Player Matchup

Cthulhu
Cthulhu
SirxklutchxAlot
Cthulhu
Level 160
God Stats
11W - 11L
1,438 SR
Queue Stats
435W - 415L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
Thee Ward3n
Cabrakan
Level 156
God Stats
12W - 9L
1,539 SR
Queue Stats
183W - 226L
1,605 Elo+
Party 2
Vamana
Vamana
XxNednerbxX
Vamana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 151
1,492 SR
1,547 Elo+

VS

Team Averages
Level 84
1,424 SR
1,477 Elo+
Horus
Horus
DoctorPope518
Horus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Steve-_-Shadow
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 1
Tiamat
Tiamat
cheese-cake101
Tiamat
Level 83
God Stats
9W - 5L
1,271 SR
Queue Stats
19W - 15L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 15
9,702
647
11,589
13,778
8,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Thee Ward3n
Cabrakan
14
10 / 1 / 8
11,259
751
9,162
11,203
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
15
7 / 2 / 10
11,344
756
16,656
14,403
8,631
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
9,837
656
4,734
18,287
19,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Steve-_-Shadow
Danzaburou
12
1 / 9 / 4
9,324
622
5,882
13,272
5,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 2
9,741
649
8,613
12,856
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
5
5
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
1
2
15
4.25
L
Danzaburou
Steve-_-Shadow
Danzaburou
1
9
4
0.33
W
Cabrakan
Thee Ward3n
Cabrakan
10
1
8
14
W
Vamana
7
2
10
6
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,407
Damage
19,229
39,384
Taken
44,415
26,943
Mitigated
31,959
9,994
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,734
2,036
1,463
2,877
18,287
19,569
0
8,017
10,090
0
13,990
W
11,589
694
1,159
3,800
13,778
8,034
249
2,691
10,793
40,894
0
L
Danzaburou
Steve-_-Shadow
Danzaburou
5,882
2,057
0
740
13,272
5,274
0
6,868
6,134
0
37,374
W
Cabrakan
Thee Ward3n
Cabrakan
9,162
1,452
0
1,427
11,203
10,278
675
2,669
8,189
22,445
0
W
Vamana
16,656
8,702
0
3,608
14,403
8,631
577
2,514
11,671
0
73,156
L
8,613
1,091
0
2,361
12,856
7,116
0
5,377
7,368
32,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
28,902
188
Minions Killed
120
0
Camps Cleared
0
925,930
Distance Traveled
696,113
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,837
656
14
1
0
260,364
4
W
Cthulhu
9,702
647
50
3
0
296,814
1
L
Danzaburou
9,324
622
53
4
0
207,950
2
W
Cabrakan
11,259
751
33
2
0
279,192
3
W
Vamana
11,344
756
105
7
0
349,924
4
L
Tiamat
9,741
649
53
4
0
227,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role