Player Matchup

Ah Puch
Ah Puch
Dominator-Z55
Ah Puch
Level 117
God Stats
2W - 0L
1,657 SR
Queue Stats
152W - 151L
1,525 Elo+
Party 1
Zeus
Zeus
PaxMemeSkins
Zeus
Level 113
God Stats
4W - 3L
1,519 SR
Queue Stats
222W - 215L
1,588 Elo+
Party 1
Neith
Neith
yeehonk
Neith
Level 48
God Stats
109W - 132L
1,457 SR
Queue Stats
210W - 274L
1,422 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,511 Elo+

VS

Team Averages
Level 87
1,560 SR
1,506 Elo+
Chang'e
Chang'e
Gazof
Chang'e
Level 103
God Stats
93W - 62L
1,696 SR
Queue Stats
267W - 300L
1,524 Elo+
Party 2
Ullr
Ullr
Kryztof
Ullr
Level 108
God Stats
3W - 13L
1,486 SR
Queue Stats
213W - 252L
1,477 Elo+
Party 2
Yemoja
Yemoja
Megalixir xx
Yemoja
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 31L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
4 / 6 / 9
10,523
702
12,570
10,820
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 5 / 3
11,812
787
17,593
11,365
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
yeehonk
Neith
12
1 / 8 / 5
9,516
634
5,633
10,919
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gazof
Chang'e
15
7 / 6 / 8
11,202
747
10,496
16,939
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Kryztof
Ullr
13
7 / 7 / 7
10,495
700
8,327
15,374
5,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
14
4 / 3 / 10
10,611
707
6,510
9,890
7,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
18
19
Deaths
16
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
6
9
1.42
L
Chang'e
Gazof
Chang'e
7
6
8
1.83
L
Ullr
Kryztof
Ullr
7
7
7
1.5
L
Yemoja
4
3
10
3
W
11
5
3
2.5
W
Neith
yeehonk
Neith
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
25,333
33,104
Taken
42,203
12,064
Mitigated
18,191
4,682
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
12,570
561
0
2,214
10,820
4,002
534
6,183
4,637
40,386
0
L
Chang'e
Gazof
Chang'e
10,496
467
3,052
7,220
16,939
5,500
606
11,094
5,845
46,057
0
L
Ullr
Kryztof
Ullr
8,327
2,052
0
1,755
15,374
5,365
0
11,356
4,018
0
25,085
L
Yemoja
6,510
509
2,180
683
9,890
7,326
442
7,785
2,105
24,028
0
W
17,593
2,435
0
1,458
11,365
4,238
561
6,117
5,248
52,999
0
W
Neith
yeehonk
Neith
5,633
3,910
0
1,010
10,919
3,824
1,162
4,726
6,193
0
27,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
32,308
153
Minions Killed
137
0
Camps Cleared
0
704,614
Distance Traveled
787,835
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,523
702
47
3
0
233,454
0
L
Chang'e
11,202
747
78
5
0
276,482
3
L
Ullr
10,495
700
26
2
0
250,162
1
L
Yemoja
10,611
707
33
2
0
261,191
3
W
Zeus
11,812
787
64
4
0
232,341
1
W
Neith
9,516
634
42
3
0
238,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role