907
5,496
13,062
0
62,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
53,165
390
Minions Killed
515
0
Camps Cleared
0
1,948,657
Distance Traveled
1,916,573
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,839
356
26
1
0
293,026
1
W
Medusa
10,843
493
122
6
0
394,644
2
L
Tsukuyomi
11,012
501
130
6
0
430,775
2
W
Chang'e
9,296
423
24
1
0
416,129
13
W
Arachne
13,126
597
125
6
0
429,973
0
W
Thoth
9,685
440
55
3
0
379,646
5
W
Gilgamesh
8,857
403
64
3
0
328,265
1
L
Achilles
11,147
507
120
5
0
410,956
2
L
Persephone
12,878
585
152
7
0
401,501
2
L
Jing Wei
10,289
468
87
4
0
380,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role