Player Matchup

Ah Puch
Ah Puch
Dexterity96
Ah Puch
Level 40
God Stats
5W - 3L
1,682 SR
Queue Stats
167W - 127L
1,552 Elo+
Party 2
Pele
Pele
JoéTheMaster
Pele
Level 35
God Stats
9W - 11L
1,511 SR
Queue Stats
44W - 49L
1,417 Elo+
Party 2
Izanami
Izanami
NTEMMUNDIAL
Izanami
Level 18
God Stats
12W - 8L
1,606 SR
Queue Stats
32W - 34L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
WarGeo
Sylvanus
Level 27
God Stats
11W - 11L
1,702 SR
Queue Stats
41W - 33L
1,546 Elo+
Party 2
Chaac
Chaac
iSipz
Chaac
Level 3
God Stats
2W - 1L
1,710 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Team Averages
Level 25
1,642 SR
1,486 Elo+

VS

Team Averages
Level 26
1,533 SR
1,377 Elo+
Horus
Horus
Digo_Gaby_Helena
Horus
Level 29
God Stats
3W - 2L
1,730 SR
Queue Stats
107W - 115L
1,408 Elo+
Solo
Loki
Loki
Luksmax
Loki
Level 26
God Stats
6W - 6L
1,416 SR
Queue Stats
61W - 57L
1,398 Elo+
Party 1
Hercules
Hercules
ThePicant
Hercules
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
65W - 57L
1,346 Elo+
Solo
Discordia
Discordia
Vinnycet
Discordia
Level 24
God Stats
1W - 2L
1,620 SR
Queue Stats
33W - 37L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
wiiguuu
Cernunnos
Level 27
God Stats
8W - 8L
1,606 SR
Queue Stats
53W - 63L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dexterity96
Ah Puch
14
5 / 1 / 4
7,990
571
5,942
7,102
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 5
6,909
494
4,327
7,526
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NTEMMUNDIAL
Izanami
14
13 / 2 / 2
8,755
625
10,829
6,389
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
WarGeo
Sylvanus
12
2 / 0 / 13
7,013
501
3,914
6,709
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
iSipz
Chaac
13
3 / 0 / 2
7,542
539
5,477
7,311
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
4,747
339
2,456
11,274
3,506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Luksmax
Loki
11
4 / 5 / 0
7,510
536
6,562
10,369
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ThePicant
Hercules
10
0 / 4 / 0
5,753
411
5,141
8,278
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Vinnycet
Discordia
11
0 / 5 / 1
6,336
453
2,814
5,599
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
wiiguuu
Cernunnos
9
0 / 3 / 0
5,513
394
5,020
7,208
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
26
Kills
4
4
Deaths
26
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dexterity96
Ah Puch
5
1
4
7
L
0
9
0
0
W
3
1
5
5.5
L
Loki
Luksmax
Loki
4
5
0
0.8
W
Izanami
NTEMMUNDIAL
Izanami
13
2
2
7
L
Hercules
ThePicant
Hercules
0
4
0
0
L
Discordia
Vinnycet
Discordia
0
5
1
0.1
W
Sylvanus
WarGeo
Sylvanus
2
0
13
8.5
W
Chaac
iSipz
Chaac
3
0
2
4
L
Cernunnos
wiiguuu
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
21,993
35,037
Taken
42,728
17,188
Mitigated
16,471
14,883
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dexterity96
Ah Puch
5,942
722
86
3,885
7,102
2,363
269
768
5,960
40,857
0
L
2,456
1,301
18
116
11,274
3,506
0
1,955
9,319
0
8,117
W
4,327
850
0
2,865
7,526
2,695
0
866
6,540
0
35,031
L
Loki
Luksmax
Loki
6,562
2,022
0
1,986
10,369
2,667
0
2,682
7,613
0
31,411
W
Izanami
NTEMMUNDIAL
Izanami
10,829
7,136
0
1,092
6,389
2,629
711
243
6,092
0
60,107
L
Hercules
ThePicant
Hercules
5,141
1,314
0
1,890
8,278
6,472
0
1,225
6,969
0
25,990
L
Discordia
Vinnycet
Discordia
2,814
357
0
0
5,599
1,621
0
2,442
2,868
28,566
0
W
Sylvanus
WarGeo
Sylvanus
3,914
1,811
970
2,303
6,709
5,455
35
324
6,291
15,316
3,549
W
Chaac
iSipz
Chaac
5,477
1,550
0
3,682
7,311
4,046
1,238
99
6,890
0
36,538
L
Cernunnos
wiiguuu
Cernunnos
5,020
1,931
0
92
7,208
2,205
0
780
6,428
0
31,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
29,859
403
Minions Killed
251
0
Camps Cleared
0
1,309,847
Distance Traveled
1,246,850
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,990
571
102
7
0
254,837
4
L
Horus
4,747
339
15
1
0
207,605
0
W
Pele
6,909
494
62
4
0
321,494
0
L
Loki
7,510
536
48
3
0
306,377
0
W
Izanami
8,755
625
116
8
0
264,761
0
L
Hercules
5,753
411
58
4
0
273,329
2
L
Discordia
6,336
453
63
5
0
242,419
2
W
Sylvanus
7,013
501
36
3
0
243,557
3
W
Chaac
7,542
539
87
6
0
225,198
0
L
Cernunnos
5,513
394
67
5
0
217,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role