Player Matchup

Ne Zha
Ne Zha
Annemy
Ne Zha
Level 145
God Stats
6W - 4L
1,621 SR
Queue Stats
344W - 324L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Pietz22
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Shasarel
Nu Wa
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
69W - 77L
1,440 Elo+
Solo
Horus
Horus
TheSynchroo
Horus
Level 149
God Stats
1W - 2L
1,767 SR
Queue Stats
48W - 48L
1,502 Elo+
Party 1
Athena
Athena
vital_SeTuPs
Athena
Level 132
God Stats
3W - 1L
1,652 SR
Queue Stats
138W - 124L
1,506 Elo+
Party 1
Team Averages
Level 132
1,653 SR
1,508 Elo+

VS

Team Averages
Level 122
1,677 SR
1,544 Elo+
Bastet
Bastet
DuBmiUM
Bastet
Level 106
God Stats
10W - 4L
1,797 SR
Queue Stats
259W - 203L
1,585 Elo+
Party 3
Ganesha
Ganesha
Hunger_SpyRow
Ganesha
Level 136
God Stats
4W - 0L
1,565 SR
Queue Stats
114W - 102L
1,533 Elo+
Party 2
Nox
Nox
KarlNix
Nox
Level 86
God Stats
4W - 1L
1,591 SR
Queue Stats
185W - 177L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
MrRasta_Fari
Sylvanus
Level 123
God Stats
6W - 2L
1,723 SR
Queue Stats
289W - 268L
1,513 Elo+
Party 2
Tyr
Tyr
MrSenZa_Fari
Tyr
Level 160
God Stats
6W - 4L
1,708 SR
Queue Stats
469W - 442L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Annemy
Ne Zha
17
1 / 7 / 10
10,706
563
14,599
17,654
11,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Pietz22
Jormungandr
20
3 / 8 / 9
12,787
673
32,188
28,844
35,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
Shasarel
Nu Wa
20
8 / 8 / 7
13,482
710
29,543
15,833
7,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 4 / 11
13,029
686
12,719
28,337
51,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
19
2 / 5 / 13
12,201
642
17,948
25,350
31,836
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DuBmiUM
Bastet
20
11 / 4 / 14
13,843
729
34,252
20,641
14,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
20
0 / 4 / 27
13,130
691
13,095
30,132
40,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
20
5 / 3 / 15
12,964
682
17,803
17,884
10,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MrRasta_Fari
Sylvanus
20
8 / 3 / 18
14,683
773
18,991
31,386
44,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 19
13,117
690
17,494
36,828
43,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
124
18
Kills
31
32
Deaths
18
50
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Annemy
Ne Zha
1
7
10
0.86
W
Bastet
DuBmiUM
Bastet
11
4
14
4.5
W
Ganesha
0
4
27
3.38
W
Nox
5
3
15
4.17
W
Sylvanus
MrRasta_Fari
Sylvanus
8
3
18
5.67
W
7
4
19
4.13
L
Jormungandr
Pietz22
Jormungandr
3
8
9
0.94
L
Nu Wa
Shasarel
Nu Wa
8
8
7
1.44
L
4
4
11
2.38
L
Athena
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,997
Damage
101,635
116,018
Taken
136,871
136,937
Mitigated
154,400
44,206
Healing
67,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Annemy
Ne Zha
14,599
2,748
3,978
4,010
17,654
11,527
0
8,494
9,160
0
31,216
W
Bastet
DuBmiUM
Bastet
34,252
10,678
4,615
1,796
20,641
14,348
2,282
12,163
8,478
0
56,516
W
Ganesha
13,095
1,080
4,710
5,679
30,132
40,973
914
20,086
10,046
35,181
0
W
Nox
17,803
1,584
4,610
1,421
17,884
10,659
1,630
11,441
6,443
53,187
0
W
Sylvanus
MrRasta_Fari
Sylvanus
18,991
3,262
18,290
10,757
31,386
44,531
123
18,283
12,103
29,986
0
W
17,494
2,425
5,916
9,482
36,828
43,889
632
17,706
19,122
0
39,522
L
Jormungandr
Pietz22
Jormungandr
32,188
5,749
1,000
2,254
28,844
35,482
267
14,078
14,766
69,812
0
L
Nu Wa
Shasarel
Nu Wa
29,543
7,011
1,961
1,860
15,833
7,070
709
6,698
9,135
47,610
0
L
12,719
4,606
13,157
12,773
28,337
51,022
297
10,994
17,343
0
23,411
L
Athena
17,948
4,156
290
2,923
25,350
31,836
280
9,625
15,725
26,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,205
Gold Earned
67,737
226
Minions Killed
191
0
Camps Cleared
0
1,490,170
Distance Traveled
1,653,411
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,706
563
40
2
0
298,708
1
W
Bastet
13,843
729
55
3
0
379,421
0
W
Ganesha
13,130
691
0
0
0
332,979
0
W
Nox
12,964
682
69
4
0
301,903
1
W
Sylvanus
14,683
773
20
1
0
278,942
1
W
Tyr
13,117
690
47
2
0
360,166
1
L
Jormungandr
12,787
673
82
4
0
254,895
0
L
Nu Wa
13,482
710
57
3
0
258,803
0
L
Horus
13,029
686
24
1
0
347,964
0
L
Athena
12,201
642
23
1
0
329,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role