Player Matchup

Kali
Kali
Edzhaaaaaaa
Kali
Level 46
God Stats
13W - 11L
1,650 SR
Queue Stats
97W - 112L
1,365 Elo+
Party 1
Cerberus
Cerberus
Ggee420
Cerberus
Level 43
God Stats
15W - 14L
1,392 SR
Queue Stats
103W - 124L
1,375 Elo+
Party 1
Heimdallr
Heimdallr
MarAndKo
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 1
Chang'e
Chang'e
Mikaizen
Chang'e
Level 60
God Stats
16W - 11L
1,635 SR
Queue Stats
143W - 173L
1,420 Elo+
Party 4
Sun Wukong
Sun Wukong
PasNous
Sun Wukong
Level 18
God Stats
0W - 3L
1,315 SR
Queue Stats
20W - 26L
1,412 Elo+
Party 4
Team Averages
Level 34
1,499 SR
1,350 Elo+

VS

Team Averages
Level 46
1,547 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Chakaani
Gilgamesh
Level 69
God Stats
12W - 6L
1,618 SR
Queue Stats
67W - 47L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
KadgerTV
Cernunnos
Level 67
God Stats
2W - 7L
1,172 SR
Queue Stats
551W - 560L
1,527 Elo+
Solo
Thor
Thor
Malthe317
Thor
Level 28
God Stats
3W - 0L
1,920 SR
Queue Stats
26W - 19L
1,551 Elo+
Party 3
The Morrigan
The Morrigan
thetrekkerrieder
The Morrigan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,385 Elo+
Party 2
Yemoja
Yemoja
xTeddyPlays
Yemoja
Level 17
God Stats
4W - 1L
1,527 SR
Queue Stats
5W - 6L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
10,893
474
10,245
21,996
14,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ggee420
Cerberus
14
1 / 9 / 1
9,595
417
8,903
20,770
15,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
MarAndKo
Heimdallr
13
0 / 12 / 3
8,220
357
6,918
17,399
5,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Mikaizen
Chang'e
18
6 / 4 / 1
11,624
505
19,449
25,029
11,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PasNous
Sun Wukong
14
1 / 2 / 2
8,865
385
4,921
18,941
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chakaani
Gilgamesh
20
13 / 0 / 6
16,740
728
32,824
24,115
22,617
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
KadgerTV
Cernunnos
20
16 / 1 / 7
14,139
615
28,034
17,868
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
1 / 3 / 8
11,532
501
6,231
17,258
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
thetrekkerrieder
The Morrigan
18
1 / 6 / 7
11,921
518
5,981
13,449
4,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
4 / 2 / 18
12,288
534
7,190
16,381
9,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
11
Kills
35
35
Deaths
12
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chakaani
Gilgamesh
13
0
6
16
L
3
8
2
0.5
L
Cerberus
Ggee420
Cerberus
1
9
1
0.17
W
Cernunnos
KadgerTV
Cernunnos
16
1
7
19.5
W
Thor
1
3
8
1.67
L
Heimdallr
MarAndKo
Heimdallr
0
12
3
0.13
L
Chang'e
Mikaizen
Chang'e
6
4
1
1.63
L
Sun Wukong
PasNous
Sun Wukong
1
2
2
1
W
The Morrigan
thetrekkerrieder
The Morrigan
1
6
7
0.75
W
Yemoja
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
80,260
104,135
Taken
89,071
59,196
Mitigated
52,354
25,093
Healing
32,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chakaani
Gilgamesh
32,824
11,259
0
8,864
24,115
22,617
5,765
9,484
13,929
7,758
97,536
L
10,245
4,834
0
5,177
21,996
14,064
810
1,480
20,516
0
76,370
L
Cerberus
Ggee420
Cerberus
8,903
60
0
3,370
20,770
15,648
0
4,549
16,221
52,760
0
W
Cernunnos
KadgerTV
Cernunnos
28,034
16,989
0
2,841
17,868
9,366
6,838
3,662
14,152
0
116,326
W
Thor
6,231
1,846
0
4,735
17,258
6,394
1,558
4,363
12,680
0
67,104
L
Heimdallr
MarAndKo
Heimdallr
6,918
4,027
0
1,165
17,399
5,697
0
2,547
14,852
0
31,311
L
Chang'e
Mikaizen
Chang'e
19,449
2,013
2,100
8,711
25,029
11,765
0
4,389
20,470
94,706
0
L
Sun Wukong
PasNous
Sun Wukong
4,921
1,024
0
4,570
18,941
12,022
0
1,642
17,171
0
40,957
W
The Morrigan
thetrekkerrieder
The Morrigan
5,981
644
243
2,383
13,449
4,954
2,040
7,227
5,712
68,261
2,594
W
Yemoja
7,190
1,884
8,770
4,529
16,381
9,023
1,140
8,188
8,055
31,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
66,620
585
Minions Killed
562
0
Camps Cleared
0
1,979,598
Distance Traveled
2,120,554
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,740
728
122
5
0
490,815
4
L
Kali
10,893
474
122
5
0
394,799
0
L
Cerberus
9,595
417
146
6
0
415,142
0
W
Cernunnos
14,139
615
152
7
0
419,305
7
W
Thor
11,532
501
117
5
0
388,690
2
L
Heimdallr
8,220
357
64
3
0
305,577
0
L
Chang'e
11,624
505
174
8
0
411,579
4
L
Sun Wukong
8,865
385
79
3
0
452,501
0
W
The Morrigan
11,921
518
124
5
0
388,717
1
W
Yemoja
12,288
534
47
2
0
433,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role