Player Matchup

Bacchus
Bacchus
Platinum V
Bylieth
Bacchus
Platinum V
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
442W - 435L
1,634 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Mike4221
Sun Wukong
Gold II
Level 119
God Stats
33W - 27L
1,593 SR
Queue Stats
269W - 257L
1,649 MMR
Party 1
Cernunnos
Cernunnos
Gold II
RapStun
Cernunnos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
TroyLee1993
Bakasura
Gold II
Level 137
God Stats
4W - 9L
1,293 SR
Queue Stats
1,154W - 1,187L
1,620 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
hexproofop
Zhong Kui
Gold I
Level 136
God Stats
11W - 11L
1,601 SR
Queue Stats
216W - 228L
1,654 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,497 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,585 SR
1,606 MMR
Nike
Nike
Gold III
An The Nee
Nike
Gold III
Level 116
God Stats
9W - 4L
1,567 SR
Queue Stats
320W - 337L
1,660 MMR
Solo
Hachiman
Hachiman
Silver I
Gutto
Hachiman
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,678 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
PublicRifraf
Kuzenbo
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
QuemÉoGatão
Thoth
Silver II
Level 145
God Stats
5W - 3L
1,686 SR
Queue Stats
35W - 20L
1,578 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
T0rchy
Erlang Shen
Gold III
Level 114
God Stats
2W - 0L
1,670 SR
Queue Stats
115W - 92L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bylieth
Bacchus
12
1 / 6 / 2
8,630
479
4,831
14,613
9,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Mike4221
Sun Wukong
15
4 / 1 / 1
9,593
533
10,721
15,241
9,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
RapStun
Cernunnos
14
0 / 7 / 0
8,484
471
5,070
14,549
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
TroyLee1993
Bakasura
17
3 / 3 / 3
10,015
556
3,325
12,168
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
hexproofop
Zhong Kui
13
2 / 7 / 0
8,423
468
10,793
18,081
10,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAthenaTiamatSetTsukuyomi

VS

Bans
SobekHeimdallrScyllaNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,734
485
4,774
13,810
7,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Gutto
Hachiman
20
9 / 1 / 2
12,265
681
12,949
10,675
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
PublicRifraf
Kuzenbo
14
5 / 2 / 12
9,774
543
7,983
11,262
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 8
11,978
665
15,084
8,999
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
T0rchy
Erlang Shen
16
3 / 1 / 10
10,370
576
8,803
13,357
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
24
24
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
Bacchus
Bylieth
Bacchus
1
6
2
0.33
W
Hachiman
Gutto
Hachiman
9
1
2
10
L
Sun Wukong
Mike4221
Sun Wukong
4
1
1
4.5
W
Kuzenbo
PublicRifraf
Kuzenbo
5
2
12
5.5
W
7
2
8
5.5
L
Cernunnos
RapStun
Cernunnos
0
7
0
0
W
Erlang Shen
T0rchy
Erlang Shen
3
1
10
8
L
Bakasura
TroyLee1993
Bakasura
3
3
3
1.5
L
Zhong Kui
hexproofop
Zhong Kui
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
49,593
74,652
Taken
58,103
39,331
Mitigated
35,026
21,074
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,774
479
0
5,162
13,810
7,568
452
883
12,927
1,902
44,939
L
Bacchus
Bylieth
Bacchus
4,831
1,028
0
1,790
14,613
9,598
0
5,459
8,993
25,383
0
W
Hachiman
Gutto
Hachiman
12,949
7,627
0
7,750
10,675
3,963
1,810
1,358
9,287
0
112,163
L
Sun Wukong
Mike4221
Sun Wukong
10,721
2,313
0
6,465
15,241
9,363
656
2,436
12,721
0
55,310
W
Kuzenbo
PublicRifraf
Kuzenbo
7,983
2,795
0
2,424
11,262
12,609
40
5,902
5,360
18,592
0
W
15,084
1,025
0
2,086
8,999
3,311
0
4,650
4,279
86,814
0
L
Cernunnos
RapStun
Cernunnos
5,070
2,826
0
3,086
14,549
4,595
1,234
1,963
12,564
0
57,160
W
Erlang Shen
T0rchy
Erlang Shen
8,803
3,849
0
5,264
13,357
7,575
596
4,649
8,708
0
73,916
L
Bakasura
TroyLee1993
Bakasura
3,325
2,500
0
3,764
12,168
5,101
0
2,301
9,763
0
73,378
L
Zhong Kui
hexproofop
Zhong Kui
10,793
1,295
0
5,969
18,081
10,674
0
10,121
7,526
58,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
53,121
511
Minions Killed
585
0
Camps Cleared
0
1,789,222
Distance Traveled
1,870,134
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,734
485
98
5
0
312,044
0
L
Bacchus
8,630
479
38
2
0
358,275
4
W
Hachiman
12,265
681
177
10
0
352,467
5
L
Sun Wukong
9,593
533
118
7
0
389,458
0
W
Kuzenbo
9,774
543
20
1
0
370,329
4
W
Thoth
11,978
665
173
10
0
421,936
6
L
Cernunnos
8,484
471
98
5
0
311,229
4
W
Erlang Shen
10,370
576
117
7
0
413,358
1
L
Bakasura
10,015
556
151
8
0
426,901
3
L
Zhong Kui
8,423
468
106
6
0
303,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role