Player Matchup

Cerberus
Cerberus
Arcanewarrior21
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
838 Elo+
Party 2
Izanami
Izanami
InlandVenus42
Izanami
Level 27
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 11L
838 Elo+
Party 2
Chang'e
Chang'e
KordLG
Chang'e
Level 29
God Stats
5W - 3L
1,870 SR
Queue Stats
25W - 31L
1,534 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,070 Elo+

VS

Team Averages
Level 19
1,368 SR
1,425 Elo+
Hel
Hel
Ammemnon
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
ThatDamnCatTom
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
ThunderShark
Cthulhu
Level 25
God Stats
2W - 2L
1,104 SR
Queue Stats
10W - 18L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 11 / 4
8,496
566
1,991
18,196
9,036
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
2 / 12 / 3
9,851
657
14,997
16,725
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
KordLG
Chang'e
14
6 / 8 / 2
10,896
726
14,938
15,831
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 18
12,844
856
13,068
12,915
4,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ThatDamnCatTom
Ratatoskr
15
15 / 1 / 13
12,726
848
16,547
12,928
4,846
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
ThunderShark
Cthulhu
14
4 / 4 / 24
10,855
724
14,325
18,365
12,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
8
Kills
31
31
Deaths
9
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
12
4
18
5.25
L
Cerberus
0
11
4
0.18
L
Izanami
2
12
3
0.29
L
Chang'e
KordLG
Chang'e
6
8
2
0.88
W
Ratatoskr
ThatDamnCatTom
Ratatoskr
15
1
13
21.5
W
Cthulhu
ThunderShark
Cthulhu
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
43,940
50,752
Taken
44,208
19,143
Mitigated
22,515
8,863
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,068
3,160
6,288
6,157
12,915
4,876
875
5,973
6,942
32,917
0
L
Cerberus
1,991
719
0
2,165
18,196
9,036
444
8,557
9,639
8,320
0
L
Izanami
14,997
9,940
128
1,581
16,725
5,436
291
9,737
6,988
0
40,157
L
Chang'e
KordLG
Chang'e
14,938
1,389
1,953
3,036
15,831
4,671
0
9,159
6,672
36,593
0
W
Ratatoskr
ThatDamnCatTom
Ratatoskr
16,547
4,293
0
610
12,928
4,846
1,411
5,232
7,696
0
36,633
W
Cthulhu
ThunderShark
Cthulhu
14,325
2,074
1,135
2,956
18,365
12,793
241
5,770
12,595
44,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
36,425
115
Minions Killed
127
0
Camps Cleared
0
528,185
Distance Traveled
740,665
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,844
856
44
3
0
250,086
0
L
Cerberus
8,496
566
16
1
0
164,056
1
L
Izanami
9,851
657
54
4
0
169,306
2
L
Chang'e
10,896
726
45
3
0
194,823
0
W
Ratatoskr
12,726
848
32
2
0
278,931
0
W
Cthulhu
10,855
724
51
3
0
211,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role