Player Matchup

Sol
Sol
DFaultVi
Sol
Level 86
God Stats
3W - 3L
1,511 SR
Queue Stats
9W - 12L
1,338 Elo+
Party 2
Arachne
Arachne
Nekronus1983
Arachne
Level 68
God Stats
173W - 118L
1,558 SR
Queue Stats
591W - 629L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Rodo1000
Sun Wukong
Level 64
God Stats
7W - 9L
1,428 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 2
Khepri
Khepri
Shiloh Fris
Khepri
Level 55
God Stats
3W - 4L
1,356 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 2
Neith
Neith
bizblx
Neith
Level 60
God Stats
4W - 5L
1,472 SR
Queue Stats
7W - 8L
1,338 Elo+
Party 2
Team Averages
Level 67
1,465 SR
1,369 Elo+

VS

Team Averages
Level 68
1,536 SR
1,402 Elo+
Hercules
Hercules
Fitingo
Hercules
Level 63
God Stats
11W - 13L
1,819 SR
Queue Stats
214W - 244L
1,448 Elo+
Solo
Thoth
Thoth
MateMatz
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Olafhs7
Danzaburou
Level 49
God Stats
91W - 80L
1,473 SR
Queue Stats
380W - 402L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
TheGor1lla
Kuzenbo
Level 62
God Stats
5W - 8L
1,448 SR
Queue Stats
107W - 149L
1,295 Elo+
Solo
Arachne
Arachne
chewbacca642
Arachne
Level 61
God Stats
7W - 10L
1,438 SR
Queue Stats
103W - 124L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 10
16,967
566
27,937
16,519
9,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Nekronus1983
Arachne
20
13 / 9 / 6
16,974
566
17,280
27,430
17,858
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Rodo1000
Sun Wukong
20
0 / 5 / 11
14,535
485
10,891
24,372
18,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
20
2 / 5 / 14
13,920
464
8,340
24,573
36,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
bizblx
Neith
19
3 / 9 / 13
13,365
446
23,490
23,691
11,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fitingo
Hercules
20
7 / 5 / 8
15,150
505
22,261
31,904
36,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
MateMatz
Thoth
20
6 / 4 / 9
15,308
510
14,834
18,392
8,865
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Olafhs7
Danzaburou
20
6 / 8 / 10
16,575
553
25,491
21,951
11,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
TheGor1lla
Kuzenbo
20
7 / 5 / 13
15,075
503
11,393
31,794
51,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
chewbacca642
Arachne
20
6 / 8 / 9
16,488
550
13,684
30,415
14,637
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
81
29
Kills
32
32
Deaths
30
54
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
4
10
4
L
Hercules
Fitingo
Hercules
7
5
8
2.2
L
Thoth
MateMatz
Thoth
6
4
9
2.63
W
Arachne
Nekronus1983
Arachne
13
9
6
1.78
L
Danzaburou
Olafhs7
Danzaburou
6
8
10
1.38
W
Sun Wukong
Rodo1000
Sun Wukong
0
5
11
1.1
W
Khepri
2
5
14
1.8
L
Kuzenbo
TheGor1lla
Kuzenbo
7
5
13
2.7
W
Neith
bizblx
Neith
3
9
13
1.06
L
Arachne
chewbacca642
Arachne
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,938
Damage
87,663
116,585
Taken
134,456
93,481
Mitigated
123,131
28,662
Healing
39,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,937
7,024
0
6,859
16,519
9,617
2,259
3,741
12,604
100,219
2,775
L
Hercules
Fitingo
Hercules
22,261
5,454
0
11,496
31,904
36,126
719
10,048
21,856
0
81,656
L
Thoth
MateMatz
Thoth
14,834
409
0
1,686
18,392
8,865
1,586
6,220
12,172
90,731
0
W
Arachne
Nekronus1983
Arachne
17,280
10,393
0
6,098
27,430
17,858
1,199
6,348
20,815
0
138,043
L
Danzaburou
Olafhs7
Danzaburou
25,491
12,200
0
5,845
21,951
11,965
6,000
5,988
15,963
0
122,092
W
Sun Wukong
Rodo1000
Sun Wukong
10,891
2,835
0
7,013
24,372
18,894
1,350
6,730
17,449
0
96,791
W
Khepri
8,340
689
0
1,068
24,573
36,079
706
3,910
20,579
44,193
0
L
Kuzenbo
TheGor1lla
Kuzenbo
11,393
3,739
0
7,883
31,794
51,538
389
9,926
21,868
42,080
0
W
Neith
bizblx
Neith
23,490
15,060
675
6,949
23,691
11,033
2,122
4,660
18,911
0
96,115
L
Arachne
chewbacca642
Arachne
13,684
9,524
0
12,499
30,415
14,637
90
8,702
21,713
0
149,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,761
Gold Earned
78,596
705
Minions Killed
745
0
Camps Cleared
0
2,711,672
Distance Traveled
2,742,004
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,967
566
157
5
0
529,023
0
L
Hercules
15,150
505
144
5
0
591,137
0
L
Thoth
15,308
510
167
6
0
533,341
0
W
Arachne
16,974
566
151
5
0
537,450
3
L
Danzaburou
16,575
553
190
6
0
495,528
2
W
Sun Wukong
14,535
485
179
6
0
597,399
7
W
Khepri
13,920
464
68
2
0
604,344
0
L
Kuzenbo
15,075
503
33
1
0
541,909
9
W
Neith
13,365
446
150
5
0
443,456
0
L
Arachne
16,488
550
211
7
0
580,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role