Player Matchup

Merlin
Merlin
LazyFox6760
Merlin
Level 59
God Stats
1W - 2L
1,528 SR
Queue Stats
78W - 105L
1,390 Elo+
Solo
He Bo
He Bo
Muysin-Yu
He Bo
Level 49
God Stats
1W - 3L
1,183 SR
Queue Stats
69W - 100L
1,218 Elo+
Party 1
Sun Wukong
Sun Wukong
bobertshah1
Sun Wukong
Level 48
God Stats
12W - 22L
1,348 SR
Queue Stats
52W - 89L
1,145 Elo+
Party 1
Team Averages
Level 52
1,353 SR
1,251 Elo+

VS

Team Averages
Level 47
1,449 SR
1,299 Elo+
Apollo
Apollo
Behaluna2
Apollo
Level 23
God Stats
4W - 7L
1,346 SR
Queue Stats
87W - 145L
1,182 Elo+
Party 2
Discordia
Discordia
FONGFACE
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KingRusel
Olorun
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 50L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 3 / 7
13,167
693
20,108
15,801
6,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Muysin-Yu
He Bo
16
5 / 6 / 8
12,129
638
10,016
12,491
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bobertshah1
Sun Wukong
16
5 / 6 / 8
12,701
668
12,995
18,546
11,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Behaluna2
Apollo
15
8 / 6 / 2
12,743
671
10,918
14,090
5,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
FONGFACE
Discordia
14
0 / 7 / 7
10,645
560
9,525
14,491
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
KingRusel
Olorun
15
6 / 5 / 6
12,549
660
13,329
21,580
9,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
14
15
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
Behaluna2
Apollo
8
6
2
1.5
L
Discordia
FONGFACE
Discordia
0
7
7
0.5
L
Olorun
KingRusel
Olorun
6
5
6
1.8
W
Merlin
8
3
7
3.83
W
He Bo
Muysin-Yu
He Bo
5
6
8
1.5
W
Sun Wukong
bobertshah1
Sun Wukong
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,119
Damage
33,772
46,838
Taken
50,161
28,416
Mitigated
20,239
16,240
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Behaluna2
Apollo
10,918
7,815
494
2,207
14,090
5,499
40
8,369
5,721
0
42,593
L
Discordia
FONGFACE
Discordia
9,525
943
0
3,678
14,491
5,383
408
9,102
5,389
45,090
0
L
Olorun
KingRusel
Olorun
13,329
6,947
1,275
8,366
21,580
9,357
967
12,733
8,847
42,100
0
W
Merlin
20,108
1,834
655
8,089
15,801
6,687
869
8,455
6,952
69,756
0
W
He Bo
Muysin-Yu
He Bo
10,016
724
642
1,401
12,491
9,769
451
5,009
7,055
31,478
0
W
Sun Wukong
bobertshah1
Sun Wukong
12,995
2,842
1,259
4,194
18,546
11,960
1,171
8,839
9,371
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
35,937
162
Minions Killed
194
0
Camps Cleared
0
925,430
Distance Traveled
856,358
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,743
671
62
3
0
308,964
0
L
Discordia
10,645
560
79
4
0
270,785
1
L
Olorun
12,549
660
53
3
0
276,609
0
W
Merlin
13,167
693
82
4
0
297,092
3
W
He Bo
12,129
638
35
2
0
304,379
1
W
Sun Wukong
12,701
668
45
2
0
323,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role