Player Matchup

Olorun
Olorun
Alexander_ROOR_5
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,247 Elo+
Party 2
Skadi
Skadi
ArnarionRey
Skadi
Level 17
God Stats
3W - 2L
1,192 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
Neith
Neith
Izzyeto9
Neith
Level 76
God Stats
6W - 1L
1,589 SR
Queue Stats
42W - 53L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
Shawrxn
Jormungandr
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 22L
1,294 Elo+
Party 1
Heimdallr
Heimdallr
guillesl_2005
Heimdallr
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 23L
1,212 Elo+
Party 2
Team Averages
Level 24
1,456 SR
1,290 Elo+

VS

Team Averages
Level 13
1,512 SR
1,357 Elo+
Merlin
Merlin
Duck1620
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 48L
1,313 Elo+
Solo
Heimdallr
Heimdallr
Taterbeats
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1,205W - 1,385L
1,392 Elo+
Solo
Achilles
Achilles
ZMoney907
Achilles
Level 4
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Thor
Thor
sir_fluffnugget
Thor
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 53L
1,500 Elo+
Solo
Fenrir
Fenrir
xYazellx
Fenrir
Level 17
God Stats
13W - 9L
1,892 SR
Queue Stats
88W - 75L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 21
12,878
991
14,346
20,462
8,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 5 / 12
12,720
978
16,708
14,312
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Izzyeto9
Neith
20
18 / 4 / 16
16,094
1,238
26,693
20,888
9,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Shawrxn
Jormungandr
20
10 / 4 / 23
14,421
1,109
15,789
17,546
16,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
guillesl_2005
Heimdallr
20
5 / 5 / 18
13,850
1,065
18,202
14,547
6,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Duck1620
Merlin
20
3 / 4 / 11
13,152
1,012
16,250
10,671
4,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Taterbeats
Heimdallr
20
4 / 6 / 14
14,162
1,089
19,625
22,326
10,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ZMoney907
Achilles
15
2 / 5 / 2
10,661
820
5,403
12,159
9,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 19 / 14
12,659
974
16,078
27,362
12,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xYazellx
Fenrir
20
16 / 9 / 7
16,505
1,270
25,688
27,414
19,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
74
43
Kills
26
26
Deaths
43
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
8
21
1.69
W
7
5
12
2.6
L
Merlin
Duck1620
Merlin
3
4
11
2.13
W
Neith
Izzyeto9
Neith
18
4
16
6.5
W
Jormungandr
Shawrxn
Jormungandr
10
4
23
5.38
L
Heimdallr
Taterbeats
Heimdallr
4
6
14
1.83
L
Achilles
ZMoney907
Achilles
2
5
2
0.6
W
Heimdallr
guillesl_2005
Heimdallr
5
5
18
2.8
L
1
19
14
0.42
L
Fenrir
xYazellx
Fenrir
16
9
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,738
Damage
83,044
87,755
Taken
99,932
44,911
Mitigated
55,698
11,884
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,346
8,043
799
5,310
20,462
8,527
0
2,262
18,200
22,712
0
W
16,708
10,035
378
972
14,312
4,962
0
2,885
11,427
0
25,679
L
Merlin
Duck1620
Merlin
16,250
2,556
0
0
10,671
4,448
0
1,438
9,233
52,054
0
W
Neith
Izzyeto9
Neith
26,693
14,322
320
1,830
20,888
9,004
0
5,514
15,374
0
44,861
W
Jormungandr
Shawrxn
Jormungandr
15,789
8,060
0
260
17,546
16,299
0
2,175
15,371
32,485
0
L
Heimdallr
Taterbeats
Heimdallr
19,625
13,060
0
2,777
22,326
10,567
0
7,433
14,893
0
49,799
L
Achilles
ZMoney907
Achilles
5,403
3,067
0
95
12,159
9,504
0
3,926
8,233
0
7,444
W
Heimdallr
guillesl_2005
Heimdallr
18,202
12,802
0
2,015
14,547
6,119
0
3,414
11,133
0
58,301
L
16,078
2,683
0
0
27,362
12,133
0
7,403
19,959
0
28,717
L
Fenrir
xYazellx
Fenrir
25,688
7,777
0
1,340
27,414
19,046
0
9,935
17,474
0
36,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,963
Gold Earned
67,139
206
Minions Killed
166
5
Camps Cleared
3
973,161
Distance Traveled
1,053,330
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,878
991
18
1
0
192,516
1
W
Skadi
12,720
978
20
2
0
169,817
0
L
Merlin
13,152
1,012
61
5
0
209,359
0
W
Neith
16,094
1,238
50
4
0
213,330
0
W
Jormungandr
14,421
1,109
38
3
0
188,007
0
L
Heimdallr
14,162
1,089
68
5
0
194,176
0
L
Achilles
10,661
820
9
1
0
147,188
0
W
Heimdallr
13,850
1,065
80
6
5
209,491
0
L
Thor
12,659
974
16
1
3
198,986
1
L
Fenrir
16,505
1,270
12
1
0
303,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role