Player Matchup

Odin
Odin
 
Odin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Agent_Fugi
Ares
Level 13
God Stats
8W - 8L
1,544 SR
Queue Stats
11W - 12L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Agent_R3ACTZ
Gilgamesh
Level 65
God Stats
1W - 1L
1,537 SR
Queue Stats
27W - 28L
1,430 Elo+
Party 1
Agni
Agni
DarkMangue
Agni
Level 47
God Stats
3W - 1L
1,805 SR
Queue Stats
104W - 109L
1,542 Elo+
Solo
Freya
Freya
Mondo__YT
Freya
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
32W - 25L
1,503 Elo+
Party 1
Team Averages
Level 43
1,620 SR
1,488 Elo+

VS

Team Averages
Level 81
1,624 SR
1,520 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BootyfulZorua
Da Ji
Level 46
God Stats
21W - 16L
1,536 SR
Queue Stats
597W - 546L
1,458 Elo+
Party 2
Hades
Hades
DarqPrismSatem
Hades
Level 105
God Stats
7W - 3L
1,925 SR
Queue Stats
514W - 476L
1,583 Elo+
Party 2
Tyr
Tyr
PacMan0015
Tyr
Level 45
God Stats
11W - 18L
1,688 SR
Queue Stats
743W - 665L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Saeyun7167
Danzaburou
Level 102
God Stats
26W - 21L
1,471 SR
Queue Stats
328W - 305L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 3 / 5
6,678
1,113
4,833
7,819
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 4
5,947
991
254
822
283
Shoes

Shoes

+6%
Movement Speed

Gilgamesh
Agent_R3ACTZ
Gilgamesh
12
3 / 4 / 5
7,101
1,184
6,813
9,105
5,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 6
7,554
1,259
8,319
3,331
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Mondo__YT
Freya
12
1 / 3 / 7
6,824
1,137
4,195
6,295
2,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

315

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 4 / 6
7,591
1,265
6,050
8,401
7,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 0 / 6
6,377
1,063
2,917
4,932
1,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 6
7,283
1,214
6,176
6,469
2,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 1 / 6
7,795
1,299
3,731
4,853
2,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Saeyun7167
Danzaburou
13
0 / 0 / 11
6,863
1,144
6,099
3,644
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
9
Kills
11
11
Deaths
9
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
5
1.5
W
Bacchus
 
Bacchus
4
4
6
1.75
L
0
0
4
2
L
Gilgamesh
Agent_R3ACTZ
Gilgamesh
3
4
5
1.38
W
0
0
6
3
L
3
1
6
6
W
3
4
6
1.5
L
Freya
Mondo__YT
Freya
1
3
7
1.5
W
4
1
6
7
W
Danzaburou
Saeyun7167
Danzaburou
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
24,973
27,372
Taken
28,299
13,419
Mitigated
15,853
4,733
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,833
759
595
1,544
7,819
4,372
0
4,417
3,402
0
9,147
W
Bacchus
 
Bacchus
6,050
644
0
0
8,401
7,212
0
3,762
4,427
13,428
0
L
254
0
204
129
822
283
0
320
502
1,640
0
L
Gilgamesh
Agent_R3ACTZ
Gilgamesh
6,813
686
0
616
9,105
5,380
0
4,113
4,992
0
16,603
W
2,917
277
0
202
4,932
1,956
0
1,680
3,065
0
10,439
L
8,319
372
0
366
3,331
1,197
0
1,255
2,076
35,796
0
W
6,176
543
364
822
6,469
2,850
0
2,226
4,097
18,110
0
L
Freya
Mondo__YT
Freya
4,195
1,568
0
1,279
6,295
2,187
0
2,121
4,174
9,037
0
W
3,731
373
0
1,075
4,853
2,732
0
2,703
1,962
0
11,719
W
Danzaburou
Saeyun7167
Danzaburou
6,099
1,608
20
805
3,644
1,103
0
1,801
1,627
0
17,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
35,909
111
Minions Killed
117
3
Camps Cleared
4
526,445
Distance Traveled
638,771
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,678
1,113
9
2
0
127,782
0
W
Bacchus
7,591
1,265
21
4
0
129,995
0
L
Ares
5,947
991
4
1
1
36,768
0
L
Gilgamesh
7,101
1,184
24
4
2
136,855
0
W
Da Ji
6,377
1,063
16
3
1
134,004
0
L
Agni
7,554
1,259
62
10
0
123,153
1
W
Hades
7,283
1,214
42
7
0
105,032
0
L
Freya
6,824
1,137
12
2
0
101,887
0
W
Tyr
7,795
1,299
18
3
1
143,695
0
W
Danzaburou
6,863
1,144
20
3
2
126,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role