Player Matchup

Ares
Ares
CHINOZOR
Ares
Level 107
God Stats
20W - 23L
1,561 SR
Queue Stats
354W - 392L
1,410 Elo+
Solo
Heimdallr
Heimdallr
Leviathanlfv
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Marck-bot
Awilix
Level 104
God Stats
15W - 16L
1,476 SR
Queue Stats
273W - 298L
1,429 Elo+
Solo
Osiris
Osiris
ObserveKarma
Osiris
Level 93
God Stats
3W - 3L
1,715 SR
Queue Stats
117W - 125L
1,502 Elo+
Solo
Hel
Hel
sqrl28
Hel
Level 60
God Stats
7W - 12L
1,304 SR
Queue Stats
284W - 289L
1,406 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,449 Elo+

VS

Team Averages
Level 68
1,628 SR
1,388 Elo+
Merlin
Merlin
Not_Grilo385
Merlin
Level 69
God Stats
2W - 0L
1,812 SR
Queue Stats
35W - 34L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slayer-_-Oliver
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,172 Elo+
Party 1
Cernunnos
Cernunnos
SonVegeta
Cernunnos
Level 58
God Stats
8W - 6L
1,861 SR
Queue Stats
47W - 35L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Sunsetzs
Gilgamesh
Level 84
God Stats
10W - 5L
1,500 SR
Queue Stats
137W - 143L
1,458 Elo+
Party 1
Ymir
Ymir
zimsix
Ymir
Level 61
God Stats
9W - 11L
1,467 SR
Queue Stats
307W - 337L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 7 / 8
10,739
467
11,711
21,453
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Leviathanlfv
Heimdallr
17
6 / 4 / 6
11,058
481
11,398
17,466
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Marck-bot
Awilix
13
2 / 5 / 5
8,654
376
7,112
13,548
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
17
3 / 8 / 8
10,614
461
14,931
26,229
18,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
sqrl28
Hel
16
5 / 7 / 5
10,348
450
12,029
17,236
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 3 / 8
12,128
527
19,662
12,978
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Slayer-_-Oliver
Tsukuyomi
16
8 / 6 / 8
11,512
501
8,685
17,691
7,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
SonVegeta
Cernunnos
16
3 / 7 / 6
10,419
453
11,485
16,127
5,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Sunsetzs
Gilgamesh
20
12 / 1 / 13
13,770
599
21,861
17,012
20,256
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
zimsix
Ymir
15
0 / 5 / 18
11,611
505
9,531
22,987
20,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
22
Kills
31
31
Deaths
22
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ares
6
7
8
1.43
L
Heimdallr
Leviathanlfv
Heimdallr
6
4
6
2.25
L
Awilix
Marck-bot
Awilix
2
5
5
0.9
W
Merlin
8
3
8
4
L
Osiris
3
8
8
0.88
W
Tsukuyomi
Slayer-_-Oliver
Tsukuyomi
8
6
8
2
W
Cernunnos
SonVegeta
Cernunnos
3
7
6
0.86
W
Gilgamesh
Sunsetzs
Gilgamesh
12
1
13
18.5
L
Hel
sqrl28
Hel
5
7
5
1.07
W
Ymir
zimsix
Ymir
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,181
Damage
71,224
95,932
Taken
86,795
48,280
Mitigated
59,811
32,034
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,711
174
657
3,789
21,453
10,828
0
8,915
12,290
32,813
0
L
Heimdallr
Leviathanlfv
Heimdallr
11,398
6,391
0
5,375
17,466
7,317
458
6,598
10,662
0
69,000
L
Awilix
Marck-bot
Awilix
7,112
2,118
0
2,542
13,548
4,797
0
3,804
9,600
0
38,875
W
Merlin
19,662
1,228
0
3,061
12,978
5,377
1,786
3,917
8,918
70,897
0
L
Osiris
14,931
3,938
0
8,699
26,229
18,365
0
2,932
23,205
0
77,400
W
Tsukuyomi
Slayer-_-Oliver
Tsukuyomi
8,685
2,088
0
4,565
17,691
7,380
1,651
3,559
14,004
0
45,083
W
Cernunnos
SonVegeta
Cernunnos
11,485
6,307
707
4,528
16,127
5,946
167
5,218
10,776
0
47,078
W
Gilgamesh
Sunsetzs
Gilgamesh
21,861
5,052
0
2,635
17,012
20,256
3,845
4,011
12,863
0
96,278
L
Hel
sqrl28
Hel
12,029
325
5,143
5,829
17,236
6,973
447
5,994
10,982
66,930
0
W
Ymir
zimsix
Ymir
9,531
1,661
0
3,049
22,987
20,852
934
6,363
16,493
37,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,413
Gold Earned
59,440
474
Minions Killed
492
0
Camps Cleared
0
1,995,825
Distance Traveled
2,119,743
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,739
467
43
2
0
419,689
1
L
Heimdallr
11,058
481
110
5
0
362,932
7
L
Awilix
8,654
376
73
3
0
416,803
4
W
Merlin
12,128
527
108
5
0
390,455
0
L
Osiris
10,614
461
114
5
0
395,634
7
W
Tsukuyomi
11,512
501
89
4
0
410,040
0
W
Cernunnos
10,419
453
67
3
0
430,377
2
W
Gilgamesh
13,770
599
162
7
0
432,343
4
L
Hel
10,348
450
134
6
0
400,767
2
W
Ymir
11,611
505
66
3
0
456,528
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role