Player Matchup

Khepri
Khepri
Dorème
Khepri
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 94L
1,329 Elo+
Party 1
Raijin
Raijin
PubliiMaron
Raijin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 229L
1,476 Elo+
Solo
Medusa
Medusa
Schlagvuky
Medusa
Level 29
God Stats
28W - 28L
1,430 SR
Queue Stats
56W - 92L
1,336 Elo+
Party 1
Amaterasu
Amaterasu
Tazgol
Amaterasu
Level 123
God Stats
0W - 1L
1,532 SR
Queue Stats
11W - 13L
1,410 Elo+
Party 3
Mercury
Mercury
jajKOOO
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,448 Elo+
Party 3
Team Averages
Level 63
1,492 SR
1,400 Elo+

VS

Team Averages
Level 50
1,498 SR
1,500 Elo+
Medusa
Medusa
DogTheMedic
Medusa
Level 48
God Stats
13W - 13L
1,543 SR
Queue Stats
132W - 126L
1,500 Elo+
Solo
Achilles
Achilles
DrDingles
Achilles
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
NukeforTube
Gilgamesh
Level 65
God Stats
2W - 1L
1,631 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Yemoja
Yemoja
Raxoluz
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Sol
Sol
loonyredpanda
Sol
Level 47
God Stats
6W - 1L
1,316 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dorème
Khepri
18
1 / 8 / 13
14,173
429
14,240
32,072
45,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
20
5 / 5 / 8
17,126
519
26,223
23,576
11,857
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Schlagvuky
Medusa
20
3 / 11 / 8
14,845
450
16,513
29,689
12,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Tazgol
Amaterasu
20
10 / 3 / 12
17,328
525
29,185
43,359
47,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
jajKOOO
Mercury
20
14 / 7 / 10
19,872
602
21,966
31,205
16,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 8 / 4
16,825
510
44,936
28,688
12,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
DrDingles
Achilles
20
9 / 8 / 6
16,669
505
27,158
38,166
56,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
NukeforTube
Gilgamesh
20
5 / 6 / 15
16,561
502
20,331
33,621
22,190
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Raxoluz
Yemoja
18
1 / 5 / 10
13,451
408
4,603
21,183
19,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 6 / 7
15,701
476
20,893
23,721
10,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
33
Kills
32
34
Deaths
33
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
8
4
2
L
Khepri
Dorème
Khepri
1
8
13
0.94
W
Achilles
DrDingles
Achilles
9
8
6
1.5
W
Gilgamesh
NukeforTube
Gilgamesh
5
6
15
2.08
L
Raijin
5
5
8
1.8
W
Yemoja
Raxoluz
Yemoja
1
5
10
1.2
L
Medusa
Schlagvuky
Medusa
3
11
8
0.64
L
Amaterasu
Tazgol
Amaterasu
10
3
12
5.33
L
Mercury
jajKOOO
Mercury
14
7
10
2.71
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,127
Damage
117,921
159,901
Taken
145,379
134,422
Mitigated
120,902
40,147
Healing
35,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
44,936
23,673
0
3,173
28,688
12,581
4,251
8,367
20,019
0
160,090
L
Khepri
Dorème
Khepri
14,240
1,285
0
2,118
32,072
45,896
433
8,002
24,070
42,775
0
W
Achilles
DrDingles
Achilles
27,158
10,326
0
9,952
38,166
56,205
2,075
8,438
29,359
0
100,573
W
Gilgamesh
NukeforTube
Gilgamesh
20,331
7,295
0
10,277
33,621
22,190
0
7,685
25,510
0
128,818
L
Raijin
26,223
1,453
172
5,232
23,576
11,857
857
4,291
19,285
127,063
0
W
Yemoja
Raxoluz
Yemoja
4,603
2,002
5,027
2,094
21,183
19,302
353
8,452
12,465
21,299
0
L
Medusa
Schlagvuky
Medusa
16,513
5,638
2,267
2,795
29,689
12,642
2,576
3,794
25,895
0
74,640
L
Amaterasu
Tazgol
Amaterasu
29,185
9,835
0
18,672
43,359
47,942
2,533
9,100
34,259
11,105
85,504
L
Mercury
jajKOOO
Mercury
21,966
13,858
0
8,891
31,205
16,085
3,789
3,378
27,827
0
185,764
W
20,893
5,516
231
4,953
23,721
10,624
4,061
9,947
13,154
114,080
3,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,344
Gold Earned
79,207
712
Minions Killed
733
0
Camps Cleared
0
2,881,326
Distance Traveled
2,755,196
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,825
510
216
7
0
501,356
1
L
Khepri
14,173
429
45
1
0
547,592
5
W
Achilles
16,669
505
144
4
0
596,866
3
W
Gilgamesh
16,561
502
155
5
0
645,993
2
L
Raijin
17,126
519
188
6
0
531,637
7
W
Yemoja
13,451
408
26
1
0
453,495
0
L
Medusa
14,845
450
138
4
0
564,294
3
L
Amaterasu
17,328
525
115
3
0
591,623
3
L
Mercury
19,872
602
226
7
0
646,180
2
W
Sol
15,701
476
192
6
0
557,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role