Player Matchup

Tiamat
Tiamat
Dany10199
Tiamat
Level 25
God Stats
4W - 3L
1,143 SR
Queue Stats
14W - 10L
1,289 Elo+
Party 1
Artemis
Artemis
KamiTeoDevilo
Artemis
Level 7
God Stats
15W - 8L
1,239 SR
Queue Stats
24W - 21L
1,289 Elo+
Party 1
Cernunnos
Cernunnos
Vitolus
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,317 Elo+
Party 1
Ymir
Ymir
jakakka
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,296 Elo+
Party 1
Hun Batz
Hun Batz
nonnonanniz
Hun Batz
Level 20
God Stats
1W - 3L
1,078 SR
Queue Stats
21W - 14L
1,216 Elo+
Party 1
Team Averages
Level 29
1,292 SR
1,281 Elo+

VS

Team Averages
Level 9
1,529 SR
1,429 Elo+
Thor
Thor
Mast3rzera
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Predatus98
Guan Yu
Level 20
God Stats
12W - 16L
1,389 SR
Queue Stats
120W - 137L
1,308 Elo+
Solo
Ra
Ra
Starbooy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
TianCR
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
dsdsdadty
Rama
Level 15
God Stats
3W - 1L
1,755 SR
Queue Stats
11W - 14L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dany10199
Tiamat
16
15 / 1 / 3
10,549
621
12,136
7,635
4,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
5 / 2 / 5
9,587
564
13,699
6,714
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Vitolus
Cernunnos
13
10 / 3 / 11
9,492
558
8,782
11,635
3,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
jakakka
Ymir
13
2 / 3 / 19
9,029
531
5,367
11,647
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
nonnonanniz
Hun Batz
14
4 / 3 / 8
8,641
508
4,485
12,419
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 5
6,168
363
1,393
8,391
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Predatus98
Guan Yu
12
3 / 3 / 2
7,396
435
2,816
12,627
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 9 / 1
7,276
428
4,820
9,943
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TianCR
Neith
12
4 / 9 / 1
8,050
474
7,533
12,410
3,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
11
1 / 7 / 4
7,502
441
4,325
9,557
2,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
36
Kills
11
12
Deaths
36
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dany10199
Tiamat
15
1
3
16.5
W
Artemis
5
2
5
3.75
L
0
8
5
0.31
L
Guan Yu
Predatus98
Guan Yu
3
3
2
1.33
L
3
9
1
0.39
L
Neith
TianCR
Neith
4
9
1
0.5
W
Cernunnos
Vitolus
Cernunnos
10
3
11
5.17
L
Rama
1
7
4
0.43
W
Ymir
jakakka
Ymir
2
3
19
3.83
W
Hun Batz
nonnonanniz
Hun Batz
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
20,887
50,050
Taken
52,928
23,363
Mitigated
20,508
10,641
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dany10199
Tiamat
12,136
1,309
0
3,020
7,635
4,907
944
1,173
6,304
60,151
0
W
Artemis
13,699
6,062
0
692
6,714
3,089
834
558
5,982
0
67,989
L
1,393
380
0
50
8,391
2,297
232
1,961
6,430
0
5,018
L
Guan Yu
Predatus98
Guan Yu
2,816
571
0
3,987
12,627
9,267
383
2,471
10,156
0
26,743
L
4,820
661
68
223
9,943
2,952
0
5,269
4,674
24,438
0
L
Neith
TianCR
Neith
7,533
3,665
612
3,135
12,410
3,429
715
4,203
8,207
0
34,934
W
Cernunnos
Vitolus
Cernunnos
8,782
4,915
0
4,405
11,635
3,993
1,152
752
10,775
0
37,077
L
Rama
4,325
3,588
0
435
9,557
2,563
738
3,599
5,958
0
25,985
W
Ymir
jakakka
Ymir
5,367
652
0
1,046
11,647
7,354
180
1,123
10,398
33,844
0
W
Hun Batz
nonnonanniz
Hun Batz
4,485
1,138
0
1,478
12,419
4,020
259
748
11,481
0
53,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,298
Gold Earned
36,392
419
Minions Killed
219
0
Camps Cleared
0
1,597,009
Distance Traveled
1,389,471
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,549
621
110
6
0
346,455
4
W
Artemis
9,587
564
119
7
0
278,567
1
L
Thor
6,168
363
10
1
0
242,276
0
L
Guan Yu
7,396
435
48
3
0
295,291
1
L
Ra
7,276
428
58
3
0
278,962
3
L
Neith
8,050
474
55
3
0
272,599
6
W
Cernunnos
9,492
558
72
4
0
305,093
3
L
Rama
7,502
441
48
3
0
300,343
0
W
Ymir
9,029
531
44
3
0
330,221
3
W
Hun Batz
8,641
508
74
4
0
336,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role