Player Matchup

Cu Chulainn
Cu Chulainn
FrNeXyZ
Cu Chulainn
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,603 Elo+
Party 2
Tiamat
Tiamat
Gnorts
Tiamat
Level 100
God Stats
8W - 7L
1,608 SR
Queue Stats
320W - 314L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Iruushy
Kuzenbo
Level 52
God Stats
0W - 2L
1,258 SR
Queue Stats
43W - 48L
1,559 Elo+
Party 2
Artio
Artio
Ronshon
Artio
Level 70
God Stats
0W - 2L
1,281 SR
Queue Stats
44W - 36L
1,569 Elo+
Party 2
Chiron
Chiron
urbz15
Chiron
Level 40
God Stats
0W - 4L
1,202 SR
Queue Stats
294W - 311L
1,489 Elo+
Solo
Team Averages
Level 64
1,370 SR
1,542 Elo+

VS

Team Averages
Level 85
1,446 SR
1,496 Elo+
Mercury
Mercury
B0ngleInJ0ng1e
Mercury
Level 123
God Stats
9W - 11L
1,489 SR
Queue Stats
170W - 164L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
KnockoutXED
Nu Wa
Level 126
God Stats
3W - 4L
1,524 SR
Queue Stats
154W - 154L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
Nattmaran
Amaterasu
Level 27
God Stats
9W - 8L
1,742 SR
Queue Stats
41W - 47L
1,507 Elo+
Party 1
Anubis
Anubis
SparkledXD
Anubis
Level 88
God Stats
1W - 1L
1,242 SR
Queue Stats
83W - 103L
1,497 Elo+
Party 1
Ullr
Ullr
swisha0763969402
Ullr
Level 60
God Stats
32W - 32L
1,233 SR
Queue Stats
559W - 525L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrNeXyZ
Cu Chulainn
13
5 / 5 / 0
8,279
487
6,729
16,308
9,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Gnorts
Tiamat
14
2 / 8 / 1
8,831
519
4,490
13,361
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Iruushy
Kuzenbo
13
0 / 2 / 4
9,178
540
8,024
12,888
12,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Ronshon
Artio
10
0 / 4 / 2
7,144
420
2,228
13,741
5,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
urbz15
Chiron
12
2 / 7 / 1
7,883
464
5,331
12,799
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 7
11,304
665
13,799
14,003
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 11
10,993
647
18,680
8,248
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nattmaran
Amaterasu
15
0 / 3 / 3
8,580
505
2,343
8,242
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
SparkledXD
Anubis
14
3 / 3 / 11
9,988
588
6,487
9,634
4,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 0 / 7
10,556
621
10,901
9,103
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
26
26
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Cu Chulainn
FrNeXyZ
Cu Chulainn
5
5
0
1
L
Tiamat
Gnorts
Tiamat
2
8
1
0.31
L
Kuzenbo
Iruushy
Kuzenbo
0
2
4
1
W
7
2
11
6.25
W
Amaterasu
Nattmaran
Amaterasu
0
3
3
0.5
L
Artio
Ronshon
Artio
0
4
2
0.25
W
Anubis
SparkledXD
Anubis
3
3
11
2.83
W
5
0
7
8.5
L
Chiron
urbz15
Chiron
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
52,210
69,097
Taken
49,230
36,206
Mitigated
21,492
10,987
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,799
9,097
0
1,542
14,003
5,862
47
4,570
9,433
0
89,815
L
Cu Chulainn
FrNeXyZ
Cu Chulainn
6,729
1,173
0
780
16,308
9,538
259
5,208
10,874
7,994
45,945
L
Tiamat
Gnorts
Tiamat
4,490
500
0
2,635
13,361
5,686
8
4,566
8,537
50,968
0
L
Kuzenbo
Iruushy
Kuzenbo
8,024
2,422
0
2,552
12,888
12,346
151
4,881
7,790
38,532
0
W
18,680
3,531
99
2,240
8,248
2,954
485
2,940
5,308
86,678
0
W
Amaterasu
Nattmaran
Amaterasu
2,343
711
0
1,875
8,242
4,734
922
3,281
4,961
0
37,303
L
Artio
Ronshon
Artio
2,228
182
582
2,034
13,741
5,251
0
6,144
7,365
12,114
0
W
Anubis
SparkledXD
Anubis
6,487
532
0
2,659
9,634
4,385
215
2,785
6,849
41,983
0
W
10,901
4,346
0
2,019
9,103
3,557
276
2,257
6,846
0
74,929
L
Chiron
urbz15
Chiron
5,331
1,630
357
2,047
12,799
3,385
702
3,335
9,298
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
51,421
336
Minions Killed
578
0
Camps Cleared
0
1,583,188
Distance Traveled
1,693,730
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,304
665
146
9
0
390,540
2
L
Cu Chulainn
8,279
487
88
5
0
323,811
4
L
Tiamat
8,831
519
90
5
0
283,281
3
L
Kuzenbo
9,178
540
65
4
0
331,435
2
W
Nu Wa
10,993
647
162
10
0
338,839
7
W
Amaterasu
8,580
505
73
4
0
312,295
4
L
Artio
7,144
420
17
1
0
356,091
7
W
Anubis
9,988
588
62
4
0
314,524
4
W
Ullr
10,556
621
135
8
0
337,532
7
L
Chiron
7,883
464
76
4
0
288,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role