Player Matchup

He Bo
He Bo
Cornielious
He Bo
Level 29
God Stats
1W - 3L
1,680 SR
Queue Stats
82W - 78L
1,365 Elo+
Solo
Ymir
Ymir
PPPA Grillo
Ymir
Level 29
God Stats
3W - 4L
1,673 SR
Queue Stats
364W - 427L
1,424 Elo+
Solo
Vamana
Vamana
israfel_va
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
mighty-orange434
Gilgamesh
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 18L
1,204 Elo+
Solo
Thor
Thor
xanbriel_ash
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,399 Elo+

VS

Team Averages
Level 21
1,552 SR
1,348 Elo+
Tiamat
Tiamat
Oso de queso768
Tiamat
Level 16
God Stats
2W - 0L
1,772 SR
Queue Stats
15W - 35L
1,177 Elo+
Solo
Ymir
Ymir
SK_Cory
Ymir
Level 38
God Stats
4W - 7L
1,422 SR
Queue Stats
179W - 202L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
SK_LimaBeans
The Morrigan
Level 18
God Stats
6W - 3L
1,601 SR
Queue Stats
30W - 39L
1,416 Elo+
Party 1
Neith
Neith
Simpatista
Neith
Level 14
God Stats
11W - 20L
1,376 SR
Queue Stats
15W - 35L
1,281 Elo+
Solo
Heimdallr
Heimdallr
TauntingTech0
Heimdallr
Level 18
God Stats
30W - 26L
1,590 SR
Queue Stats
36W - 50L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 7 / 6
10,050
558
16,449
14,026
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 0 / 4
8,483
471
9,446
13,934
10,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
israfel_va
Vamana
8
1 / 12 / 5
6,099
339
2,109
13,996
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
13
7 / 7 / 6
8,455
470
14,039
15,841
6,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 9 / 5
6,138
341
514
8,699
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 10
7,637
424
6,424
11,475
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SK_Cory
Ymir
16
17 / 0 / 8
10,667
593
18,119
16,450
9,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
SK_LimaBeans
The Morrigan
12
7 / 11 / 7
9,028
502
6,350
12,058
4,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
6 / 6 / 2
8,693
483
7,158
9,609
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
TauntingTech0
Heimdallr
14
3 / 2 / 7
9,052
503
10,122
12,277
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
25
Kills
34
35
Deaths
27
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
13
7
6
2.29
W
1
8
10
0.75
L
4
0
4
6
W
Ymir
SK_Cory
Ymir
17
0
8
21
W
The Morrigan
SK_LimaBeans
The Morrigan
7
11
7
0.95
W
Neith
6
6
2
1.17
W
Heimdallr
TauntingTech0
Heimdallr
3
2
7
3.25
L
Vamana
israfel_va
Vamana
1
12
5
0.29
L
Gilgamesh
7
7
6
1.43
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
48,173
66,496
Taken
61,869
29,800
Mitigated
27,190
6,153
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,449
651
104
1,881
14,026
4,483
680
7,242
6,784
47,216
0
W
6,424
1,471
0
2,006
11,475
5,144
1,183
4,138
7,298
24,182
0
L
9,446
958
0
2,093
13,934
10,372
0
3,121
10,813
46,426
0
W
Ymir
SK_Cory
Ymir
18,119
3,728
597
6,036
16,450
9,036
2,191
5,237
11,050
48,115
0
W
The Morrigan
SK_LimaBeans
The Morrigan
6,350
2,484
0
338
12,058
4,470
1,132
4,638
7,147
30,213
0
W
Neith
7,158
3,776
951
1,936
9,609
3,756
1,341
4,454
4,991
0
37,835
W
Heimdallr
TauntingTech0
Heimdallr
10,122
6,141
377
905
12,277
4,784
3,008
6,758
5,488
0
42,564
L
Vamana
israfel_va
Vamana
2,109
892
0
464
13,996
5,309
0
8,266
5,730
0
10,838
L
Gilgamesh
14,039
4,144
0
1,611
15,841
6,758
0
8,836
7,005
0
36,892
L
514
514
0
0
8,699
2,878
0
3,428
5,271
0
4,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
45,077
235
Minions Killed
299
0
Camps Cleared
0
1,406,506
Distance Traveled
1,357,297
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,050
558
91
5
0
319,594
0
W
Tiamat
7,637
424
41
2
0
229,655
1
L
Ymir
8,483
471
85
5
0
370,215
0
W
Ymir
10,667
593
84
5
0
302,852
1
W
The Morrigan
9,028
502
46
3
0
241,016
0
W
Neith
8,693
483
60
3
0
276,038
0
W
Heimdallr
9,052
503
68
4
0
307,736
0
L
Vamana
6,099
339
5
0
0
206,556
3
L
Gilgamesh
8,455
470
50
3
0
322,478
0
L
Thor
6,138
341
4
0
0
187,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role