Player Matchup

Gilgamesh
Gilgamesh
Bouse98
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,571 Elo+
Party 2
Anubis
Anubis
NasalPayment
Anubis
Level 69
God Stats
9W - 4L
1,447 SR
Queue Stats
31W - 19L
1,577 Elo+
Party 2
Ymir
Ymir
Ritic
Ymir
Level 28
God Stats
10W - 11L
1,540 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 2
Team Averages
Level 55
1,496 SR
1,535 Elo+

VS

Team Averages
Level 51
1,562 SR
1,287 Elo+
Nemesis
Nemesis
Daono
Nemesis
Level 12
God Stats
1W - 1L
1,620 SR
Queue Stats
8W - 12L
1,243 Elo+
Party 1
Nu Wa
Nu Wa
Renila
Nu Wa
Level 127
God Stats
1W - 1L
1,603 SR
Queue Stats
6W - 9L
1,243 Elo+
Party 1
Hercules
Hercules
Smiteffsdusuckst
Hercules
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
12W - 16L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bouse98
Gilgamesh
16
8 / 10 / 4
14,284
680
16,349
20,557
8,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
7 / 6 / 6
15,274
727
22,035
20,048
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Ritic
Ymir
16
0 / 5 / 11
12,829
611
6,358
17,420
11,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daono
Nemesis
16
7 / 5 / 10
13,945
664
13,231
16,040
8,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
Renila
Nu Wa
18
6 / 7 / 14
14,568
694
21,582
15,934
4,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 4 / 11
14,614
696
15,832
26,321
31,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
21
21
Deaths
16
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bouse98
Gilgamesh
8
10
4
1
W
Nemesis
Daono
Nemesis
7
5
10
2.4
L
Anubis
7
6
6
1.67
W
Nu Wa
Renila
Nu Wa
6
7
14
1.86
L
Ymir
Ritic
Ymir
0
5
11
1.1
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
50,645
58,025
Taken
58,295
28,218
Mitigated
44,074
16,687
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bouse98
Gilgamesh
16,349
4,065
0
1,567
20,557
8,473
255
7,962
12,595
0
39,025
W
Nemesis
Daono
Nemesis
13,231
6,349
0
4,112
16,040
8,313
320
7,156
8,884
0
58,096
L
Anubis
22,035
1,141
0
11,177
20,048
8,548
606
7,422
12,626
118,720
0
W
Nu Wa
Renila
Nu Wa
21,582
4,696
0
4,267
15,934
4,638
2,351
6,904
9,030
93,523
0
L
Ymir
Ritic
Ymir
6,358
810
760
3,183
17,420
11,197
86
9,057
8,363
28,468
0
W
15,832
3,582
0
10,661
26,321
31,123
768
14,832
11,489
11,284
36,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
43,127
231
Minions Killed
241
0
Camps Cleared
0
1,074,086
Distance Traveled
1,057,077
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,284
680
35
2
0
369,113
0
W
Nemesis
13,945
664
68
3
0
377,849
0
L
Anubis
15,274
727
155
7
0
348,125
0
W
Nu Wa
14,568
694
124
6
0
311,153
0
L
Ymir
12,829
611
41
2
0
356,848
2
W
Hercules
14,614
696
49
2
0
368,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role