Player Matchup

Jormungandr
Jormungandr
ArmaxDeath
Jormungandr
Level 43
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 9L
1,844 Elo+
Party 3
Neith
Neith
Bloomoux
Neith
Level 15
God Stats
8W - 3L
1,687 SR
Queue Stats
33W - 13L
1,723 Elo+
Party 3
Nox
Nox
Damoub
Nox
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
74W - 52L
1,593 Elo+
Party 3
Kukulkan
Kukulkan
ThempJaz
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,765 Elo+
Party 2
Thor
Thor
WilliamdeKere
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,592 Elo+
Party 2
Team Averages
Level 19
1,581 SR
1,703 Elo+

VS

Team Averages
Level 22
1,638 SR
1,598 Elo+
Zeus
Zeus
AnuBarun
Zeus
Level 27
God Stats
8W - 1L
1,649 SR
Queue Stats
70W - 15L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
Cordylus
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 54L
1,419 Elo+
Party 4
Ullr
Ullr
DragonZ2013
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jianlu
Tsukuyomi
Level 14
God Stats
4W - 1L
1,718 SR
Queue Stats
29W - 25L
1,448 Elo+
Party 4
Cerberus
Cerberus
Snuffsnuff
Cerberus
Level 28
God Stats
5W - 0L
1,824 SR
Queue Stats
41W - 9L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArmaxDeath
Jormungandr
18
4 / 5 / 9
12,044
1,004
11,590
31,136
35,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Bloomoux
Neith
18
3 / 5 / 13
11,978
998
18,563
16,003
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Damoub
Nox
18
6 / 9 / 10
12,332
1,028
14,449
21,107
9,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ThempJaz
Kukulkan
18
3 / 15 / 10
11,889
991
10,102
23,087
8,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 16 / 11
12,322
1,027
10,774
25,255
9,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
27 / 0 / 11
18,278
1,523
45,742
6,384
2,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Cordylus
Heimdallr
20
2 / 6 / 34
13,196
1,100
17,024
15,803
6,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 3 / 21
13,562
1,130
13,263
17,722
7,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Jianlu
Tsukuyomi
19
8 / 9 / 21
13,373
1,114
21,785
18,457
8,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Snuffsnuff
Cerberus
19
5 / 2 / 25
12,449
1,037
12,989
14,443
14,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
162
20
Kills
50
50
Deaths
20
53
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Zeus
27
0
11
32.5
L
Jormungandr
ArmaxDeath
Jormungandr
4
5
9
1.7
L
Neith
Bloomoux
Neith
3
5
13
1.9
W
Heimdallr
Cordylus
Heimdallr
2
6
34
3.17
L
Nox
Damoub
Nox
6
9
10
1.22
W
8
3
21
6.17
W
Tsukuyomi
Jianlu
Tsukuyomi
8
9
21
2.06
W
Cerberus
Snuffsnuff
Cerberus
5
2
25
8.75
L
Kukulkan
ThempJaz
Kukulkan
3
15
10
0.53
L
4
16
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,478
Damage
110,803
116,588
Taken
72,809
68,505
Mitigated
40,079
4,864
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
45,742
2,837
0
1,785
6,384
2,903
0
1,574
4,810
94,104
0
L
Jormungandr
ArmaxDeath
Jormungandr
11,590
3,378
325
1,031
31,136
35,397
0
13,624
17,512
47,064
0
L
Neith
Bloomoux
Neith
18,563
8,257
0
2,337
16,003
5,729
0
9,663
6,340
0
37,020
W
Heimdallr
Cordylus
Heimdallr
17,024
8,437
0
1,595
15,803
6,801
0
11,182
4,621
0
33,961
L
Nox
Damoub
Nox
14,449
1,003
231
343
21,107
9,583
0
11,209
9,898
34,984
0
W
13,263
7,556
0
994
17,722
7,710
0
7,894
9,828
0
21,762
W
Tsukuyomi
Jianlu
Tsukuyomi
21,785
7,264
0
230
18,457
8,186
0
8,399
9,582
0
36,641
W
Cerberus
Snuffsnuff
Cerberus
12,989
375
0
944
14,443
14,479
0
7,092
7,351
27,101
0
L
Kukulkan
ThempJaz
Kukulkan
10,102
3,418
0
221
23,087
8,712
0
11,650
11,437
30,147
0
L
10,774
2,743
0
376
25,255
9,084
0
12,585
12,670
0
23,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,565
Gold Earned
70,858
205
Minions Killed
244
6
Camps Cleared
10
1,044,004
Distance Traveled
1,130,872
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,278
1,523
111
9
8
230,341
2
L
Jormungandr
12,044
1,004
57
5
0
221,416
0
L
Neith
11,978
998
27
2
3
219,246
0
W
Heimdallr
13,196
1,100
44
4
0
216,098
1
L
Nox
12,332
1,028
36
3
0
235,423
1
W
Ullr
13,562
1,130
23
2
1
225,415
0
W
Tsukuyomi
13,373
1,114
27
2
1
238,862
0
W
Cerberus
12,449
1,037
39
3
0
220,156
0
L
Kukulkan
11,889
991
57
5
0
162,995
0
L
Thor
12,322
1,027
28
2
3
204,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role