Player Matchup

Ra
Ra
English_Jose
Ra
Level 56
God Stats
43W - 45L
1,547 SR
Queue Stats
191W - 197L
1,484 Elo+
Party 1
Nemesis
Nemesis
Jarlahb
Nemesis
Level 8
God Stats
7W - 3L
1,882 SR
Queue Stats
42W - 28L
1,521 Elo+
Party 1
Ymir
Ymir
ross just owns
Ymir
Level 22
God Stats
63W - 49L
1,628 SR
Queue Stats
100W - 75L
1,537 Elo+
Party 1
Bellona
Bellona
simozy
Bellona
Level 16
God Stats
17W - 10L
1,651 SR
Queue Stats
22W - 16L
1,538 Elo+
Party 1
Artemis
Artemis
xGirk
Artemis
Level 11
God Stats
9W - 6L
1,737 SR
Queue Stats
98W - 67L
1,521 Elo+
Party 1
Team Averages
Level 23
1,689 SR
1,520 Elo+

VS

Team Averages
Level 12
1,485 SR
1,540 Elo+
Ares
Ares
AB0_type
Ares
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 14L
1,577 Elo+
Solo
Mercury
Mercury
Desert Snake777
Mercury
Level 22
God Stats
0W - 2L
1,349 SR
Queue Stats
24W - 18L
1,612 Elo+
Solo
Olorun
Olorun
Ilusionniste
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,627 Elo+
Solo
Xbalanque
Xbalanque
SirCønspet
Xbalanque
Level 4
God Stats
2W - 4L
1,345 SR
Queue Stats
16W - 16L
1,283 Elo+
Solo
Heimdallr
Heimdallr
ol-Tricky-lo
Heimdallr
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 33L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,256
635
4,087
7,011
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jarlahb
Nemesis
12
5 / 1 / 6
7,422
571
4,503
6,533
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 9
7,055
543
5,714
6,646
2,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
simozy
Bellona
12
3 / 1 / 0
7,384
568
5,838
6,858
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
xGirk
Artemis
11
8 / 1 / 4
7,149
550
6,952
6,472
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 8 / 1
5,486
422
2,582
11,213
5,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 0
7,717
594
3,378
8,779
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
8
0 / 8 / 2
5,387
414
2,285
7,118
1,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
SirCønspet
Xbalanque
12
1 / 2 / 1
6,691
515
3,147
7,448
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
ol-Tricky-lo
Heimdallr
10
1 / 5 / 2
6,238
480
4,970
8,860
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
5
6
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
1
8
1
0.19
L
2
0
0
2
W
2
2
2
1.5
L
Olorun
0
8
2
0.13
W
Nemesis
Jarlahb
Nemesis
5
1
6
8
L
Xbalanque
SirCønspet
Xbalanque
1
2
1
0.75
L
Heimdallr
ol-Tricky-lo
Heimdallr
1
5
2
0.4
W
4
1
9
8.5
W
Bellona
simozy
Bellona
3
1
0
3
W
Artemis
xGirk
Artemis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
16,362
33,520
Taken
43,418
15,372
Mitigated
15,161
11,377
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,582
505
84
1,222
11,213
5,291
70
3,132
8,081
12,588
0
L
3,378
1,579
0
2,688
8,779
2,947
0
229
8,506
0
48,081
W
4,087
463
314
3,021
7,011
2,688
607
271
6,740
67,683
0
L
Olorun
2,285
511
362
508
7,118
1,552
204
796
6,276
18,973
0
W
Nemesis
Jarlahb
Nemesis
4,503
2,573
0
1,937
6,533
2,793
0
1,075
5,455
0
35,227
L
Xbalanque
SirCønspet
Xbalanque
3,147
1,082
0
1,961
7,448
2,512
1,478
2,631
4,725
0
33,464
L
Heimdallr
ol-Tricky-lo
Heimdallr
4,970
2,881
0
1,626
8,860
2,859
75
2,805
6,029
0
32,645
W
5,714
1,397
0
2,055
6,646
2,623
136
917
5,729
27,010
0
W
Bellona
simozy
Bellona
5,838
1,132
0
2,104
6,858
4,860
516
308
6,550
0
33,000
W
Artemis
xGirk
Artemis
6,952
3,461
0
1,946
6,472
2,408
192
2,296
4,176
0
28,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
31,519
367
Minions Killed
315
0
Camps Cleared
0
1,340,901
Distance Traveled
1,148,440
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,486
422
23
2
0
252,458
8
L
Mercury
7,717
594
123
9
0
284,458
1
W
Ra
8,256
635
122
9
0
254,608
2
L
Olorun
5,387
414
37
3
0
197,316
1
W
Nemesis
7,422
571
70
5
0
277,056
5
L
Xbalanque
6,691
515
76
6
0
211,589
1
L
Heimdallr
6,238
480
56
4
0
202,619
1
W
Ymir
7,055
543
52
4
0
263,514
6
W
Bellona
7,384
568
80
6
0
270,261
0
W
Artemis
7,149
550
43
3
0
275,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role