Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DarkRiderGamer
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,485 Elo+
Solo
Bakasura
Bakasura
ELOW_The_God
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Solo
Anhur
Anhur
FleekGawd16
Anhur
Level 28
God Stats
20W - 27L
1,441 SR
Queue Stats
169W - 176L
1,424 Elo+
Solo
Da Ji
Da Ji
WailingDARK
Da Ji
Level 20
God Stats
26W - 22L
1,473 SR
Queue Stats
135W - 174L
1,448 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,456 Elo+

VS

Team Averages
Level 29
1,359 SR
1,493 Elo+
Medusa
Medusa
BBCSwallower
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
KumConosseur
Erlang Shen
Level 15
God Stats
18W - 10L
1,388 SR
Queue Stats
68W - 60L
1,572 Elo+
Party 1
Nike
Nike
ObiManGinobili
Nike
Level 23
God Stats
15W - 7L
1,171 SR
Queue Stats
150W - 155L
1,479 Elo+
Solo
Chaac
Chaac
Phuckmyhole
Chaac
Level 67
God Stats
6W - 3L
1,511 SR
Queue Stats
176W - 149L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
Zodomizer69
The Morrigan
Level 33
God Stats
1W - 3L
1,223 SR
Queue Stats
132W - 103L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 7 / 7
9,103
479
8,671
18,835
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 5 / 5
10,495
552
17,455
19,372
11,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ELOW_The_God
Bakasura
8
0 / 11 / 5
6,707
353
1,361
11,890
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 8 / 5
9,206
485
5,148
12,615
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 3 / 5
9,802
516
9,409
11,888
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 5 / 8
9,903
521
13,591
15,932
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
KumConosseur
Erlang Shen
16
11 / 2 / 7
10,456
550
13,900
18,538
17,178
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 5 / 7
9,043
476
8,076
14,403
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 5
9,193
484
8,275
11,630
8,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Zodomizer69
The Morrigan
16
7 / 3 / 6
9,919
522
8,618
9,569
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
19
Kills
34
34
Deaths
19
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
7
7
0.93
W
Medusa
8
5
8
2.4
L
7
5
5
1.9
L
Bakasura
ELOW_The_God
Bakasura
0
11
5
0.23
L
2
8
5
0.56
W
Erlang Shen
KumConosseur
Erlang Shen
11
2
7
7.25
W
3
5
7
1.3
W
5
4
5
1.88
L
7
3
5
3.17
W
The Morrigan
Zodomizer69
The Morrigan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
52,460
74,600
Taken
70,072
40,399
Mitigated
42,417
16,916
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,671
1,253
0
3,194
18,835
15,885
542
2,640
16,195
32,806
0
W
Medusa
13,591
6,340
0
6,626
15,932
6,533
431
2,079
13,853
0
62,670
L
17,455
3,881
0
6,801
19,372
11,044
0
1,414
17,958
0
58,310
L
Bakasura
ELOW_The_God
Bakasura
1,361
1,013
0
304
11,890
4,400
244
2,623
9,267
0
14,500
L
5,148
3,459
0
3,440
12,615
3,995
658
0
12,615
0
43,840
W
Erlang Shen
KumConosseur
Erlang Shen
13,900
7,815
386
7,092
18,538
17,178
50
2,836
15,662
0
52,540
W
8,076
1,941
0
3,430
14,403
5,553
133
1,296
13,107
0
60,204
W
8,275
2,870
0
2,222
11,630
8,985
1,910
714
10,916
0
37,721
L
9,409
2,846
0
3,177
11,888
5,075
0
780
11,108
0
42,587
W
The Morrigan
Zodomizer69
The Morrigan
8,618
1,926
0
1,598
9,569
4,168
232
1,746
7,745
74,080
3,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
48,514
319
Minions Killed
460
0
Camps Cleared
0
1,585,132
Distance Traveled
1,741,426
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,103
479
43
2
0
334,729
2
W
Medusa
9,903
521
96
5
0
290,806
0
L
Mulan
10,495
552
107
6
0
265,794
3
L
Bakasura
6,707
353
40
2
0
343,215
0
L
Anhur
9,206
485
69
4
0
295,251
2
W
Erlang Shen
10,456
550
83
4
0
399,336
0
W
Nike
9,043
476
92
5
0
365,126
2
W
Chaac
9,193
484
65
3
0
346,147
1
L
Da Ji
9,802
516
60
3
0
346,143
4
W
The Morrigan
9,919
522
124
7
0
340,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role