Player Matchup

Terra
Terra
Horomi999
Terra
Level 81
God Stats
6W - 2L
1,575 SR
Queue Stats
87W - 84L
1,529 Elo+
Party 1
Medusa
Medusa
Makvell
Medusa
Level 144
God Stats
6W - 2L
1,484 SR
Queue Stats
89W - 86L
1,525 Elo+
Party 1
Chernobog
Chernobog
Matutero
Chernobog
Level 153
God Stats
6W - 3L
1,461 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 2
Janus
Janus
WeıWuxıan
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Wuis
Hel
Level 25
God Stats
1W - 0L
1,797 SR
Queue Stats
40W - 35L
1,567 Elo+
Party 2
Team Averages
Level 112
1,563 SR
1,538 Elo+

VS

Team Averages
Level 87
1,665 SR
1,612 Elo+
Ra
Ra
CeruleanBifrost
Ra
Level 54
God Stats
1W - 2L
1,580 SR
Queue Stats
104W - 94L
1,617 Elo+
Party 3
Fenrir
Fenrir
Ieekma99
Fenrir
Level 137
God Stats
0W - 3L
1,318 SR
Queue Stats
171W - 171L
1,503 Elo+
Solo
Izanami
Izanami
IlilithI
Izanami
Level 19
God Stats
3W - 1L
1,530 SR
Queue Stats
4W - 1L
1,840 Elo+
Party 3
Kuzenbo
Kuzenbo
TequilaToast
Kuzenbo
Level 81
God Stats
6W - 5L
2,009 SR
Queue Stats
209W - 159L
1,629 Elo+
Party 3
Vamana
Vamana
Thedawwg
Vamana
Level 146
God Stats
0W - 1L
1,889 SR
Queue Stats
145W - 160L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Horomi999
Terra
17
6 / 0 / 6
10,993
846
11,754
14,090
14,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Makvell
Medusa
18
5 / 4 / 5
11,315
870
8,781
12,002
4,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Matutero
Chernobog
16
2 / 5 / 10
10,618
817
9,804
15,969
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 9
10,716
824
16,542
10,467
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Wuis
Hel
17
2 / 4 / 10
10,112
778
13,610
10,330
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
9,544
734
8,265
10,650
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Ieekma99
Fenrir
17
6 / 5 / 8
10,520
809
9,412
13,888
6,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
IlilithI
Izanami
16
3 / 4 / 9
9,573
736
10,050
13,148
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TequilaToast
Kuzenbo
15
3 / 3 / 7
8,875
683
9,654
15,144
17,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Thedawwg
Vamana
15
3 / 4 / 7
9,067
697
12,175
18,696
15,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
19
Kills
17
18
Deaths
19
40
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Terra
Horomi999
Terra
6
0
6
9
L
Fenrir
Ieekma99
Fenrir
6
5
8
2
L
Izanami
IlilithI
Izanami
3
4
9
1.88
W
Medusa
Makvell
Medusa
5
4
5
1.88
W
Chernobog
Matutero
Chernobog
2
5
10
1.4
L
Kuzenbo
TequilaToast
Kuzenbo
3
3
7
2.17
L
Vamana
Thedawwg
Vamana
3
4
7
1.63
W
4
5
9
1.7
W
Hel
Wuis
Hel
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,491
Damage
49,556
62,858
Taken
71,526
34,561
Mitigated
50,038
19,359
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,265
442
1,041
2,847
10,650
4,693
2
5,143
5,446
45,829
0
W
Terra
Horomi999
Terra
11,754
368
2,264
4,244
14,090
14,977
0
3,951
9,990
27,272
0
L
Fenrir
Ieekma99
Fenrir
9,412
1,894
0
1,486
13,888
6,974
0
8,601
5,083
97
19,389
L
Izanami
IlilithI
Izanami
10,050
7,897
0
3,099
13,148
5,123
0
8,663
4,374
0
40,649
W
Medusa
Makvell
Medusa
8,781
3,371
0
1,784
12,002
4,740
1,663
2,132
9,788
0
47,066
W
Chernobog
Matutero
Chernobog
9,804
6,284
0
1,411
15,969
5,909
2,041
4,670
11,241
28
38,391
L
Kuzenbo
TequilaToast
Kuzenbo
9,654
2,572
0
604
15,144
17,652
0
8,524
6,359
24,694
0
L
Vamana
Thedawwg
Vamana
12,175
4,569
0
3,598
18,696
15,596
18
10,195
8,243
0
25,177
W
16,542
1,370
0
488
10,467
4,018
772
4,260
6,113
45,095
0
W
Hel
Wuis
Hel
13,610
1,019
5,200
3,968
10,330
4,917
471
3,237
6,952
37,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
47,579
341
Minions Killed
280
11
Camps Cleared
7
1,268,197
Distance Traveled
1,161,191
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,544
734
103
8
3
237,956
0
W
Terra
10,993
846
42
3
0
296,418
5
L
Fenrir
10,520
809
30
2
3
220,556
0
L
Izanami
9,573
736
87
7
0
208,789
0
W
Medusa
11,315
870
94
7
2
236,191
1
W
Chernobog
10,618
817
60
5
4
238,450
1
L
Kuzenbo
8,875
683
30
2
1
239,094
0
L
Vamana
9,067
697
30
2
0
254,796
0
W
Janus
10,716
824
69
5
0
247,127
2
W
Hel
10,112
778
76
6
5
250,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role