Player Matchup

Hel
Hel
BoxOfThinMints
Hel
Level 5
God Stats
1W - 3L
1,138 SR
Queue Stats
104W - 114L
1,173 Elo+
Solo
Bellona
Bellona
MidniteSquirrel
Bellona
Level 23
God Stats
18W - 11L
1,473 SR
Queue Stats
72W - 61L
1,397 Elo+
Solo
Tiamat
Tiamat
NobleSkyLord
Tiamat
Level 23
God Stats
17W - 17L
1,436 SR
Queue Stats
70W - 65L
1,318 Elo+
Solo
Olorun
Olorun
bumblebea24
Olorun
Level 8
God Stats
4W - 3L
1,519 SR
Queue Stats
8W - 8L
1,358 Elo+
Solo
Merlin
Merlin
some0ne123
Merlin
Level 17
God Stats
8W - 5L
1,344 SR
Queue Stats
63W - 46L
1,279 Elo+
Solo
Team Averages
Level 15
1,382 SR
1,305 Elo+

VS

Team Averages
Level 15
1,529 SR
1,299 Elo+
Thanatos
Thanatos
BarbeQ_B3nnY
Thanatos
Level 26
God Stats
2W - 6L
1,590 SR
Queue Stats
70W - 87L
1,376 Elo+
Solo
Skadi
Skadi
II YURIEL II
Skadi
Level 18
God Stats
16W - 10L
1,692 SR
Queue Stats
378W - 389L
1,443 Elo+
Solo
Merlin
Merlin
Parzival2702
Merlin
Level 4
God Stats
1W - 3L
1,364 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo
Mulan
Mulan
redFrostee
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,193 Elo+
Solo
Kumbhakarna
Kumbhakarna
younes_samirgami
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 11
12,548
965
10,239
15,212
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 4 / 13
14,220
1,094
17,522
18,330
11,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
20
9 / 3 / 9
13,539
1,041
11,574
12,314
8,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
19
3 / 9 / 12
12,497
961
10,185
16,428
5,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
some0ne123
Merlin
20
8 / 2 / 18
14,970
1,152
18,405
9,374
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarbeQ_B3nnY
Thanatos
20
14 / 13 / 9
15,587
1,199
29,924
32,395
14,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
12 / 2 / 4
14,332
1,102
19,608
7,576
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
1 / 14 / 7
12,750
981
10,261
23,504
15,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
16
1 / 2 / 6
10,780
829
6,324
6,528
4,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
younes_samirgami
Kumbhakarna
15
0 / 1 / 3
10,202
785
688
4,491
3,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
57
32
Kills
28
28
Deaths
32
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BarbeQ_B3nnY
Thanatos
14
13
9
1.42
W
3
10
11
0.85
L
12
2
4
7
W
9
4
13
3.88
W
Tiamat
9
3
9
4.5
L
Merlin
1
14
7
0.32
W
Olorun
3
9
12
1
L
Mulan
1
2
6
2
W
Merlin
some0ne123
Merlin
8
2
18
8.5
L
Kumbhakarna
younes_samirgami
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,925
Damage
66,805
71,658
Taken
74,494
33,868
Mitigated
40,481
10,584
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BarbeQ_B3nnY
Thanatos
29,924
12,600
0
14,862
32,395
14,276
0
23,781
8,614
0
47,249
W
10,239
1,478
90
2,130
15,212
4,719
0
1,265
13,947
21,791
0
L
19,608
9,949
0
978
7,576
3,243
0
5,072
2,504
0
39,891
W
17,522
11,247
0
3,123
18,330
11,665
0
4,605
13,725
0
40,954
W
Tiamat
11,574
1,949
486
2,472
12,314
8,220
0
1,396
10,918
23,617
0
L
Merlin
10,261
1,960
0
1,193
23,504
15,037
0
14,425
8,863
43,106
0
W
Olorun
10,185
7,938
216
2,067
16,428
5,918
0
2,075
14,353
14,334
0
L
Mulan
6,324
1,534
0
110
6,528
4,919
0
3,652
2,876
116
9,122
W
Merlin
some0ne123
Merlin
18,405
2,778
0
0
9,374
3,346
0
1,724
7,650
63,989
0
L
Kumbhakarna
younes_samirgami
Kumbhakarna
688
267
0
0
4,491
3,006
0
3,257
1,234
3,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,774
Gold Earned
63,651
232
Minions Killed
184
6
Camps Cleared
6
1,003,061
Distance Traveled
795,979
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,587
1,199
42
3
2
233,626
0
W
Hel
12,548
965
18
1
1
200,439
1
L
Skadi
14,332
1,102
56
4
3
168,668
2
W
Bellona
14,220
1,094
45
3
4
236,587
1
W
Tiamat
13,539
1,041
36
3
1
194,405
0
L
Merlin
12,750
981
80
6
1
160,924
1
W
Olorun
12,497
961
15
1
0
140,652
1
L
Mulan
10,780
829
5
0
0
112,151
0
W
Merlin
14,970
1,152
118
9
0
230,978
0
L
Kumbhakarna
10,202
785
1
0
0
120,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role