Player Matchup

Kumbhakarna
Kumbhakarna
IndirectIowa795
Kumbhakarna
Level 27
God Stats
5W - 5L
1,592 SR
Queue Stats
23W - 12L
1,478 Elo+
Solo
Merlin
Merlin
Pety_Armero
Merlin
Level 13
God Stats
3W - 6L
1,565 SR
Queue Stats
10W - 22L
1,303 Elo+
Solo
Achilles
Achilles
PurpleKurdt
Achilles
Level 7
God Stats
1W - 3L
1,712 SR
Queue Stats
9W - 20L
1,001 Elo+
Party 2
Set
Set
XxIgOtSnifflesX
Set
Level 8
God Stats
2W - 3L
1,326 SR
Queue Stats
12W - 20L
1,019 Elo+
Party 2
Izanami
Izanami
stickylizard900
Izanami
Level 18
God Stats
45W - 52L
1,274 SR
Queue Stats
98W - 131L
1,270 Elo+
Party 2
Team Averages
Level 15
1,494 SR
1,214 Elo+

VS

Team Averages
Level 24
1,490 SR
1,400 Elo+
Tiamat
Tiamat
Gustavin_2000
Tiamat
Level 17
God Stats
4W - 2L
1,396 SR
Queue Stats
126W - 109L
1,494 Elo+
Party 1
Da Ji
Da Ji
MrBigode21
Da Ji
Level 26
God Stats
15W - 11L
1,839 SR
Queue Stats
105W - 104L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Oradaga4829
Cthulhu
Level 29
God Stats
6W - 6L
1,701 SR
Queue Stats
615W - 682L
1,351 Elo+
Solo
Thanatos
Thanatos
Switchhhy
Thanatos
Level 8
God Stats
4W - 5L
1,259 SR
Queue Stats
11W - 14L
1,288 Elo+
Solo
Hercules
Hercules
mulequelouco
Hercules
Level 38
God Stats
2W - 1L
1,254 SR
Queue Stats
145W - 142L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IndirectIowa795
Kumbhakarna
7
0 / 2 / 0
6,224
328
1,578
8,588
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
12
0 / 9 / 1
7,726
407
5,159
10,663
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PurpleKurdt
Achilles
13
2 / 7 / 1
7,942
418
3,923
13,912
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
7,715
406
5,599
11,899
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 4 / 0
9,375
493
13,272
13,669
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,321
543
13,579
7,739
6,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
15
7 / 3 / 5
9,686
510
7,551
11,254
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Oradaga4829
Cthulhu
15
3 / 1 / 6
9,290
489
9,919
13,448
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Switchhhy
Thanatos
15
4 / 2 / 3
9,282
489
5,310
13,503
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
mulequelouco
Hercules
15
1 / 1 / 6
9,390
494
4,312
9,764
5,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
7
Kills
24
24
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Kumbhakarna
IndirectIowa795
Kumbhakarna
0
2
0
0
W
Da Ji
7
3
5
3.17
W
Cthulhu
Oradaga4829
Cthulhu
3
1
6
6
L
Merlin
0
9
1
0.06
L
Achilles
PurpleKurdt
Achilles
2
7
1
0.36
W
Thanatos
Switchhhy
Thanatos
4
2
3
2.75
L
1
2
1
0.75
W
Hercules
mulequelouco
Hercules
1
1
6
4
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
40,671
58,731
Taken
55,708
26,598
Mitigated
33,660
7,448
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,579
1,706
0
4,554
7,739
6,538
1,779
2,745
4,702
68,629
0
L
Kumbhakarna
IndirectIowa795
Kumbhakarna
1,578
730
0
3,240
8,588
3,755
125
3,663
4,865
11,450
0
W
Da Ji
7,551
3,170
0
0
11,254
4,408
128
1,740
9,294
0
45,818
W
Cthulhu
Oradaga4829
Cthulhu
9,919
497
192
4,015
13,448
13,399
1,028
101
13,347
52,266
0
L
Merlin
5,159
445
0
0
10,663
3,405
413
4,525
6,078
34,261
0
L
Achilles
PurpleKurdt
Achilles
3,923
1,049
0
1,484
13,912
8,745
666
3,129
10,693
0
36,876
W
Thanatos
Switchhhy
Thanatos
5,310
1,166
0
8,130
13,503
3,970
1,382
212
13,229
0
42,650
L
5,599
2,080
0
622
11,899
4,842
0
5,546
6,173
0
34,658
W
Hercules
mulequelouco
Hercules
4,312
1,940
0
1,886
9,764
5,345
153
1,277
8,399
0
54,889
L
13,272
8,025
0
2,102
13,669
5,851
873
5,795
7,424
0
69,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
47,969
324
Minions Killed
454
0
Camps Cleared
0
1,673,444
Distance Traveled
1,774,249
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,321
543
117
6
0
342,498
1
L
Kumbhakarna
6,224
328
23
1
0
191,430
1
W
Da Ji
9,686
510
68
4
0
385,785
0
W
Cthulhu
9,290
489
82
4
0
333,924
2
L
Merlin
7,726
407
68
4
0
327,157
1
L
Achilles
7,942
418
53
3
0
400,536
2
W
Thanatos
9,282
489
73
4
0
354,255
0
L
Set
7,715
406
54
3
0
417,391
0
W
Hercules
9,390
494
114
6
0
357,787
0
L
Izanami
9,375
493
126
7
0
336,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role