Player Matchup

Nike
Nike
Recoil2746
Nike
Level 29
God Stats
1W - 3L
1,645 SR
Queue Stats
89W - 73L
1,418 Elo+
Party 1
Vamana
Vamana
Twinmoons1516
Vamana
Level 74
God Stats
1W - 0L
1,668 SR
Queue Stats
46W - 43L
1,491 Elo+
Party 1
Chaac
Chaac
ntinneyjr13
Chaac
Level 83
God Stats
17W - 14L
1,554 SR
Queue Stats
136W - 128L
1,479 Elo+
Party 1
Team Averages
Level 62
1,622 SR
1,463 Elo+

VS

Team Averages
Level 19
1,326 SR
1,328 Elo+
Hel
Hel
LaMoney3606
Hel
Level 48
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 16L
1,081 Elo+
Party 2
Pele
Pele
darkfight321
Pele
Level 5
God Stats
1W - 3L
1,363 SR
Queue Stats
52W - 68L
1,403 Elo+
Party 2
Thor
Thor
lThuggNastyl
Thor
Level 4
God Stats
0W - 3L
1,356 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 9
9,462
789
5,545
8,482
4,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 4 / 17
10,222
852
14,476
15,785
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
14 / 0 / 11
11,268
939
13,787
12,982
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
7,731
644
6,797
10,655
2,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 8 / 2
8,349
696
5,371
14,183
12,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 9 / 4
7,646
637
3,710
11,746
3,882
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
27
Kills
5
6
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
6
2
9
5.25
W
7
4
17
3.88
L
3
8
2
0.5
L
1
9
4
0.33
W
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
15,878
37,249
Taken
36,584
31,499
Mitigated
19,415
17,192
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,797
1,127
591
645
10,655
2,853
0
0
10,282
22,083
0
W
5,545
1,913
699
3,334
8,482
4,555
605
1,141
7,341
0
40,582
W
14,476
7,745
0
3,433
15,785
12,069
631
2,583
13,202
0
34,733
L
5,371
1,653
0
355
14,183
12,680
0
0
13,433
0
18,302
L
3,710
932
0
0
11,746
3,882
0
0
11,326
0
7,877
W
13,787
1,922
571
9,155
12,982
14,875
550
3,196
9,786
0
47,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
23,726
152
Minions Killed
42
0
Camps Cleared
0
679,958
Distance Traveled
516,107
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,731
644
22
2
0
166,736
0
W
Nike
9,462
789
55
5
0
222,168
1
W
Vamana
10,222
852
28
2
0
219,366
1
L
Pele
8,349
696
12
1
0
185,686
0
L
Thor
7,646
637
8
1
0
163,685
0
W
Chaac
11,268
939
69
6
0
238,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role