Player Matchup

Arachne
Arachne
Donnie4Real
Arachne
Level 29
God Stats
81W - 54L
1,583 SR
Queue Stats
110W - 82L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Killua3129
Amaterasu
Level 29
God Stats
4W - 2L
1,780 SR
Queue Stats
17W - 18L
1,454 Elo+
Solo
Merlin
Merlin
LIGHT_POISON-PR-
Merlin
Level 20
God Stats
3W - 1L
1,193 SR
Queue Stats
70W - 55L
1,526 Elo+
Solo
Bellona
Bellona
imYour_Mommy0
Bellona
Level 4
God Stats
4W - 3L
1,388 SR
Queue Stats
7W - 11L
1,197 Elo+
Solo
Cthulhu
Cthulhu
random_neptune
Cthulhu
Level 29
God Stats
10W - 3L
1,679 SR
Queue Stats
181W - 160L
1,563 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,446 Elo+

VS

Team Averages
Level 18
1,526 SR
1,459 Elo+
Jing Wei
Jing Wei
Daillou
Jing Wei
Level 6
God Stats
5W - 8L
1,684 SR
Queue Stats
37W - 44L
1,550 Elo+
Solo
Set
Set
FishyboiHalo
Set
Level 17
God Stats
5W - 6L
1,416 SR
Queue Stats
31W - 34L
1,418 Elo+
Solo
Fenrir
Fenrir
Perritojr7386
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,511 Elo+
Solo
Anubis
Anubis
Waffles1983
Anubis
Level 29
God Stats
147W - 118L
1,531 SR
Queue Stats
271W - 295L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
lololiquix
Baron Samedi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 29L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donnie4Real
Arachne
12
6 / 0 / 7
7,779
1,297
6,168
4,122
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Killua3129
Amaterasu
12
3 / 0 / 11
6,831
1,139
3,368
3,971
2,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 0 / 12
7,587
1,265
5,792
2,125
582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
12
2 / 2 / 7
6,605
1,101
4,091
7,072
3,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 1 / 11
7,645
1,274
6,186
6,036
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

370

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daillou
Jing Wei
11
0 / 1 / 0
5,694
949
319
2,539
761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
5,622
937
1,730
7,054
2,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 1
6,080
1,013
5,406
9,309
3,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
12
1 / 3 / 0
6,268
1,045
4,554
5,184
2,401
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
lololiquix
Baron Samedi
11
1 / 4 / 1
6,148
1,025
6,984
5,381
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
20
Kills
3
3
Deaths
20
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Daillou
Jing Wei
0
1
0
0
W
Arachne
Donnie4Real
Arachne
6
0
7
9.5
L
0
6
1
0.08
W
Amaterasu
Killua3129
Amaterasu
3
0
11
8.5
W
5
0
12
11
L
1
6
1
0.25
L
Anubis
1
3
0
0.33
W
Bellona
2
2
7
2.75
L
Baron Samedi
lololiquix
Baron Samedi
1
4
1
0.38
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,605
Damage
18,993
23,326
Taken
29,467
10,973
Mitigated
10,924
4,765
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Daillou
Jing Wei
319
240
0
0
2,539
761
0
1,131
1,378
0
11,763
W
Arachne
Donnie4Real
Arachne
6,168
3,886
0
1,750
4,122
1,273
0
1,763
2,299
0
8,155
L
1,730
702
0
0
7,054
2,172
0
2,190
4,780
0
4,136
W
Amaterasu
Killua3129
Amaterasu
3,368
1,460
438
668
3,971
2,241
0
2,168
1,733
0
5,897
W
5,792
403
0
0
2,125
582
0
1,678
383
17,088
0
L
5,406
883
0
226
9,309
3,425
0
3,746
5,441
0
9,409
L
Anubis
4,554
56
0
560
5,184
2,401
0
1,952
3,168
21,424
0
W
Bellona
4,091
1,762
0
221
7,072
3,395
0
1,688
5,254
0
9,746
L
Baron Samedi
lololiquix
Baron Samedi
6,984
402
563
718
5,381
2,165
0
2,486
2,722
16,603
0
W
6,186
411
0
1,688
6,036
3,482
0
3,714
2,119
24,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
29,812
102
Minions Killed
107
5
Camps Cleared
3
599,994
Distance Traveled
502,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,694
949
29
5
0
90,130
0
W
Arachne
7,779
1,297
4
1
2
119,620
0
L
Set
5,622
937
5
1
2
98,369
1
W
Amaterasu
6,831
1,139
5
1
2
136,029
0
W
Merlin
7,587
1,265
26
4
1
113,051
0
L
Fenrir
6,080
1,013
13
2
0
116,932
0
L
Anubis
6,268
1,045
36
6
0
95,712
0
W
Bellona
6,605
1,101
18
3
0
98,061
0
L
Baron Samedi
6,148
1,025
24
4
1
101,256
1
W
Cthulhu
7,645
1,274
49
8
0
133,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role