Player Matchup

Da Ji
Da Ji
EnergyDarKnis
Da Ji
Level 160
God Stats
7W - 2L
1,656 SR
Queue Stats
376W - 337L
1,626 Elo+
Party 1
Izanami
Izanami
GoatsArePretty
Izanami
Level 121
God Stats
28W - 28L
1,566 SR
Queue Stats
307W - 280L
1,525 Elo+
Party 1
Anubis
Anubis
Heligahiura
Anubis
Level 69
God Stats
4W - 3L
1,694 SR
Queue Stats
117W - 94L
1,599 Elo+
Party 1
Cerberus
Cerberus
Lorenzyto
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Wäsp
Hercules
Level 141
God Stats
12W - 4L
1,632 SR
Queue Stats
888W - 843L
1,560 Elo+
Party 1
Team Averages
Level 129
1,610 SR
1,562 Elo+

VS

Team Averages
Level 91
1,634 SR
1,575 Elo+
Persephone
Persephone
AlphaNeemo
Persephone
Level 100
God Stats
8W - 4L
1,754 SR
Queue Stats
652W - 564L
1,595 Elo+
Party 2
Chronos
Chronos
Kazaryy
Chronos
Level 66
God Stats
5W - 3L
1,736 SR
Queue Stats
280W - 240L
1,620 Elo+
Party 3
Awilix
Awilix
NefariousNicky
Awilix
Level 68
God Stats
2W - 8L
1,523 SR
Queue Stats
598W - 493L
1,563 Elo+
Party 2
Neith
Neith
SOM_AMIR
Neith
Level 138
God Stats
55W - 47L
1,601 SR
Queue Stats
430W - 404L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFiestyChap
Kuzenbo
Level 83
God Stats
3W - 4L
1,553 SR
Queue Stats
59W - 61L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,478
648
4,103
7,843
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 3
6,139
614
3,055
3,759
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
1 / 2 / 4
5,907
591
5,720
5,399
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Lorenzyto
Cerberus
9
2 / 0 / 4
5,828
583
2,244
8,620
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
Wäsp
Hercules
12
4 / 0 / 1
6,949
695
5,200
7,898
6,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlphaNeemo
Persephone
10
2 / 3 / 1
6,278
628
5,520
5,226
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Kazaryy
Chronos
10
0 / 2 / 0
5,512
551
2,176
3,709
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 1
5,192
519
4,163
7,651
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
SOM_AMIR
Neith
9
0 / 4 / 0
5,163
516
3,652
5,871
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
7
0 / 2 / 1
4,718
472
2,871
6,928
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlphaNeemo
Persephone
2
3
1
0.83
W
7
1
2
8
W
1
0
3
2.5
W
Anubis
1
2
4
1.5
L
Chronos
Kazaryy
Chronos
0
2
0
0
W
Cerberus
Lorenzyto
Cerberus
2
0
4
4
L
1
4
1
0.38
L
Neith
SOM_AMIR
Neith
0
4
0
0
L
Kuzenbo
0
2
1
0.25
W
Hercules
Wäsp
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
18,382
33,519
Taken
29,385
15,361
Mitigated
10,648
12,802
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlphaNeemo
Persephone
5,520
370
0
1,664
5,226
951
0
1,649
3,574
32,969
0
W
4,103
1,294
0
2,085
7,843
2,659
118
2,450
5,393
0
25,925
W
3,055
2,169
0
1,728
3,759
1,042
0
1,955
1,804
0
37,970
W
Anubis
5,720
685
0
2,641
5,399
2,189
310
1,878
3,521
37,808
0
L
Chronos
Kazaryy
Chronos
2,176
834
0
1,102
3,709
819
674
522
3,187
36,592
0
W
Cerberus
Lorenzyto
Cerberus
2,244
149
0
1,968
8,620
3,018
179
4,284
4,336
12,972
0
L
4,163
1,685
0
225
7,651
1,923
0
3,355
4,296
0
23,631
L
Neith
SOM_AMIR
Neith
3,652
1,526
0
1,673
5,871
1,795
0
0
5,871
0
23,296
L
Kuzenbo
2,871
964
0
2,048
6,928
5,160
0
2,438
4,490
11,789
0
W
Hercules
Wäsp
Hercules
5,200
1,985
0
4,380
7,898
6,453
0
0
7,898
0
41,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,301
Gold Earned
26,863
342
Minions Killed
276
0
Camps Cleared
0
971,114
Distance Traveled
961,648
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,278
628
69
7
0
195,353
2
W
Da Ji
6,478
648
56
6
0
223,675
5
W
Izanami
6,139
614
91
9
0
181,027
4
W
Anubis
5,907
591
80
8
0
159,708
3
L
Chronos
5,512
551
77
8
0
190,416
4
W
Cerberus
5,828
583
22
2
0
199,058
4
L
Awilix
5,192
519
58
6
0
200,551
2
L
Neith
5,163
516
53
5
0
185,475
2
L
Kuzenbo
4,718
472
19
2
0
189,853
2
W
Hercules
6,949
695
93
9
0
207,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role