Player Matchup

Cthulhu
Cthulhu
HanGoneViral
Cthulhu
Level 5
God Stats
1W - 2L
1,581 SR
Queue Stats
17W - 17L
1,358 Elo+
Party 1
He Bo
He Bo
OkayJonesy
He Bo
Level 21
God Stats
7W - 5L
1,429 SR
Queue Stats
27W - 22L
1,356 Elo+
Party 1
Mercury
Mercury
Taisubaki
Mercury
Level 18
God Stats
3W - 9L
1,560 SR
Queue Stats
100W - 58L
1,625 Elo+
Solo
Achilles
Achilles
ZandyZico
Achilles
Level 45
God Stats
7W - 6L
1,427 SR
Queue Stats
50W - 34L
1,580 Elo+
Party 1
Persephone
Persephone
abarr40
Persephone
Level 8
God Stats
1W - 1L
1,687 SR
Queue Stats
22W - 19L
1,399 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,463 Elo+

VS

Team Averages
Level 24
1,647 SR
1,485 Elo+
Jing Wei
Jing Wei
BlackRockSlasher
Jing Wei
Level 29
God Stats
2W - 2L
1,871 SR
Queue Stats
87W - 75L
1,575 Elo+
Solo
Guan Yu
Guan Yu
PatriotTentacles
Guan Yu
Level 28
God Stats
29W - 12L
1,665 SR
Queue Stats
165W - 157L
1,578 Elo+
Solo
Izanami
Izanami
Playigamist
Izanami
Level 16
God Stats
35W - 13L
1,699 SR
Queue Stats
45W - 28L
1,625 Elo+
Solo
Athena
Athena
ShaneNW
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 122L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
baibritt
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HanGoneViral
Cthulhu
20
1 / 7 / 22
13,962
931
13,211
23,974
27,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
20
9 / 11 / 12
15,002
1,000
23,145
26,717
15,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Taisubaki
Mercury
20
9 / 7 / 16
15,567
1,038
31,758
26,565
11,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
ZandyZico
Achilles
20
9 / 7 / 11
15,532
1,035
27,162
37,313
63,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
abarr40
Persephone
20
1 / 8 / 20
14,776
985
21,198
23,057
8,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 15
17,602
1,173
52,687
26,655
13,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 8 / 21
15,537
1,036
18,841
33,455
51,095
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Playigamist
Izanami
20
18 / 4 / 13
19,131
1,275
41,598
20,595
11,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
ShaneNW
Athena
20
1 / 8 / 23
14,696
980
12,086
34,331
54,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
baibritt
Hou Yi
20
0 / 3 / 15
13,061
871
2,505
7,309
4,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
127
29
Kills
40
40
Deaths
29
81
Assists
87
Player
Kills
Deaths
Assists
KDA
W
15
6
15
3.75
L
Cthulhu
HanGoneViral
Cthulhu
1
7
22
1.71
L
He Bo
9
11
12
1.36
W
6
8
21
2.06
W
Izanami
Playigamist
Izanami
18
4
13
6.13
W
Athena
ShaneNW
Athena
1
8
23
1.56
L
Mercury
Taisubaki
Mercury
9
7
16
2.43
L
Achilles
ZandyZico
Achilles
9
7
11
2.07
L
Persephone
abarr40
Persephone
1
8
20
1.38
W
Hou Yi
baibritt
Hou Yi
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,474
Damage
127,717
137,626
Taken
122,345
126,682
Mitigated
135,090
20,732
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,687
46,248
0
2,011
26,655
13,901
0
14,619
11,774
0
91,250
L
Cthulhu
HanGoneViral
Cthulhu
13,211
1,221
0
243
23,974
27,174
0
1,589
21,784
32,040
0
L
He Bo
23,145
1,305
1,341
2,033
26,717
15,696
0
2,075
24,466
38,321
0
W
18,841
1,876
4,027
8,398
33,455
51,095
0
16,423
16,590
0
30,180
W
Izanami
Playigamist
Izanami
41,598
34,463
0
0
20,595
11,074
0
8,170
12,339
0
99,214
W
Athena
ShaneNW
Athena
12,086
3,585
267
267
34,331
54,736
0
14,088
19,877
21,259
0
L
Mercury
Taisubaki
Mercury
31,758
22,065
0
2,713
26,565
11,612
0
5,386
20,546
0
64,900
L
Achilles
ZandyZico
Achilles
27,162
5,301
1,694
4,870
37,313
63,435
0
2,191
34,625
0
49,407
L
Persephone
abarr40
Persephone
21,198
2,730
2,204
5,634
23,057
8,765
0
845
21,904
43,705
0
W
Hou Yi
baibritt
Hou Yi
2,505
1,367
0
15
7,309
4,284
0
3,060
4,211
0
9,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,839
Gold Earned
80,027
237
Minions Killed
288
6
Camps Cleared
15
1,435,969
Distance Traveled
1,332,779
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,602
1,173
85
6
0
324,401
0
L
Cthulhu
13,962
931
25
2
0
269,809
0
L
He Bo
15,002
1,000
38
3
2
253,337
2
W
Guan Yu
15,537
1,036
24
2
0
306,215
0
W
Izanami
19,131
1,275
140
9
13
246,126
1
W
Athena
14,696
980
20
1
2
249,587
0
L
Mercury
15,567
1,038
66
4
3
346,981
0
L
Achilles
15,532
1,035
49
3
0
311,613
0
L
Persephone
14,776
985
59
4
1
254,229
0
W
Hou Yi
13,061
871
19
1
0
206,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role