Player Matchup

Baron Samedi
Baron Samedi
Godziliukas
Baron Samedi
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 8L
1,313 Elo+
Party 3
Chernobog
Chernobog
Meskaitis
Chernobog
Level 14
God Stats
9W - 7L
1,386 SR
Queue Stats
10W - 17L
1,429 Elo+
Party 3
Bacchus
Bacchus
Vyckahhh
Bacchus
Level 13
God Stats
0W - 1L
1,397 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 3
Thor
Thor
Widiss
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,083 Elo+
Party 3
Horus
Horus
shidsuko
Horus
Level 15
God Stats
1W - 1L
1,136 SR
Queue Stats
7W - 9L
1,299 Elo+
Solo
Team Averages
Level 13
1,342 SR
1,289 Elo+

VS

Team Averages
Level 17
1,482 SR
1,303 Elo+
Guan Yu
Guan Yu
Cappyed
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,289 Elo+
Party 2
Nemesis
Nemesis
RamenBear
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1
Apollo
Apollo
hahavis
Apollo
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 2
Anubis
Anubis
hudnuu
Anubis
Level 29
God Stats
24W - 19L
1,405 SR
Queue Stats
42W - 42L
1,330 Elo+
Solo
Baba Yaga
Baba Yaga
予马人者
Baba Yaga
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godziliukas
Baron Samedi
11
3 / 5 / 3
7,034
502
8,306
8,906
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Meskaitis
Chernobog
9
0 / 6 / 1
5,916
423
3,079
7,818
1,706
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Vyckahhh
Bacchus
8
1 / 5 / 4
6,220
444
3,632
7,895
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Widiss
Thor
9
0 / 6 / 6
6,128
438
4,583
9,926
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
shidsuko
Horus
10
4 / 6 / 1
6,516
465
4,870
12,060
3,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cappyed
Guan Yu
13
6 / 0 / 7
7,893
564
5,761
10,491
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
RamenBear
Nemesis
11
1 / 4 / 8
7,232
517
4,196
10,970
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
hahavis
Apollo
13
6 / 1 / 3
7,908
565
5,376
8,531
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
hudnuu
Anubis
12
11 / 3 / 7
8,182
584
11,925
7,967
3,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
予马人者
Baba Yaga
13
4 / 1 / 7
7,860
561
7,100
7,106
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
8
Kills
28
28
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cappyed
Guan Yu
6
0
7
9.5
L
Baron Samedi
Godziliukas
Baron Samedi
3
5
3
0.9
L
Chernobog
Meskaitis
Chernobog
0
6
1
0.08
W
Nemesis
RamenBear
Nemesis
1
4
8
1.25
L
Bacchus
Vyckahhh
Bacchus
1
5
4
0.6
L
Thor
Widiss
Thor
0
6
6
0.5
W
Apollo
hahavis
Apollo
6
1
3
7.5
W
Anubis
hudnuu
Anubis
11
3
7
4.83
L
Horus
shidsuko
Horus
4
6
1
0.75
W
Baba Yaga
予马人者
Baba Yaga
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
34,358
46,605
Taken
45,065
17,666
Mitigated
22,765
6,076
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cappyed
Guan Yu
5,761
915
326
5,437
10,491
9,782
328
2,491
7,858
0
34,860
L
Baron Samedi
Godziliukas
Baron Samedi
8,306
778
230
991
8,906
3,149
469
5,092
3,530
33,453
0
L
Chernobog
Meskaitis
Chernobog
3,079
1,648
0
501
7,818
1,706
573
1,858
5,740
0
29,592
W
Nemesis
RamenBear
Nemesis
4,196
1,681
0
3,300
10,970
4,802
0
2,189
8,681
0
38,903
L
Bacchus
Vyckahhh
Bacchus
3,632
463
0
649
7,895
6,862
573
2,194
5,451
11,345
0
L
Thor
Widiss
Thor
4,583
1,125
0
1,620
9,926
2,381
257
3,328
6,528
0
26,913
W
Apollo
hahavis
Apollo
5,376
3,367
0
2,889
8,531
2,421
1,972
1,342
7,153
0
49,959
W
Anubis
hudnuu
Anubis
11,925
985
0
2,959
7,967
3,197
510
1,946
5,985
28,767
0
L
Horus
shidsuko
Horus
4,870
2,257
266
1,819
12,060
3,568
283
6,130
5,842
0
14,395
W
Baba Yaga
予马人者
Baba Yaga
7,100
293
0
1,593
7,106
2,563
570
3,273
3,450
37,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
39,075
193
Minions Killed
337
0
Camps Cleared
0
1,176,093
Distance Traveled
1,316,296
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,893
564
68
5
0
293,032
0
L
Baron Samedi
7,034
502
64
5
0
246,960
0
L
Chernobog
5,916
423
51
4
0
218,070
0
W
Nemesis
7,232
517
73
5
0
272,228
1
L
Bacchus
6,220
444
14
1
0
229,073
0
L
Thor
6,128
438
50
4
0
257,247
2
W
Apollo
7,908
565
82
6
0
267,607
0
W
Anubis
8,182
584
42
3
0
197,387
0
L
Horus
6,516
465
14
1
0
224,743
0
W
Baba Yaga
7,860
561
72
5
0
286,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role