Player Matchup

Anhur
Anhur
AZigzagooon
Anhur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,578 Elo+
Party 2
Camazotz
Camazotz
AlbiDoubledoor
Camazotz
Level 18
God Stats
3W - 0L
1,820 SR
Queue Stats
142W - 117L
1,549 Elo+
Party 1
Sol
Sol
BrainBlast69
Sol
Level 100
God Stats
1W - 2L
1,580 SR
Queue Stats
306W - 295L
1,531 Elo+
Party 1
Ymir
Ymir
FwanDaMan
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MFreyr
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 2
Team Averages
Level 40
1,580 SR
1,535 Elo+

VS

Team Averages
Level 24
1,542 SR
1,552 Elo+
Tiamat
Tiamat
Darkus525
Tiamat
Level 19
God Stats
50W - 22L
1,646 SR
Queue Stats
358W - 308L
1,559 Elo+
Solo
Apollo
Apollo
KanameZPㅤ
Apollo
Level 26
God Stats
7W - 3L
1,536 SR
Queue Stats
59W - 57L
1,530 Elo+
Solo
Achilles
Achilles
Nexlee
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Stampede27
Awilix
Level 27
God Stats
0W - 1L
1,526 SR
Queue Stats
37W - 35L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
morellenoctis
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,379
521
8,373
10,887
4,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
15
8 / 4 / 9
9,848
547
11,458
15,238
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 4 / 5
10,601
589
17,356
14,767
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
1 / 4 / 7
8,487
472
3,121
13,261
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
MFreyr
Guan Yu
16
6 / 3 / 3
10,222
568
6,768
9,176
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkus525
Tiamat
14
5 / 5 / 6
8,816
490
10,855
10,049
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
5 / 7 / 3
9,119
507
8,429
13,834
5,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Nexlee
Achilles
12
2 / 5 / 6
7,842
436
7,934
13,782
13,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Stampede27
Awilix
16
7 / 2 / 3
9,337
519
6,660
11,875
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
morellenoctis
Tsukuyomi
12
2 / 11 / 3
7,887
438
7,188
13,952
5,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
29
Kills
21
21
Deaths
30
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
W
Camazotz
8
4
9
3.13
W
10
4
5
3.13
L
Tiamat
Darkus525
Tiamat
5
5
6
1.6
W
Ymir
1
4
7
1.13
L
Apollo
5
7
3
0.93
W
Guan Yu
MFreyr
Guan Yu
6
3
3
2.5
L
Achilles
Nexlee
Achilles
2
5
6
1
L
Awilix
Stampede27
Awilix
7
2
3
4.25
L
Tsukuyomi
morellenoctis
Tsukuyomi
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
41,066
63,329
Taken
63,492
37,559
Mitigated
34,965
18,113
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,373
2,956
0
770
10,887
4,054
182
2,985
7,566
0
60,759
W
Camazotz
11,458
2,017
0
6,063
15,238
5,353
188
3,530
11,415
0
43,158
W
17,356
6,070
0
9,155
14,767
4,600
4,541
2,498
11,867
65,074
0
L
Tiamat
Darkus525
Tiamat
10,855
589
0
1,404
10,049
5,903
142
1,967
8,082
41,294
0
W
Ymir
3,121
400
0
947
13,261
14,100
589
1,194
11,715
29,074
0
L
Apollo
8,429
4,958
0
3,012
13,834
5,685
0
7,790
6,044
0
50,997
W
Guan Yu
MFreyr
Guan Yu
6,768
1,497
0
1,178
9,176
9,452
682
0
8,989
0
48,747
L
Achilles
Nexlee
Achilles
7,934
3,216
0
1,517
13,782
13,335
64
6,599
7,063
0
27,678
L
Awilix
Stampede27
Awilix
6,660
3,418
0
4,152
11,875
4,054
0
2,762
9,023
0
58,890
L
Tsukuyomi
morellenoctis
Tsukuyomi
7,188
2,011
0
442
13,952
5,988
516
1,359
12,293
0
30,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
43,001
466
Minions Killed
388
0
Camps Cleared
0
1,580,133
Distance Traveled
1,596,141
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,379
521
112
6
0
248,008
2
W
Camazotz
9,848
547
71
4
0
374,727
0
W
Sol
10,601
589
112
6
0
335,332
0
L
Tiamat
8,816
490
89
5
0
321,295
5
W
Ymir
8,487
472
56
3
0
297,519
2
L
Apollo
9,119
507
85
5
0
304,018
1
W
Guan Yu
10,222
568
115
6
0
324,547
0
L
Achilles
7,842
436
44
2
0
302,148
7
L
Awilix
9,337
519
106
6
0
419,595
1
L
Tsukuyomi
7,887
438
64
4
0
249,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role