Player Matchup

Odin
Odin
Young Swyfu
Odin
Level 68
God Stats
16W - 18L
1,471 SR
Queue Stats
190W - 204L
1,450 Elo+
Solo
Ra
Ra
l KRXNT EU l530
Ra
Level 62
God Stats
1W - 2L
1,305 SR
Queue Stats
97W - 76L
1,449 Elo+
Party 1
Izanami
Izanami
nG ALEX ENP
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,613 Elo+
Party 1
Team Averages
Level 78
1,425 SR
1,504 Elo+

VS

Team Averages
Level 74
1,520 SR
1,429 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FRITON477
Gilgamesh
Level 53
God Stats
4W - 1L
1,615 SR
Queue Stats
11W - 12L
1,391 Elo+
Party 2
Zeus
Zeus
mariiioo_17
Zeus
Level 54
God Stats
4W - 4L
1,446 SR
Queue Stats
6W - 10L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 17 / 1
5,711
571
1,374
15,427
5,958
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 1 / 1
6,197
620
1,247
2,551
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
nG ALEX ENP
Izanami
5
0 / 2 / 1
5,785
579
1,281
3,146
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 0 / 9
6,838
684
442
2,110
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
FRITON477
Gilgamesh
11
9 / 1 / 8
8,738
874
7,857
6,312
2,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
11 / 0 / 6
8,641
864
9,406
3,839
1,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
0
Kills
20
20
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
9
4.5
W
Gilgamesh
FRITON477
Gilgamesh
9
1
8
13
L
0
17
1
0.03
L
0
1
1
0.5
W
11
0
6
14
L
Izanami
nG ALEX ENP
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,902
Damage
17,705
21,124
Taken
12,261
7,623
Mitigated
4,714
1,063
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
442
0
0
367
2,110
682
0
417
1,667
0
18,987
W
Gilgamesh
FRITON477
Gilgamesh
7,857
2,305
0
745
6,312
2,865
574
640
5,484
0
25,326
L
1,374
226
0
0
15,427
5,958
0
6,815
8,612
0
11,087
L
1,247
0
30
660
2,551
790
0
1,244
1,307
12,830
0
W
9,406
1,383
414
1,174
3,839
1,167
1,800
141
3,688
31,940
0
L
Izanami
nG ALEX ENP
Izanami
1,281
595
0
373
3,146
875
0
1,371
1,775
0
13,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,693
Gold Earned
24,217
73
Minions Killed
123
0
Camps Cleared
0
339,249
Distance Traveled
486,637
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,838
684
30
3
0
159,636
0
W
Gilgamesh
8,738
874
44
4
0
183,251
0
L
Odin
5,711
571
14
1
0
147,219
1
L
Ra
6,197
620
38
4
0
124,278
2
W
Zeus
8,641
864
49
5
0
143,750
1
L
Izanami
5,785
579
21
2
0
67,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role