Player Matchup

Discordia
Discordia
Anunas2
Discordia
Level 77
God Stats
175W - 155L
1,464 SR
Queue Stats
659W - 700L
1,460 Elo+
Solo
Hercules
Hercules
BentOutOfShape
Hercules
Level 46
God Stats
60W - 59L
1,468 SR
Queue Stats
256W - 255L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Egalar
Heimdallr
Level 39
God Stats
16W - 22L
1,475 SR
Queue Stats
617W - 726L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
Hildery
Ratatoskr
Level 152
God Stats
3W - 6L
1,372 SR
Queue Stats
368W - 408L
1,482 Elo+
Party 2
Artio
Artio
WofoWoof
Artio
Level 42
God Stats
56W - 44L
1,608 SR
Queue Stats
414W - 303L
1,626 Elo+
Solo
Team Averages
Level 71
1,477 SR
1,506 Elo+

VS

Team Averages
Level 64
1,535 SR
1,537 Elo+
Ganesha
Ganesha
Bazshot
Ganesha
Level 147
God Stats
29W - 20L
1,613 SR
Queue Stats
240W - 196L
1,526 Elo+
Party 1
Merlin
Merlin
ImKyurem
Merlin
Level 49
God Stats
0W - 1L
1,302 SR
Queue Stats
39W - 28L
1,703 Elo+
Solo
Thor
Thor
cOmRAdEKaRL420
Thor
Level 11
God Stats
1W - 1L
1,708 SR
Queue Stats
8W - 9L
1,486 Elo+
Party 1
Medusa
Medusa
heckRaiser666
Medusa
Level 50
God Stats
7W - 13L
1,400 SR
Queue Stats
91W - 66L
1,461 Elo+
Solo
Guan Yu
Guan Yu
philfred
Guan Yu
Level 62
God Stats
17W - 9L
1,649 SR
Queue Stats
281W - 247L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anunas2
Discordia
20
2 / 0 / 20
13,253
947
25,459
5,564
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
20
12 / 6 / 22
15,097
1,078
26,179
34,930
39,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Egalar
Heimdallr
20
3 / 2 / 20
13,218
944
13,477
10,251
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Hildery
Ratatoskr
20
14 / 4 / 10
15,524
1,109
22,446
18,249
11,327
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
WofoWoof
Artio
20
7 / 3 / 26
14,425
1,030
24,932
29,004
37,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bazshot
Ganesha
20
0 / 0 / 14
12,557
897
9,798
22,024
26,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ImKyurem
Merlin
19
6 / 7 / 6
13,947
996
39,694
21,693
10,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 15 / 11
12,078
863
7,403
27,117
13,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 11 / 7
13,589
971
20,167
24,885
11,917
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
philfred
Guan Yu
19
2 / 5 / 12
12,881
920
10,780
24,292
26,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
65
38
Kills
15
15
Deaths
38
98
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anunas2
Discordia
2
0
20
12
L
Ganesha
Bazshot
Ganesha
0
0
14
7
W
Hercules
12
6
22
3.83
W
Heimdallr
Egalar
Heimdallr
3
2
20
6.5
W
Ratatoskr
Hildery
Ratatoskr
14
4
10
4.75
L
Merlin
ImKyurem
Merlin
6
7
6
1.29
W
Artio
WofoWoof
Artio
7
3
26
6.67
L
1
15
11
0.43
L
6
11
7
0.86
L
Guan Yu
philfred
Guan Yu
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,493
Damage
87,842
97,998
Taken
120,011
93,504
Mitigated
88,644
24,580
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anunas2
Discordia
25,459
807
0
702
5,564
1,863
0
2,673
2,891
58,322
0
L
Ganesha
Bazshot
Ganesha
9,798
951
0
1,140
22,024
26,046
0
9,985
11,527
47,110
0
W
Hercules
26,179
9,923
0
10,881
34,930
39,248
0
17,255
17,675
0
33,526
W
Heimdallr
Egalar
Heimdallr
13,477
7,792
0
874
10,251
3,627
0
5,292
4,959
0
52,274
W
Ratatoskr
Hildery
Ratatoskr
22,446
5,704
0
0
18,249
11,327
0
11,186
7,063
0
49,429
L
Merlin
ImKyurem
Merlin
39,694
3,044
0
770
21,693
10,926
0
7,088
14,277
78,415
0
W
Artio
WofoWoof
Artio
24,932
1,683
4,108
8,015
29,004
37,439
0
13,086
15,918
41,290
0
L
7,403
3,246
0
0
27,117
13,076
0
11,072
15,771
0
12,925
L
20,167
12,872
751
2,314
24,885
11,917
0
10,844
13,593
0
47,559
L
Guan Yu
philfred
Guan Yu
10,780
1,396
5,846
5,932
24,292
26,679
0
9,386
14,452
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,517
Gold Earned
65,052
283
Minions Killed
280
12
Camps Cleared
5
1,334,329
Distance Traveled
1,354,484
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,253
947
97
7
1
288,241
1
L
Ganesha
12,557
897
1
0
0
263,068
0
W
Hercules
15,097
1,078
14
1
0
257,729
0
W
Heimdallr
13,218
944
96
7
1
219,692
1
W
Ratatoskr
15,524
1,109
57
4
9
276,364
0
L
Merlin
13,947
996
105
8
3
256,421
0
W
Artio
14,425
1,030
19
1
1
292,303
2
L
Thor
12,078
863
33
2
1
238,166
0
L
Medusa
13,589
971
81
6
1
296,522
0
L
Guan Yu
12,881
920
60
4
0
300,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role