Player Matchup

Odin
Odin
AngeIEIite
Odin
Level 47
God Stats
5W - 11L
1,284 SR
Queue Stats
85W - 96L
1,263 Elo+
Party 1
Sol
Sol
Skywarpzero
Sol
Level 157
God Stats
30W - 20L
1,567 SR
Queue Stats
296W - 355L
1,373 Elo+
Solo
Danzaburou
Danzaburou
ThyLuckyDuck
Danzaburou
Level 16
God Stats
12W - 21L
1,500 SR
Queue Stats
23W - 43L
1,164 Elo+
Party 1
Team Averages
Level 73
1,451 SR
1,266 Elo+

VS

Team Averages
Level 42
1,471 SR
1,381 Elo+
Chaac
Chaac
Saucy mainz
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Ra
Ra
lingeman819
Ra
Level 76
God Stats
0W - 2L
1,325 SR
Queue Stats
28W - 39L
1,394 Elo+
Solo
Arachne
Arachne
yoSpida
Arachne
Level 42
God Stats
9W - 11L
1,589 SR
Queue Stats
287W - 249L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,628
693
1,753
6,532
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 2
8,727
793
6,395
8,344
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
ThyLuckyDuck
Danzaburou
10
1 / 3 / 3
7,416
674
3,057
7,170
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
8,081
735
8,900
9,432
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
7,671
697
4,561
5,479
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
yoSpida
Arachne
7
0 / 1 / 0
6,103
555
40
1,541
419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
5
6
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
3
3
2
1.33
W
4
2
2
2.5
W
Danzaburou
ThyLuckyDuck
Danzaburou
1
3
3
0.83
L
2
2
2
1.5
L
Arachne
yoSpida
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,205
Damage
13,501
22,046
Taken
16,452
8,605
Mitigated
8,086
7,327
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,753
428
194
1,145
6,532
4,318
366
1,994
4,220
0
9,946
L
8,900
1,169
0
3,173
9,432
5,829
341
3,152
6,027
0
28,537
W
6,395
2,721
0
3,901
8,344
2,174
2,788
1,254
6,788
55,497
0
W
Danzaburou
ThyLuckyDuck
Danzaburou
3,057
919
681
1,406
7,170
2,113
429
1,849
4,985
0
18,194
L
4,561
273
464
831
5,479
1,838
23
2,660
2,789
29,464
0
L
Arachne
yoSpida
Arachne
40
40
0
37
1,541
419
0
608
933
0
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
21,855
146
Minions Killed
104
0
Camps Cleared
0
529,356
Distance Traveled
527,595
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,628
693
22
2
0
204,730
0
L
Chaac
8,081
735
49
4
0
198,755
2
W
Sol
8,727
793
92
8
0
159,307
0
W
Danzaburou
7,416
674
32
3
0
165,319
0
L
Ra
7,671
697
51
5
0
199,922
1
L
Arachne
6,103
555
4
0
0
128,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role