Player Matchup

Horus
Horus
Bronze III
BootyClapperCarl
Horus
Bronze III
Level 72
God Stats
1W - 0L
1,651 SR
Queue Stats
52W - 56L
1,500 MMR
Solo
Bellona
Bellona
Gold I
ElMeroPinky
Bellona
Gold I
Level 113
God Stats
93W - 75L
1,570 SR
Queue Stats
335W - 322L
1,495 MMR
Solo
Anhur
Anhur
Gold V
Freeze B1509
Anhur
Gold V
Level 81
God Stats
2W - 0L
1,385 SR
Queue Stats
41W - 47L
1,506 MMR
Solo
Janus
Janus
Bronze III
Matecai03
Janus
Bronze III
Level 61
God Stats
1W - 0L
1,195 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
MoraaaTeam
Erlang Shen
Silver II
Level 86
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 2L
1,525 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,422 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,627 SR
1,505 MMR
Baron Samedi
Baron Samedi
Gold I
BrokeCondom
Baron Samedi
Gold I
Level 125
God Stats
3W - 3L
1,585 SR
Queue Stats
162W - 158L
1,729 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
ManuelGlez25
Baba Yaga
Bronze III
Level 76
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 5L
1,494 MMR
Party 3
Thanatos
Thanatos
Bronze III
RubenBS2898
Thanatos
Bronze III
Level 102
God Stats
1W - 2L
1,671 SR
Queue Stats
3W - 5L
1,494 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
W-KeyMoney-_-
Cthulhu
Bronze III
Level 30
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ZachTheNight
Hou Yi
Gold IV
Level 123
God Stats
10W - 17L
1,542 SR
Queue Stats
119W - 115L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 10
11,319
435
3,180
24,515
20,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
ElMeroPinky
Bellona
20
17 / 1 / 9
16,368
630
28,766
24,198
21,549
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 7 / 5
12,722
489
7,440
19,179
7,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Matecai03
Janus
20
8 / 4 / 12
15,214
585
18,896
11,368
4,147
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
MoraaaTeam
Erlang Shen
20
12 / 2 / 12
15,391
592
23,025
22,762
16,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetTiamatDanzaburouGilgameshAthena

VS

Bans
ScyllaNu WaNemesisCerberusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrokeCondom
Baron Samedi
15
4 / 6 / 14
11,428
440
15,387
19,818
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
ManuelGlez25
Baba Yaga
15
0 / 10 / 2
9,492
365
7,343
16,628
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
RubenBS2898
Thanatos
17
5 / 10 / 4
11,514
443
11,907
25,767
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
18
1 / 8 / 1
11,172
430
7,413
21,728
21,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
19
11 / 4 / 7
12,487
480
20,937
23,136
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
38
Kills
21
21
Deaths
38
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
7
10
0.71
L
Baron Samedi
BrokeCondom
Baron Samedi
4
6
14
1.83
W
Bellona
ElMeroPinky
Bellona
17
1
9
21.5
W
1
7
5
0.5
L
Baba Yaga
ManuelGlez25
Baba Yaga
0
10
2
0.1
W
Janus
Matecai03
Janus
8
4
12
3.5
W
Erlang Shen
MoraaaTeam
Erlang Shen
12
2
12
9
L
Thanatos
RubenBS2898
Thanatos
5
10
4
0.7
L
Cthulhu
1
8
1
0.19
L
Hou Yi
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,307
Damage
62,987
102,022
Taken
107,077
69,629
Mitigated
67,306
43,843
Healing
35,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,180
1,624
4,842
8,702
24,515
20,111
772
8,162
16,289
0
22,012
L
Baron Samedi
BrokeCondom
Baron Samedi
15,387
2,009
1,585
6,565
19,818
21,547
0
6,051
13,388
52,659
0
W
Bellona
ElMeroPinky
Bellona
28,766
13,372
0
13,423
24,198
21,549
2,906
8,547
14,777
688
112,548
W
7,440
4,129
0
5,380
19,179
7,620
4,606
5,634
13,517
0
85,774
L
Baba Yaga
ManuelGlez25
Baba Yaga
7,343
155
0
2,642
16,628
6,325
0
3,886
12,450
43,491
0
W
Janus
Matecai03
Janus
18,896
0
0
3,767
11,368
4,147
1,455
3,940
7,172
84,260
0
W
Erlang Shen
MoraaaTeam
Erlang Shen
23,025
11,657
0
7,729
22,762
16,202
1,274
5,357
17,120
0
136,844
L
Thanatos
RubenBS2898
Thanatos
11,907
2,215
0
14,395
25,767
9,379
0
4,629
20,952
0
71,127
L
Cthulhu
7,413
320
0
722
21,728
21,808
421
314
21,388
61,402
0
L
Hou Yi
20,937
10,199
0
9,761
23,136
8,247
388
3,776
19,222
0
98,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,014
Gold Earned
56,093
642
Minions Killed
494
0
Camps Cleared
0
2,529,013
Distance Traveled
2,230,243
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,319
435
37
1
0
481,705
0
L
Baron Samedi
11,428
440
67
3
0
427,904
1
W
Bellona
16,368
630
180
7
0
522,942
9
W
Anhur
12,722
489
131
5
0
445,158
0
L
Baba Yaga
9,492
365
82
3
0
410,171
3
W
Janus
15,214
585
142
5
0
526,282
6
W
Erlang Shen
15,391
592
152
6
0
552,926
2
L
Thanatos
11,514
443
100
4
0
480,754
1
L
Cthulhu
11,172
430
115
4
0
487,647
0
L
Hou Yi
12,487
480
130
5
0
423,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role