Player Matchup

Ymir
Ymir
CptDeath---
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 1
Bellona
Bellona
NightxRaid22
Bellona
Level 4
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
O-Syndrome
Arachne
Level 15
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 1
Hera
Hera
Tiffany1223
Hera
Level 25
God Stats
5W - 8L
1,449 SR
Queue Stats
32W - 53L
1,222 Elo+
Solo
Anhur
Anhur
XxtrickzxX3826
Anhur
Level 14
God Stats
2W - 3L
1,447 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo
Team Averages
Level 15
1,387 SR
1,369 Elo+

VS

Team Averages
Level 27
1,398 SR
1,357 Elo+
Athena
Athena
KingArthur1512
Athena
Level 28
God Stats
1W - 1L
1,235 SR
Queue Stats
64W - 54L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Reptiliouse
Kukulkan
Level 29
God Stats
3W - 5L
1,276 SR
Queue Stats
153W - 198L
1,362 Elo+
Solo
Danzaburou
Danzaburou
bootytickler0
Danzaburou
Level 27
God Stats
1W - 1L
1,118 SR
Queue Stats
63W - 103L
1,224 Elo+
Solo
Anubis
Anubis
casadavedawg
Anubis
Level 21
God Stats
96W - 94L
1,628 SR
Queue Stats
97W - 99L
1,598 Elo+
Solo
Izanami
Izanami
speed40000
Izanami
Level 30
God Stats
18W - 11L
1,732 SR
Queue Stats
311W - 343L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
8,759
461
9,377
13,339
7,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
NightxRaid22
Bellona
12
2 / 7 / 5
7,718
406
4,936
14,162
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
O-Syndrome
Arachne
13
3 / 6 / 2
8,817
464
4,971
12,872
3,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 8 / 1
7,852
413
9,280
10,574
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 7 / 3
9,906
521
17,570
15,532
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
10,358
545
6,894
17,108
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Reptiliouse
Kukulkan
16
5 / 3 / 5
10,590
557
9,978
8,214
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bootytickler0
Danzaburou
15
2 / 4 / 6
9,317
490
5,327
10,556
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
19
16 / 2 / 5
12,712
669
22,100
21,699
11,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
speed40000
Izanami
14
2 / 3 / 3
9,226
486
2,856
10,096
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
13
Kills
29
31
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
4
2
13
5.25
L
Bellona
NightxRaid22
Bellona
2
7
5
0.64
L
Arachne
O-Syndrome
Arachne
3
6
2
0.67
W
Kukulkan
Reptiliouse
Kukulkan
5
3
5
2.5
L
0
8
1
0.06
L
6
7
3
1.07
W
Danzaburou
bootytickler0
Danzaburou
2
4
6
1.25
W
Anubis
16
2
5
9.25
W
Izanami
speed40000
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
47,155
66,479
Taken
67,673
27,785
Mitigated
34,685
9,368
Healing
30,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,377
969
0
946
13,339
7,949
434
8,934
4,405
36,337
0
W
6,894
2,114
0
6,610
17,108
12,604
373
5,254
11,634
32,770
0
L
Bellona
NightxRaid22
Bellona
4,936
924
0
230
14,162
9,232
0
9,048
5,114
0
24,999
L
Arachne
O-Syndrome
Arachne
4,971
2,855
0
3,356
12,872
3,461
520
5,752
7,120
0
31,277
W
Kukulkan
Reptiliouse
Kukulkan
9,978
1,202
0
0
8,214
3,821
2,222
1,796
6,418
53,412
0
L
9,280
2,024
0
706
10,574
2,660
0
7,812
2,762
43,150
0
L
17,570
9,869
0
4,130
15,532
4,483
564
7,426
8,106
0
51,431
W
Danzaburou
bootytickler0
Danzaburou
5,327
1,714
0
3,421
10,556
3,642
2,120
983
9,573
0
55,379
W
Anubis
22,100
958
796
16,280
21,699
11,501
1,124
8,933
12,410
104,379
0
W
Izanami
speed40000
Izanami
2,856
1,257
0
3,275
10,096
3,117
3,820
997
8,981
0
48,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
52,203
308
Minions Killed
527
0
Camps Cleared
0
1,660,832
Distance Traveled
1,718,004
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,759
461
60
3
0
347,082
0
W
Athena
10,358
545
38
2
0
371,594
5
L
Bellona
7,718
406
39
2
0
373,850
2
L
Arachne
8,817
464
58
3
0
323,687
0
W
Kukulkan
10,590
557
122
6
0
342,836
1
L
Hera
7,852
413
80
4
0
315,796
0
L
Anhur
9,906
521
71
4
0
300,417
5
W
Danzaburou
9,317
490
95
5
0
303,287
0
W
Anubis
12,712
669
183
10
0
336,192
1
W
Izanami
9,226
486
89
5
0
364,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role