Player Matchup

Serqet
Serqet
GetJammedLol
Serqet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Neith
Neith
LUCKYDI
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Yemoja
Yemoja
aliarabaci
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
ayolights
Ra
Level 5
God Stats
1W - 0L
1,225 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
insomnia1903
Hades
Level 29
God Stats
7W - 6L
1,630 SR
Queue Stats
84W - 112L
1,358 Elo+
Party 1
Team Averages
Level 8
1,471 SR
1,400 Elo+

VS

Team Averages
Level 14
1,315 SR
1,254 Elo+
Ah Puch
Ah Puch
Deputy47x
Ah Puch
Level 8
God Stats
5W - 6L
1,447 SR
Queue Stats
17W - 27L
1,271 Elo+
Solo
Cernunnos
Cernunnos
Erickjmq
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 114L
1,424 Elo+
Solo
Set
Set
Kill_beast6556
Set
Level 8
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
982 Elo+
Party 2
Yemoja
Yemoja
chopov1
Yemoja
Level 22
God Stats
0W - 2L
1,333 SR
Queue Stats
93W - 105L
1,360 Elo+
Solo
Fenrir
Fenrir
dmayeaux21
Fenrir
Level 5
God Stats
0W - 2L
1,011 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
29 / 0 / 3
14,532
692
30,397
17,180
9,124
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Neith
LUCKYDI
Neith
16
9 / 5 / 12
11,132
530
13,524
13,585
4,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
aliarabaci
Yemoja
14
1 / 3 / 19
10,036
478
1,878
8,939
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 0 / 1
6,397
305
131
256
8
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

16
5 / 2 / 14
10,504
500
6,117
13,907
6,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deputy47x
Ah Puch
12
0 / 11 / 0
8,133
387
7,990
16,829
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Erickjmq
Cernunnos
13
5 / 11 / 3
8,991
428
12,802
17,514
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 2
7,728
368
1,270
12,222
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
chopov1
Yemoja
8
0 / 4 / 3
6,654
317
2,021
9,979
3,218
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
dmayeaux21
Fenrir
13
5 / 10 / 1
9,264
441
3,648
15,584
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
44
Kills
10
10
Deaths
45
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Deputy47x
Ah Puch
0
11
0
0
L
Cernunnos
Erickjmq
Cernunnos
5
11
3
0.59
W
Serqet
29
0
3
30.5
L
0
9
2
0.11
W
Neith
LUCKYDI
Neith
9
5
12
3
W
Yemoja
aliarabaci
Yemoja
1
3
19
3.5
W
0
0
1
0.5
L
Yemoja
chopov1
Yemoja
0
4
3
0.38
L
Fenrir
dmayeaux21
Fenrir
5
10
1
0.55
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,047
Damage
27,731
53,867
Taken
72,128
25,392
Mitigated
25,139
19,511
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Deputy47x
Ah Puch
7,990
838
0
1,717
16,829
5,702
0
1,420
14,577
47,932
0
L
Cernunnos
Erickjmq
Cernunnos
12,802
6,693
0
2,599
17,514
5,984
823
2,912
14,298
0
46,678
W
Serqet
30,397
8,229
0
4,571
17,180
9,124
3,906
3,791
13,236
0
125,626
L
1,270
843
0
963
12,222
4,712
0
1,156
10,505
0
28,787
W
Neith
LUCKYDI
Neith
13,524
7,555
0
4,022
13,585
4,684
5,195
1,181
12,404
0
65,333
W
Yemoja
aliarabaci
Yemoja
1,878
1,092
1,750
2,231
8,939
5,311
821
2,087
6,852
17,566
0
W
131
0
0
0
256
8
0
0
256
91
0
L
Yemoja
chopov1
Yemoja
2,021
479
543
649
9,979
3,218
105
1,695
7,654
17,486
0
L
Fenrir
dmayeaux21
Fenrir
3,648
823
0
2,614
15,584
5,523
31
903
14,432
0
41,294
W
6,117
1,859
359
6,578
13,907
6,265
2,799
2,952
10,955
47,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
40,770
451
Minions Killed
290
0
Camps Cleared
0
1,484,668
Distance Traveled
1,433,154
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,133
387
75
4
0
264,826
1
L
Cernunnos
8,991
428
60
3
0
285,834
0
W
Serqet
14,532
692
207
10
0
478,000
1
L
Set
7,728
368
56
3
0
347,469
1
W
Neith
11,132
530
117
6
0
324,200
0
W
Yemoja
10,036
478
28
1
0
322,629
9
W
Ra
6,397
305
0
0
0
20,839
0
L
Yemoja
6,654
317
30
1
0
206,734
0
L
Fenrir
9,264
441
69
3
0
328,291
2
W
Hades
10,504
500
99
5
0
339,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role