Player Matchup

Nemesis
Nemesis
Ashe Lyn 0w0
Nemesis
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,275 Elo+
Solo
Geb
Geb
Green_FromDeep
Geb
Level 25
God Stats
19W - 8L
1,676 SR
Queue Stats
220W - 215L
1,369 Elo+
Solo
Xbalanque
Xbalanque
HolaSoyElMister
Xbalanque
Level 28
God Stats
1W - 2L
1,590 SR
Queue Stats
106W - 104L
1,492 Elo+
Solo
Ra
Ra
SteamedFiber285
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Kukulkan
Kukulkan
TedIsOnFire
Kukulkan
Level 17
God Stats
81W - 81L
1,492 SR
Queue Stats
364W - 369L
1,398 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,332 Elo+

VS

Team Averages
Level 20
1,424 SR
1,498 Elo+
Ra
Ra
BY4ngeL46
Ra
Level 8
God Stats
1W - 0L
1,381 SR
Queue Stats
2W - 0L
1,614 Elo+
Party 1
Nemesis
Nemesis
Nox_3_
Nemesis
Level 24
God Stats
2W - 1L
1,496 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo
Discordia
Discordia
WatCota
Discordia
Level 25
God Stats
3W - 0L
1,215 SR
Queue Stats
11W - 7L
1,499 Elo+
Party 1
Artemis
Artemis
bigbot2010
Artemis
Level 24
God Stats
8W - 0L
1,500 SR
Queue Stats
16W - 5L
1,500 Elo+
Solo
Loki
Loki
fufu_from_eso
Loki
Level 21
God Stats
26W - 20L
1,529 SR
Queue Stats
62W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashe Lyn 0w0
Nemesis
17
3 / 11 / 6
10,883
989
13,714
20,351
8,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 9 / 9
11,048
1,004
8,102
24,610
28,208
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
HolaSoyElMister
Xbalanque
17
4 / 8 / 6
11,240
1,022
16,897
22,595
9,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 13 / 6
9,990
908
3,591
16,221
6,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TedIsOnFire
Kukulkan
17
3 / 5 / 7
10,974
998
8,444
13,959
6,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 15
10,062
915
4,044
9,354
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Nox_3_
Nemesis
19
12 / 2 / 19
12,743
1,158
18,025
13,048
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
WatCota
Discordia
20
11 / 3 / 20
13,705
1,246
15,793
9,023
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
bigbot2010
Artemis
20
16 / 2 / 17
14,043
1,277
37,163
14,436
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 21
12,690
1,154
19,800
11,297
4,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
138
13
Kills
46
46
Deaths
13
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ashe Lyn 0w0
Nemesis
3
11
6
0.55
W
0
5
15
1.5
L
2
9
9
0.72
L
Xbalanque
HolaSoyElMister
Xbalanque
4
8
6
0.88
W
Nemesis
Nox_3_
Nemesis
12
2
19
10.75
L
1
13
6
0.31
L
Kukulkan
TedIsOnFire
Kukulkan
3
5
7
1.3
W
Discordia
WatCota
Discordia
11
3
20
7
W
Artemis
bigbot2010
Artemis
16
2
17
12.25
W
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,748
Damage
94,825
97,736
Taken
57,158
58,321
Mitigated
26,045
7,127
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ashe Lyn 0w0
Nemesis
13,714
4,725
0
2,344
20,351
8,059
0
4,349
16,002
0
20,923
W
4,044
183
1,285
962
9,354
3,846
0
3,031
6,323
13,206
0
L
8,102
577
0
1,568
24,610
28,208
0
4,740
19,870
11,796
0
L
Xbalanque
HolaSoyElMister
Xbalanque
16,897
7,929
0
2,031
22,595
9,389
0
3,549
19,046
0
42,115
W
Nemesis
Nox_3_
Nemesis
18,025
8,369
0
1,980
13,048
7,431
0
3,835
9,213
0
27,517
L
3,591
737
117
0
16,221
6,501
0
2,901
13,320
20,525
0
L
Kukulkan
TedIsOnFire
Kukulkan
8,444
297
171
896
13,959
6,164
0
4,298
9,661
42,235
0
W
Discordia
WatCota
Discordia
15,793
2,054
1,044
1,711
9,023
3,411
0
3,997
5,026
45,767
0
W
Artemis
bigbot2010
Artemis
37,163
26,593
0
4,265
14,436
6,415
0
5,245
9,191
0
48,411
W
19,800
8,056
0
3,200
11,297
4,942
0
4,029
7,268
0
44,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
63,243
171
Minions Killed
198
4
Camps Cleared
5
914,267
Distance Traveled
1,053,247
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,883
989
15
1
2
206,118
0
W
Ra
10,062
915
23
2
0
190,111
2
L
Geb
11,048
1,004
5
0
0
184,387
0
L
Xbalanque
11,240
1,022
41
4
1
181,917
0
W
Nemesis
12,743
1,158
24
2
1
235,426
1
L
Ra
9,990
908
41
4
0
148,010
0
L
Kukulkan
10,974
998
69
6
1
193,835
0
W
Discordia
13,705
1,246
63
6
0
206,072
0
W
Artemis
14,043
1,277
26
2
2
171,187
0
W
Loki
12,690
1,154
62
6
2
250,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role