Player Matchup

Loki
Loki
AndreyutZeww
Loki
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 7L
1,064 Elo+
Party 1
Kukulkan
Kukulkan
Axelalpha224
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 1
Chaac
Chaac
FuSsSioN87
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
RobytzaZew
Neith
Level 7
God Stats
2W - 3L
1,727 SR
Queue Stats
8W - 8L
1,064 Elo+
Party 1
Set
Set
Triklord
Set
Level 18
God Stats
18W - 19L
1,718 SR
Queue Stats
84W - 82L
1,368 Elo+
Solo
Team Averages
Level 7
1,551 SR
1,227 Elo+

VS

Team Averages
Level 23
1,607 SR
1,276 Elo+
Khepri
Khepri
Apollo72
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
932 Elo+
Solo
Fenrir
Fenrir
Tormux2
Fenrir
Level 27
God Stats
11W - 14L
1,597 SR
Queue Stats
296W - 316L
1,415 Elo+
Solo
Mulan
Mulan
ZzAzrielzZ
Mulan
Level 18
God Stats
4W - 0L
1,633 SR
Queue Stats
13W - 11L
1,316 Elo+
Party 2
Merlin
Merlin
ZzsoulreaverzZ
Merlin
Level 24
God Stats
3W - 1L
1,738 SR
Queue Stats
12W - 11L
1,302 Elo+
Party 2
Artemis
Artemis
bunnyhunbun
Artemis
Level 27
God Stats
2W - 1L
1,568 SR
Queue Stats
75W - 59L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 8 / 4
11,334
540
14,928
17,441
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Axelalpha224
Kukulkan
15
2 / 9 / 0
9,544
454
14,129
13,955
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
14
1 / 7 / 8
9,526
454
8,518
19,660
18,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
14
1 / 7 / 5
9,466
451
8,874
13,770
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 8 / 2
10,885
518
9,302
21,283
9,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Apollo72
Khepri
16
1 / 2 / 19
11,437
545
4,648
12,394
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Tormux2
Fenrir
18
11 / 4 / 6
12,631
601
15,727
18,072
13,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
19
8 / 5 / 5
12,611
601
15,885
23,370
21,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 4 / 5
11,251
536
9,780
10,955
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
bunnyhunbun
Artemis
17
13 / 4 / 5
11,914
567
21,135
19,177
9,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
19
Kills
39
39
Deaths
19
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
11
8
4
1.63
W
Khepri
Apollo72
Khepri
1
2
19
5.25
L
Kukulkan
Axelalpha224
Kukulkan
2
9
0
0.22
L
Chaac
1
7
8
0.71
L
Neith
1
7
5
0.5
W
Fenrir
Tormux2
Fenrir
11
4
6
3.5
L
4
8
2
0.63
W
Mulan
8
5
5
2.1
W
6
4
5
2.13
W
Artemis
bunnyhunbun
Artemis
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
67,175
86,109
Taken
83,968
44,279
Mitigated
64,265
15,940
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,928
6,472
0
2,740
17,441
7,117
180
2,452
14,760
0
50,586
W
Khepri
Apollo72
Khepri
4,648
533
0
1,390
12,394
14,594
1,157
3,581
8,575
27,020
0
L
Kukulkan
Axelalpha224
Kukulkan
14,129
1,061
0
0
13,955
5,208
800
2,925
10,598
60,419
0
L
Chaac
8,518
2,650
0
5,104
19,660
18,034
202
3,088
16,105
0
41,736
L
Neith
8,874
4,739
0
2,966
13,770
4,918
1,019
2,628
11,032
0
47,714
W
Fenrir
Tormux2
Fenrir
15,727
5,437
0
2,019
18,072
13,978
2,102
1,536
16,454
0
84,327
L
9,302
4,795
0
5,130
21,283
9,002
0
2,482
18,421
0
63,808
W
Mulan
15,885
1,829
0
5,484
23,370
21,869
626
2,906
20,324
0
76,465
W
9,780
270
0
495
10,955
4,429
2,860
2,845
7,928
56,323
0
W
Artemis
bunnyhunbun
Artemis
21,135
11,167
0
7,592
19,177
9,395
3,563
2,551
16,558
0
64,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
59,844
444
Minions Killed
485
0
Camps Cleared
0
1,781,595
Distance Traveled
1,947,006
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,334
540
78
4
0
374,604
0
W
Khepri
11,437
545
43
2
0
433,306
0
L
Kukulkan
9,544
454
105
5
0
375,382
0
L
Chaac
9,526
454
80
4
0
313,346
0
L
Neith
9,466
451
83
4
0
358,782
0
W
Fenrir
12,631
601
102
5
0
443,133
0
L
Set
10,885
518
98
5
0
359,481
0
W
Mulan
12,611
601
138
7
0
353,755
1
W
Merlin
11,251
536
106
5
0
364,560
3
W
Artemis
11,914
567
96
5
0
352,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role