Player Matchup

Danzaburou
Danzaburou
Fudeback
Danzaburou
Level 106
God Stats
4W - 2L
1,306 SR
Queue Stats
305W - 356L
1,490 Elo+
Solo
Cthulhu
Cthulhu
JohnDeOliveira
Cthulhu
Level 103
God Stats
8W - 4L
1,824 SR
Queue Stats
928W - 967L
1,452 Elo+
Party 2
Scylla
Scylla
TNT_Piriguete
Scylla
Level 77
God Stats
13W - 13L
1,510 SR
Queue Stats
804W - 795L
1,439 Elo+
Party 2
Ymir
Ymir
WandaThundaja
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
joaomarcoson1
Gilgamesh
Level 68
God Stats
12W - 8L
1,242 SR
Queue Stats
971W - 996L
1,450 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,466 Elo+

VS

Team Averages
Level 110
1,499 SR
1,412 Elo+
Baba Yaga
Baba Yaga
Almeida250
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
FabioJuniSnX
Zhong Kui
Level 135
God Stats
4W - 10L
1,470 SR
Queue Stats
123W - 120L
1,444 Elo+
Solo
Izanami
Izanami
ZzNICKG4M3RzZ
Izanami
Level 62
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 6L
1,448 Elo+
Party 1
Merlin
Merlin
leobissi
Merlin
Level 160
God Stats
17W - 21L
1,333 SR
Queue Stats
987W - 979L
1,441 Elo+
Solo
Susano
Susano
zino53
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fudeback
Danzaburou
15
0 / 1 / 9
9,121
507
6,548
9,875
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 7
8,973
499
4,992
13,604
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 0 / 5
10,698
594
7,073
7,144
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 5
10,771
598
12,708
16,146
11,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
joaomarcoson1
Gilgamesh
17
8 / 3 / 5
10,574
587
9,997
12,425
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Almeida250
Baba Yaga
11
1 / 3 / 1
7,485
416
7,042
9,052
6,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
FabioJuniSnX
Zhong Kui
13
0 / 7 / 0
7,734
430
9,096
13,937
8,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
14
2 / 6 / 1
8,701
483
4,461
10,750
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
leobissi
Merlin
16
1 / 6 / 0
9,374
521
6,590
10,655
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
zino53
Susano
14
2 / 2 / 1
8,689
483
4,767
14,166
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
24
Kills
6
6
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Almeida250
Baba Yaga
1
3
1
0.5
L
Zhong Kui
FabioJuniSnX
Zhong Kui
0
7
0
0
W
Danzaburou
Fudeback
Danzaburou
0
1
9
4.5
W
3
1
7
6.5
W
6
0
5
8.5
W
7
1
5
9.5
L
Izanami
2
6
1
0.42
W
Gilgamesh
joaomarcoson1
Gilgamesh
8
3
5
3.5
L
Merlin
leobissi
Merlin
1
6
0
0.17
L
Susano
zino53
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
31,956
59,194
Taken
58,560
34,156
Mitigated
28,085
15,711
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Almeida250
Baba Yaga
7,042
1,011
0
2,437
9,052
6,531
58
3,110
5,885
23,789
0
L
Zhong Kui
FabioJuniSnX
Zhong Kui
9,096
878
0
3,222
13,937
8,463
208
9,597
4,326
44,348
0
W
Danzaburou
Fudeback
Danzaburou
6,548
2,458
0
4,365
9,875
3,480
2,458
2,833
7,042
0
58,650
W
4,992
206
343
3,982
13,604
8,716
297
3,963
9,597
33,706
0
W
7,073
845
0
594
7,144
2,611
630
4,483
2,617
58,770
0
W
12,708
2,652
0
5,383
16,146
11,996
43
8,357
7,223
61,342
0
L
Izanami
4,461
2,409
0
2,309
10,750
4,207
1,008
2,717
8,033
0
56,070
W
Gilgamesh
joaomarcoson1
Gilgamesh
9,997
2,667
0
1,044
12,425
7,353
726
2,567
9,858
0
77,550
L
Merlin
leobissi
Merlin
6,590
295
0
2,712
10,655
3,886
0
4,649
5,736
68,557
0
L
Susano
zino53
Susano
4,767
980
0
5,828
14,166
4,998
0
4,279
9,807
0
52,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,137
Gold Earned
41,983
516
Minions Killed
467
0
Camps Cleared
0
1,754,350
Distance Traveled
1,558,616
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,485
416
34
2
0
327,758
5
L
Zhong Kui
7,734
430
95
5
0
267,322
6
W
Danzaburou
9,121
507
95
5
0
330,105
5
W
Cthulhu
8,973
499
58
3
0
348,511
4
W
Scylla
10,698
594
129
7
0
359,892
5
W
Ymir
10,771
598
118
7
0
336,117
2
L
Izanami
8,701
483
116
6
0
295,415
3
W
Gilgamesh
10,574
587
116
6
0
379,725
1
L
Merlin
9,374
521
131
7
0
286,887
9
L
Susano
8,689
483
91
5
0
381,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role