Player Matchup

Neith
Neith
HaZePhoeniix
Neith
Level 18
God Stats
8W - 11L
1,232 SR
Queue Stats
11W - 14L
1,187 Elo+
Party 1
Nox
Nox
HaZeTricKy
Nox
Level 27
God Stats
6W - 1L
1,736 SR
Queue Stats
29W - 42L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
Hplar
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 1
Chaac
Chaac
icekoca
Chaac
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 34L
1,246 Elo+
Party 1
Ra
Ra
zumaia
Ra
Level 17
God Stats
14W - 8L
1,714 SR
Queue Stats
40W - 41L
1,530 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,313 Elo+

VS

Team Averages
Level 12
1,518 SR
1,502 Elo+
Yemoja
Yemoja
DarkParadiseInMe
Yemoja
Level 28
God Stats
32W - 24L
1,590 SR
Queue Stats
143W - 140L
1,512 Elo+
Solo
Artemis
Artemis
Svertinginn
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 2
Bakasura
Bakasura
ThePinkPenguin
Bakasura
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 2
Zeus
Zeus
TheRedBadBat
Zeus
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 2
Thor
Thor
pabbipulsa69
Thor
Level 1
God Stats
9W - 5L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 17
14,573
1,121
24,784
17,937
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 6 / 15
15,187
1,168
24,520
17,436
6,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Hplar
Kukulkan
20
9 / 3 / 12
14,348
1,104
18,117
13,717
5,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
icekoca
Chaac
20
0 / 5 / 22
12,524
963
6,315
17,072
16,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ra
20
7 / 3 / 23
14,434
1,110
16,843
13,142
4,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 16
13,643
1,049
5,713
17,587
20,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Svertinginn
Artemis
19
0 / 13 / 14
12,216
940
12,270
23,104
10,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
19
8 / 8 / 7
14,146
1,088
17,668
17,374
8,215
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 10 / 8
14,510
1,116
23,106
17,731
8,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 12 / 10
13,437
1,034
15,716
23,542
10,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
78
44
Kills
23
23
Deaths
44
89
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
1
16
9
W
11
6
17
3.25
W
17
6
15
4.08
W
Kukulkan
Hplar
Kukulkan
9
3
12
5
L
Artemis
Svertinginn
Artemis
0
13
14
0.54
L
Bakasura
8
8
7
1.44
L
8
10
8
1.2
W
Chaac
icekoca
Chaac
0
5
22
2.2
L
6
12
10
0.92
W
Ra
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,579
Damage
74,473
79,304
Taken
99,338
40,447
Mitigated
57,836
5,309
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,713
704
5,110
3,036
17,587
20,523
0
12,733
4,854
26,903
0
W
24,784
14,760
258
1,983
17,937
6,793
0
8,429
9,368
0
40,669
W
24,520
1,630
0
0
17,436
6,988
0
4,816
12,055
31,853
0
W
Kukulkan
Hplar
Kukulkan
18,117
3,995
0
568
13,717
5,436
0
4,464
9,054
48,047
0
L
Artemis
Svertinginn
Artemis
12,270
6,468
293
3,878
23,104
10,626
0
13,840
9,264
0
40,720
L
Bakasura
17,668
13,572
0
1,074
17,374
8,215
0
9,602
7,772
0
28,512
L
23,106
2,974
0
456
17,731
8,204
0
9,315
8,416
67,035
0
W
Chaac
icekoca
Chaac
6,315
772
0
770
17,072
16,378
0
5,438
10,131
0
28,079
L
15,716
1,321
0
0
23,542
10,268
0
13,990
9,552
0
20,189
W
Ra
16,843
1,887
1,113
617
13,142
4,852
0
5,672
7,068
41,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,066
Gold Earned
67,952
236
Minions Killed
243
4
Camps Cleared
2
1,079,020
Distance Traveled
1,044,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,643
1,049
41
3
0
213,938
2
W
Neith
14,573
1,121
36
3
1
199,410
0
W
Nox
15,187
1,168
23
2
0
220,396
0
W
Kukulkan
14,348
1,104
70
5
2
218,960
0
L
Artemis
12,216
940
58
4
1
166,309
1
L
Bakasura
14,146
1,088
47
4
0
234,215
1
L
Zeus
14,510
1,116
89
7
1
211,223
0
W
Chaac
12,524
963
49
4
0
218,989
0
L
Thor
13,437
1,034
8
1
0
219,118
0
W
Ra
14,434
1,110
58
4
1
221,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role