Player Matchup

Odin
Odin
Edecan27
Odin
Level 6
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 2L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
La-Legion-1000
Danzaburou
Level 23
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Litonidas
Kukulkan
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,606 Elo+
Party 1
Team Averages
Level 11
1,532 SR
1,423 Elo+

VS

Team Averages
Level 97
1,461 SR
1,414 Elo+
Hercules
Hercules
 
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cyken84
Medusa
Level 131
God Stats
117W - 111L
1,527 SR
Queue Stats
387W - 456L
1,367 Elo+
Solo
Zeus
Zeus
iborla_q8
Zeus
Level 96
God Stats
20W - 17L
1,355 SR
Queue Stats
53W - 53L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 4 / 0
5,864
586
1,233
9,331
5,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
La-Legion-1000
Danzaburou
9
0 / 4 / 0
6,034
603
2,388
5,516
1,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Litonidas
Kukulkan
9
0 / 3 / 0
6,135
614
2,707
5,213
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 9
6,864
686
1,386
4,337
3,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Cyken84
Medusa
11
1 / 0 / 8
7,230
723
3,183
3,698
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
12
10 / 0 / 0
8,565
857
11,846
2,761
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
9
4.5
W
Medusa
Cyken84
Medusa
1
0
8
5
L
Odin
0
4
0
0
L
Danzaburou
La-Legion-1000
Danzaburou
0
4
0
0
L
Kukulkan
Litonidas
Kukulkan
0
3
0
0
W
Zeus
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,328
Damage
16,415
20,060
Taken
10,796
9,051
Mitigated
6,534
1,384
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,386
395
0
395
4,337
3,996
0
950
3,387
0
13,257
W
Medusa
Cyken84
Medusa
3,183
1,323
0
2,085
3,698
1,598
307
577
3,121
0
27,519
L
Odin
1,233
558
0
0
9,331
5,324
0
5,167
4,164
0
5,817
L
Danzaburou
La-Legion-1000
Danzaburou
2,388
176
0
254
5,516
1,863
0
2,951
2,565
0
12,715
L
Kukulkan
Litonidas
Kukulkan
2,707
49
0
1,130
5,213
1,864
0
3,768
1,445
25,496
0
W
Zeus
11,846
743
585
444
2,761
940
264
1,189
1,572
29,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
22,659
88
Minions Killed
119
0
Camps Cleared
0
504,590
Distance Traveled
526,452
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,864
686
24
2
0
187,246
2
W
Medusa
7,230
723
54
5
0
199,505
2
L
Odin
5,864
586
12
1
0
183,903
0
L
Danzaburou
6,034
603
20
2
0
157,701
0
L
Kukulkan
6,135
614
56
6
0
162,986
0
W
Zeus
8,565
857
41
4
0
139,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role