Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkRiderGamer
Danzaburou
Level 10
God Stats
2W - 1L
1,829 SR
Queue Stats
32W - 17L
1,458 Elo+
Solo
Cerberus
Cerberus
ELOW_The_God
Cerberus
Level 8
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 4L
1,359 Elo+
Solo
Zeus
Zeus
IiTaziI6196
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,452 Elo+
Solo
Neith
Neith
xXiTSMIchael23x
Neith
Level 5
God Stats
6W - 10L
1,503 SR
Queue Stats
12W - 15L
1,051 Elo+
Solo
Team Averages
Level 12
1,608 SR
1,364 Elo+

VS

Team Averages
Level 33
1,577 SR
1,481 Elo+
Agni
Agni
Cx-v5i-2
Agni
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 63L
1,406 Elo+
Solo
Danzaburou
Danzaburou
DerekRevive
Danzaburou
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Herba Mane
King Arthur
Level 8
God Stats
24W - 11L
1,607 SR
Queue Stats
110W - 78L
1,423 Elo+
Solo
Bacchus
Bacchus
ShaDoWZaNINJA
Bacchus
Level 127
God Stats
15W - 18L
1,591 SR
Queue Stats
249W - 282L
1,462 Elo+
Party 1
Ymir
Ymir
jklgfd11
Ymir
Level 4
God Stats
3W - 2L
1,687 SR
Queue Stats
4W - 4L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 6 / 2
6,803
454
3,586
10,651
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
DarkRiderGamer
Danzaburou
14
7 / 3 / 3
8,798
587
13,405
10,777
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ELOW_The_God
Cerberus
3
0 / 3 / 0
4,698
313
162
2,614
867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 7 / 0
8,118
541
9,199
8,976
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 8 / 0
5,879
392
2,772
8,171
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 3 / 5
8,750
583
6,127
7,977
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DerekRevive
Danzaburou
11
0 / 5 / 2
6,592
439
2,653
9,286
2,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Herba Mane
King Arthur
17
14 / 0 / 2
10,176
678
9,249
11,857
7,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
14
5 / 0 / 3
8,615
574
4,150
8,007
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
3 / 5 / 2
8,094
540
3,972
11,876
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
13
Kills
26
27
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
2
0.67
W
Agni
4
3
5
2.17
L
Danzaburou
DarkRiderGamer
Danzaburou
7
3
3
2.83
W
Danzaburou
DerekRevive
Danzaburou
0
5
2
0.2
L
Cerberus
ELOW_The_God
Cerberus
0
3
0
0
W
King Arthur
Herba Mane
King Arthur
14
0
2
15
L
3
7
0
0.43
W
Bacchus
5
0
3
6.5
W
Ymir
3
5
2
0.8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
26,151
41,189
Taken
49,003
14,274
Mitigated
27,552
6,856
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,586
2,415
0
1,519
10,651
3,367
255
4,005
6,646
0
23,350
W
Agni
6,127
150
0
1,735
7,977
2,801
655
5,162
2,461
46,591
0
L
Danzaburou
DarkRiderGamer
Danzaburou
13,405
7,574
0
3,844
10,777
4,276
1,350
4,128
6,649
0
56,478
W
Danzaburou
DerekRevive
Danzaburou
2,653
1,697
0
1,683
9,286
2,678
0
0
9,286
0
32,417
L
Cerberus
ELOW_The_God
Cerberus
162
53
0
94
2,614
867
0
480
2,134
3,393
0
W
King Arthur
Herba Mane
King Arthur
9,249
472
0
4,741
11,857
7,951
322
2,805
8,914
0
55,418
L
9,199
1,640
0
646
8,976
3,237
0
4,635
4,341
48,198
0
W
Bacchus
4,150
673
0
4,290
8,007
4,645
336
795
7,105
51,976
0
W
Ymir
3,972
308
0
1,766
11,876
9,477
0
0
11,876
37,659
0
L
2,772
1,004
0
753
8,171
2,527
0
1,001
7,170
0
26,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
42,227
311
Minions Killed
428
0
Camps Cleared
0
1,113,734
Distance Traveled
1,383,582
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,803
454
44
3
0
279,213
1
W
Agni
8,750
583
101
7
0
276,557
1
L
Danzaburou
8,798
587
92
6
0
248,114
3
W
Danzaburou
6,592
439
60
4
0
223,474
0
L
Cerberus
4,698
313
13
1
0
98,823
0
W
King Arthur
10,176
678
106
7
0
308,462
2
L
Zeus
8,118
541
106
7
0
245,565
4
W
Bacchus
8,615
574
96
6
0
324,577
3
W
Ymir
8,094
540
65
4
0
250,512
3
L
Neith
5,879
392
56
4
0
242,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role