Player Matchup

Ymir
Ymir
C10H15NIsCool
Ymir
Level 74
God Stats
158W - 145L
1,538 SR
Queue Stats
160W - 149L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
Raptor5806
Kukulkan
Level 49
God Stats
62W - 38L
1,315 SR
Queue Stats
75W - 51L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheDrunkWolf
Fenrir
Level 125
God Stats
226W - 194L
1,590 SR
Queue Stats
264W - 232L
1,570 Elo+
Party 2
Vulcan
Vulcan
TheJollyJulian
Vulcan
Level 122
God Stats
3W - 3L
1,574 SR
Queue Stats
20W - 23L
1,176 Elo+
Solo
Sobek
Sobek
dreads239
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,434 Elo+
Solo
Team Averages
Level 103
1,503 SR
1,452 Elo+

VS

Team Averages
Level 105
1,698 SR
1,623 Elo+
Cerberus
Cerberus
Nathanbacon214
Cerberus
Level 148
God Stats
12W - 11L
1,624 SR
Queue Stats
132W - 107L
1,608 Elo+
Party 1
Chiron
Chiron
TrollsiveFlamez
Chiron
Level 126
God Stats
1W - 0L
1,839 SR
Queue Stats
59W - 46L
1,583 Elo+
Party 1
Freya
Freya
lv MisFit lv
Freya
Level 126
God Stats
1W - 0L
1,690 SR
Queue Stats
179W - 154L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
sirmeowsalot101
Amaterasu
Level 15
God Stats
14W - 10L
1,576 SR
Queue Stats
14W - 10L
1,680 Elo+
Party 1
Hera
Hera
yujavier
Hera
Level 110
God Stats
1W - 0L
1,761 SR
Queue Stats
103W - 76L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
10,332
1,033
5,325
12,329
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Raptor5806
Kukulkan
16
0 / 4 / 7
9,535
954
12,716
8,072
1,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
15
6 / 2 / 2
10,292
1,029
10,112
16,134
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 6 / 6
9,416
942
13,380
9,878
3,121
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
dreads239
Sobek
15
1 / 8 / 8
9,264
926
9,145
19,791
14,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 4 / 16
11,320
1,132
12,770
17,997
13,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 10
9,600
960
11,304
7,386
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 0 / 11
10,930
1,093
14,891
7,540
2,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
sirmeowsalot101
Amaterasu
16
6 / 2 / 9
10,692
1,069
7,206
12,862
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
17
5 / 2 / 13
10,834
1,083
13,645
10,157
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
11
Kills
23
23
Deaths
11
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Cerberus
4
4
16
3
L
Kukulkan
Raptor5806
Kukulkan
0
4
7
0.88
L
Fenrir
6
2
2
3.5
L
1
6
6
0.67
W
2
3
10
2.33
L
Sobek
dreads239
Sobek
1
8
8
0.63
W
6
0
11
11.5
W
Amaterasu
sirmeowsalot101
Amaterasu
6
2
9
5.25
W
Hera
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,678
Damage
59,816
66,204
Taken
55,942
41,936
Mitigated
29,279
5,722
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,325
375
0
702
12,329
9,438
0
8,065
4,156
19,809
0
W
Cerberus
12,770
835
1,694
7,047
17,997
13,104
0
13,008
4,839
51,101
0
L
Kukulkan
Raptor5806
Kukulkan
12,716
611
1,253
461
8,072
1,420
0
6,958
942
50,653
0
L
Fenrir
10,112
1,778
715
1,542
16,134
13,705
0
9,435
6,488
0
14,494
L
13,380
4,442
0
8
9,878
3,121
0
6,246
3,572
34,453
0
W
11,304
5,346
723
874
7,386
2,494
0
5,732
1,594
0
24,824
L
Sobek
dreads239
Sobek
9,145
442
0
1,041
19,791
14,252
0
9,752
9,740
16,052
0
W
14,891
6,440
0
2,484
7,540
2,925
0
5,400
2,110
25,538
0
W
Amaterasu
sirmeowsalot101
Amaterasu
7,206
3,958
528
2,056
12,862
6,592
0
10,043
2,738
0
17,573
W
Hera
13,645
3,080
0
1,491
10,157
4,164
0
6,383
3,654
29,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
53,376
164
Minions Killed
233
4
Camps Cleared
10
958,419
Distance Traveled
1,015,029
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,332
1,033
35
4
1
167,206
0
W
Cerberus
11,320
1,132
106
11
0
228,154
0
L
Kukulkan
9,535
954
75
8
0
205,989
3
L
Fenrir
10,292
1,029
8
1
0
219,850
0
L
Vulcan
9,416
942
38
4
2
160,513
0
W
Chiron
9,600
960
37
4
3
145,932
0
L
Sobek
9,264
926
8
1
1
204,861
0
W
Freya
10,930
1,093
20
2
2
200,292
0
W
Amaterasu
10,692
1,069
23
2
4
239,677
0
W
Hera
10,834
1,083
47
5
1
200,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role