Player Matchup

Cerberus
Cerberus
Silver I
ThøthTheBest
Cerberus
Silver I
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Z0Dw
Thor
Silver I
Level 125
God Stats
0W - 2L
1,555 SR
Queue Stats
10W - 16L
1,589 MMR
Party 1
Sobek
Sobek
Gold V
chly666
Sobek
Gold V
Level 137
God Stats
1W - 2L
1,499 SR
Queue Stats
165W - 168L
1,636 MMR
Solo
Cernunnos
Cernunnos
Gold V
s0l0m0ntv
Cernunnos
Gold V
Level 124
God Stats
0W - 1L
1,292 SR
Queue Stats
46W - 36L
1,675 MMR
Party 1
Scylla
Scylla
Gold III
コルドベ氏
Scylla
Gold III
Level 131
God Stats
12W - 19L
1,503 SR
Queue Stats
209W - 212L
1,661 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,470 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,461 SR
1,609 MMR
Cthulhu
Cthulhu
Gold II
ERIKHRUIOEHFPOFJ
Cthulhu
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
FatalityTeacher
Chang'e
Gold III
Level 87
God Stats
3W - 4L
1,250 SR
Queue Stats
150W - 144L
1,632 MMR
Solo
Arachne
Arachne
Silver I
King17Bear
Arachne
Silver I
Level 62
God Stats
10W - 2L
1,500 SR
Queue Stats
387W - 396L
1,648 MMR
Solo
Neith
Neith
Bronze III
maxianji110
Neith
Bronze III
Level 125
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Sol
Sol
Platinum III
Łemons
Sol
Platinum III
Level 73
God Stats
1W - 5L
1,366 SR
Queue Stats
85W - 80L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ThøthTheBest
Cerberus
9
4 / 2 / 0
4,967
621
3,454
7,129
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Z0Dw
Thor
2
0 / 0 / 0
3,226
403
0
189
34
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
chly666
Sobek
6
0 / 3 / 2
4,163
520
1,936
7,422
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
s0l0m0ntv
Cernunnos
8
1 / 1 / 0
4,683
585
2,906
3,875
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
1 / 7 / 0
3,937
492
2,072
4,762
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaTiamatGilgameshSetJanus

VS

Bans
TsukuyomiAnhurKhepriKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,916
490
1,959
5,203
1,565
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
4,145
518
2,680
4,220
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
King17Bear
Arachne
11
7 / 0 / 1
6,598
825
3,618
6,092
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 1 / 2
4,997
625
3,256
3,624
786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
10
4 / 0 / 4
6,000
750
4,071
3,191
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
13
13
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
0
4
0
0
W
Arachne
King17Bear
Arachne
7
0
1
7.5
L
Cerberus
ThøthTheBest
Cerberus
4
2
0
2
L
Thor
Z0Dw
Thor
0
0
0
0
L
Sobek
chly666
Sobek
0
3
2
0.33
W
2
1
2
3
L
Cernunnos
s0l0m0ntv
Cernunnos
1
1
0
1
W
Sol
4
0
4
6
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,368
Damage
15,584
23,377
Taken
22,330
9,665
Mitigated
6,025
8,198
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,959
453
282
872
5,203
1,565
0
1,945
3,201
10,701
0
W
2,680
140
0
898
4,220
708
0
3,154
766
14,616
0
W
Arachne
King17Bear
Arachne
3,618
2,059
0
2,541
6,092
2,004
468
187
5,905
0
32,036
L
Cerberus
ThøthTheBest
Cerberus
3,454
323
0
2,780
7,129
3,929
0
2,326
4,449
20,719
0
L
Thor
Z0Dw
Thor
0
0
0
0
189
34
0
0
189
0
1,921
L
Sobek
chly666
Sobek
1,936
99
0
3,453
7,422
3,452
0
3,369
4,053
9,197
0
W
3,256
1,588
0
1,984
3,624
786
396
248
3,376
0
24,996
L
Cernunnos
s0l0m0ntv
Cernunnos
2,906
1,965
0
1,825
3,875
1,063
0
321
3,554
0
25,640
W
Sol
4,071
1,712
0
1,636
3,191
962
0
1,527
1,620
33,729
0
L
2,072
556
0
140
4,762
1,187
0
2,340
2,422
13,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
25,656
153
Minions Killed
242
0
Camps Cleared
0
632,407
Distance Traveled
831,492
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,916
490
10
1
0
171,272
2
W
Chang'e
4,145
518
29
4
0
142,736
2
W
Arachne
6,598
825
74
9
0
192,906
0
L
Cerberus
4,967
621
46
6
0
148,922
1
L
Thor
3,226
403
12
2
0
44,777
1
L
Sobek
4,163
520
12
2
0
162,074
1
W
Neith
4,997
625
49
6
0
147,841
0
L
Cernunnos
4,683
585
62
8
0
141,555
3
W
Sol
6,000
750
80
10
0
176,737
2
L
Scylla
3,937
492
21
3
0
135,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role